#include "SDL_internal.h"
#ifdef SDL_VIDEO_DRIVER_X11
#include "SDL_x11video.h"
#include "SDL_x11xsync.h"
#include "../../SDL_hints_c.h"
#ifdef SDL_VIDEO_OPENGL_GLX
#include "SDL_x11opengles.h"
#if defined(SDL_PLATFORM_IRIX) || defined(SDL_PLATFORM_NETBSD) || defined(SDL_PLATFORM_OPENBSD)
#define DEFAULT_OPENGL "libGL.so"
#elif defined(SDL_PLATFORM_MACOS)
#define DEFAULT_OPENGL "/opt/X11/lib/libGL.1.dylib"
#else
#define DEFAULT_OPENGL "libGL.so.1"
#endif
#ifndef GLX_NONE_EXT
#define GLX_NONE_EXT 0x8000
#endif
#ifndef GLX_ARB_multisample
#define GLX_ARB_multisample
#define GLX_SAMPLE_BUFFERS_ARB 100000
#define GLX_SAMPLES_ARB 100001
#endif
#ifndef GLX_EXT_visual_rating
#define GLX_EXT_visual_rating
#define GLX_VISUAL_CAVEAT_EXT 0x20
#define GLX_NONE_EXT 0x8000
#define GLX_SLOW_VISUAL_EXT 0x8001
#define GLX_NON_CONFORMANT_VISUAL_EXT 0x800D
#endif
#ifndef GLX_EXT_visual_info
#define GLX_EXT_visual_info
#define GLX_X_VISUAL_TYPE_EXT 0x22
#define GLX_DIRECT_COLOR_EXT 0x8003
#endif
#ifndef GLX_ARB_create_context
#define GLX_ARB_create_context
#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091
#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092
#define GLX_CONTEXT_FLAGS_ARB 0x2094
#define GLX_CONTEXT_DEBUG_BIT_ARB 0x0001
#define GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002
typedef GLXContext (*PFNGLXCREATECONTEXTATTRIBSARBPROC)(Display *dpy,
GLXFBConfig config,
GLXContext
share_context,
Bool direct,
const int
*attrib_list);
#endif
#ifndef GLX_ARB_create_context_profile
#define GLX_ARB_create_context_profile
#define GLX_CONTEXT_PROFILE_MASK_ARB 0x9126
#define GLX_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
#define GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
#endif
#ifndef GLX_ARB_create_context_robustness
#define GLX_ARB_create_context_robustness
#define GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004
#define GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
#define GLX_NO_RESET_NOTIFICATION_ARB 0x8261
#define GLX_LOSE_CONTEXT_ON_RESET_ARB 0x8252
#endif
#ifndef GLX_EXT_create_context_es2_profile
#define GLX_EXT_create_context_es2_profile
#ifndef GLX_CONTEXT_ES2_PROFILE_BIT_EXT
#define GLX_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000002
#endif
#endif
#ifndef GLX_ARB_framebuffer_sRGB
#define GLX_ARB_framebuffer_sRGB
#ifndef GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB
#define GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20B2
#endif
#endif
#ifndef GLX_ARB_fbconfig_float
#define GLX_ARB_fbconfig_float
#ifndef GLX_RGBA_FLOAT_TYPE_ARB
#define GLX_RGBA_FLOAT_TYPE_ARB 0x20B9
#endif
#ifndef GLX_RGBA_FLOAT_BIT_ARB
#define GLX_RGBA_FLOAT_BIT_ARB 0x00000004
#endif
#endif
#ifndef GLX_ARB_create_context_no_error
#define GLX_ARB_create_context_no_error
#ifndef GLX_CONTEXT_OPENGL_NO_ERROR_ARB
#define GLX_CONTEXT_OPENGL_NO_ERROR_ARB 0x31B3
#endif
#endif
#ifndef GLX_EXT_swap_control
#define GLX_SWAP_INTERVAL_EXT 0x20F1
#define GLX_MAX_SWAP_INTERVAL_EXT 0x20F2
#endif
#ifndef GLX_EXT_swap_control_tear
#define GLX_LATE_SWAPS_TEAR_EXT 0x20F3
#endif
#ifndef GLX_ARB_context_flush_control
#define GLX_ARB_context_flush_control
#define GLX_CONTEXT_RELEASE_BEHAVIOR_ARB 0x2097
#define GLX_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB 0x0000
#define GLX_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB 0x2098
#endif
#define OPENGL_REQUIRES_DLOPEN
#if defined(OPENGL_REQUIRES_DLOPEN) && defined(HAVE_DLOPEN)
#include <dlfcn.h>
#define GL_LoadObject(X) dlopen(X, (RTLD_NOW | RTLD_GLOBAL))
#define GL_LoadFunction dlsym
#define GL_UnloadObject dlclose
#else
#define GL_LoadObject SDL_LoadObject
#define GL_LoadFunction SDL_LoadFunction
#define GL_UnloadObject SDL_UnloadObject
#endif
static void X11_GL_InitExtensions(SDL_VideoDevice *_this);
bool X11_GL_LoadLibrary(SDL_VideoDevice *_this, const char *path)
{
Display *display;
SDL_SharedObject *handle;
if (_this->gl_data) {
return SDL_SetError("OpenGL context already created");
}
if (path == NULL) {
path = SDL_GetHint(SDL_HINT_OPENGL_LIBRARY);
}
if (path == NULL) {
path = DEFAULT_OPENGL;
}
_this->gl_config.dll_handle = GL_LoadObject(path);
if (!_this->gl_config.dll_handle) {
#if defined(OPENGL_REQUIRES_DLOPEN) && defined(HAVE_DLOPEN)
SDL_SetError("Failed loading %s: %s", path, dlerror());
#endif
return false;
}
SDL_strlcpy(_this->gl_config.driver_path, path,
SDL_arraysize(_this->gl_config.driver_path));
_this->gl_data =
(struct SDL_GLDriverData *)SDL_calloc(1,
sizeof(struct
SDL_GLDriverData));
if (!_this->gl_data) {
return false;
}
handle = _this->gl_config.dll_handle;
_this->gl_data->glXQueryExtension =
(Bool(*)(Display *, int *, int *))
GL_LoadFunction(handle, "glXQueryExtension");
_this->gl_data->glXGetProcAddress =
(__GLXextFuncPtr (*)(const GLubyte *))
GL_LoadFunction(handle, "glXGetProcAddressARB");
_this->gl_data->glXChooseVisual =
(XVisualInfo * (*)(Display *, int, int *))
X11_GL_GetProcAddress(_this, "glXChooseVisual");
_this->gl_data->glXCreateContext =
(GLXContext(*)(Display *, XVisualInfo *, GLXContext, int))
X11_GL_GetProcAddress(_this, "glXCreateContext");
_this->gl_data->glXDestroyContext =
(void (*)(Display *, GLXContext))
X11_GL_GetProcAddress(_this, "glXDestroyContext");
_this->gl_data->glXMakeCurrent =
(int (*)(Display *, GLXDrawable, GLXContext))
X11_GL_GetProcAddress(_this, "glXMakeCurrent");
_this->gl_data->glXSwapBuffers =
(void (*)(Display *, GLXDrawable))
X11_GL_GetProcAddress(_this, "glXSwapBuffers");
_this->gl_data->glXQueryDrawable =
(void (*)(Display *, GLXDrawable, int, unsigned int *))
X11_GL_GetProcAddress(_this, "glXQueryDrawable");
if (!_this->gl_data->glXQueryExtension ||
!_this->gl_data->glXChooseVisual ||
!_this->gl_data->glXCreateContext ||
!_this->gl_data->glXDestroyContext ||
!_this->gl_data->glXMakeCurrent ||
!_this->gl_data->glXSwapBuffers) {
return SDL_SetError("Could not retrieve OpenGL functions");
}
display = _this->internal->display;
if (!_this->gl_data->glXQueryExtension(display, &_this->gl_data->errorBase, &_this->gl_data->eventBase)) {
return SDL_SetError("GLX is not supported");
}
_this->gl_data->swap_interval_tear_behavior = SDL_SWAPINTERVALTEAR_UNTESTED;
++_this->gl_config.driver_loaded;
X11_GL_InitExtensions(_this);
--_this->gl_config.driver_loaded;
if (((_this->gl_config.profile_mask == SDL_GL_CONTEXT_PROFILE_ES) ||
SDL_GetHintBoolean(SDL_HINT_VIDEO_FORCE_EGL, false)) &&
X11_GL_UseEGL(_this)) {
#ifdef SDL_VIDEO_OPENGL_EGL
X11_GL_UnloadLibrary(_this);
_this->GL_LoadLibrary = X11_GLES_LoadLibrary;
_this->GL_GetProcAddress = X11_GLES_GetProcAddress;
_this->GL_UnloadLibrary = X11_GLES_UnloadLibrary;
_this->GL_CreateContext = X11_GLES_CreateContext;
_this->GL_MakeCurrent = X11_GLES_MakeCurrent;
_this->GL_SetSwapInterval = X11_GLES_SetSwapInterval;
_this->GL_GetSwapInterval = X11_GLES_GetSwapInterval;
_this->GL_SwapWindow = X11_GLES_SwapWindow;
_this->GL_DestroyContext = X11_GLES_DestroyContext;
return X11_GLES_LoadLibrary(_this, NULL);
#else
return SDL_SetError("SDL not configured with EGL support");
#endif
}
return true;
}
SDL_FunctionPointer X11_GL_GetProcAddress(SDL_VideoDevice *_this, const char *proc)
{
if (_this->gl_data->glXGetProcAddress) {
return _this->gl_data->glXGetProcAddress((const GLubyte *)proc);
}
return GL_LoadFunction(_this->gl_config.dll_handle, proc);
}
void X11_GL_UnloadLibrary(SDL_VideoDevice *_this)
{
#if 0#endif
SDL_free(_this->gl_data);
_this->gl_data = NULL;
}
static bool HasExtension(const char *extension, const char *extensions)
{
const char *start;
const char *where, *terminator;
if (!extensions) {
return false;
}
where = SDL_strchr(extension, ' ');
if (where || *extension == '\0') {
return false;
}
start = extensions;
for (;;) {
where = SDL_strstr(start, extension);
if (!where) {
break;
}
terminator = where + SDL_strlen(extension);
if (where == start || *(where - 1) == ' ') {
if (*terminator == ' ' || *terminator == '\0') {
return true;
}
}
start = terminator;
}
return false;
}
static void X11_GL_InitExtensions(SDL_VideoDevice *_this)
{
Display *display = _this->internal->display;
const int screen = DefaultScreen(display);
XVisualInfo *vinfo = NULL;
Window w = 0;
GLXContext prev_ctx = NULL;
GLXDrawable prev_drawable = 0;
GLXContext context = NULL;
const char *(*glXQueryExtensionsStringFunc)(Display *, int);
const char *extensions;
vinfo = X11_GL_GetVisual(_this, display, screen, false);
if (vinfo) {
GLXContext (*glXGetCurrentContextFunc)(void) =
(GLXContext(*)(void))
X11_GL_GetProcAddress(_this, "glXGetCurrentContext");
GLXDrawable (*glXGetCurrentDrawableFunc)(void) =
(GLXDrawable(*)(void))
X11_GL_GetProcAddress(_this, "glXGetCurrentDrawable");
if (glXGetCurrentContextFunc && glXGetCurrentDrawableFunc) {
XSetWindowAttributes xattr;
prev_ctx = glXGetCurrentContextFunc();
prev_drawable = glXGetCurrentDrawableFunc();
xattr.background_pixel = 0;
xattr.border_pixel = 0;
xattr.colormap =
X11_XCreateColormap(display, RootWindow(display, screen),
vinfo->visual, AllocNone);
w = X11_XCreateWindow(display, RootWindow(display, screen), 0, 0,
32, 32, 0, vinfo->depth, InputOutput, vinfo->visual,
(CWBackPixel | CWBorderPixel | CWColormap), &xattr);
context = _this->gl_data->glXCreateContext(display, vinfo,
NULL, True);
if (context) {
_this->gl_data->glXMakeCurrent(display, w, context);
}
}
X11_XFree(vinfo);
}
glXQueryExtensionsStringFunc =
(const char *(*)(Display *, int))X11_GL_GetProcAddress(_this,
"glXQueryExtensionsString");
if (glXQueryExtensionsStringFunc) {
extensions = glXQueryExtensionsStringFunc(display, screen);
} else {
extensions = NULL;
}
_this->gl_data->HAS_GLX_EXT_swap_control_tear = false;
if (HasExtension("GLX_EXT_swap_control", extensions)) {
_this->gl_data->glXSwapIntervalEXT =
(void (*)(Display *, GLXDrawable, int))
X11_GL_GetProcAddress(_this, "glXSwapIntervalEXT");
if (HasExtension("GLX_EXT_swap_control_tear", extensions)) {
_this->gl_data->HAS_GLX_EXT_swap_control_tear = true;
}
}
if (HasExtension("GLX_MESA_swap_control", extensions)) {
_this->gl_data->glXSwapIntervalMESA =
(int (*)(int))X11_GL_GetProcAddress(_this, "glXSwapIntervalMESA");
_this->gl_data->glXGetSwapIntervalMESA =
(int (*)(void))X11_GL_GetProcAddress(_this,
"glXGetSwapIntervalMESA");
}
if (HasExtension("GLX_SGI_swap_control", extensions)) {
_this->gl_data->glXSwapIntervalSGI =
(int (*)(int))X11_GL_GetProcAddress(_this, "glXSwapIntervalSGI");
}
if (HasExtension("GLX_ARB_create_context", extensions)) {
_this->gl_data->glXCreateContextAttribsARB =
(GLXContext(*)(Display *, GLXFBConfig, GLXContext, Bool, const int *))
X11_GL_GetProcAddress(_this, "glXCreateContextAttribsARB");
_this->gl_data->glXChooseFBConfig =
(GLXFBConfig * (*)(Display *, int, const int *, int *))
X11_GL_GetProcAddress(_this, "glXChooseFBConfig");
_this->gl_data->glXGetVisualFromFBConfig =
(XVisualInfo * (*)(Display *, GLXFBConfig))
X11_GL_GetProcAddress(_this, "glXGetVisualFromFBConfig");
}
if (HasExtension("GLX_EXT_visual_rating", extensions)) {
_this->gl_data->HAS_GLX_EXT_visual_rating = true;
}
if (HasExtension("GLX_EXT_visual_info", extensions)) {
_this->gl_data->HAS_GLX_EXT_visual_info = true;
}
if (HasExtension("GLX_EXT_create_context_es2_profile", extensions)) {
if (context) {
SDL_GL_DeduceMaxSupportedESProfile(
&_this->gl_data->es_profile_max_supported_version.major,
&_this->gl_data->es_profile_max_supported_version.minor);
}
}
if (HasExtension("GLX_ARB_context_flush_control", extensions)) {
_this->gl_data->HAS_GLX_ARB_context_flush_control = true;
}
if (HasExtension("GLX_ARB_create_context_robustness", extensions)) {
_this->gl_data->HAS_GLX_ARB_create_context_robustness = true;
}
if (HasExtension("GLX_ARB_create_context_no_error", extensions)) {
_this->gl_data->HAS_GLX_ARB_create_context_no_error = true;
}
if (HasExtension("GLX_ARB_framebuffer_sRGB", extensions)) {
_this->gl_data->HAS_GLX_ARB_framebuffer_sRGB = true;
} else if (HasExtension("GLX_EXT_framebuffer_sRGB", extensions)) { _this->gl_data->HAS_GLX_ARB_framebuffer_sRGB = true;
}
if (context) {
_this->gl_data->glXMakeCurrent(display, None, NULL);
_this->gl_data->glXDestroyContext(display, context);
if (prev_ctx && prev_drawable) {
_this->gl_data->glXMakeCurrent(display, prev_drawable, prev_ctx);
}
}
if (w) {
X11_XDestroyWindow(display, w);
}
X11_PumpEvents(_this);
}
static int X11_GL_GetAttributes(SDL_VideoDevice *_this, Display *display, int screen, int *attribs, int size, Bool for_FBConfig, int **_pvistypeattr, bool transparent)
{
int i = 0;
const int MAX_ATTRIBUTES = 64;
int *pvistypeattr = NULL;
SDL_assert(size >= MAX_ATTRIBUTES);
if (for_FBConfig) {
attribs[i++] = GLX_RENDER_TYPE;
if (_this->gl_config.floatbuffers) {
attribs[i++] = GLX_RGBA_FLOAT_BIT_ARB;
} else {
attribs[i++] = GLX_RGBA_BIT;
}
} else {
attribs[i++] = GLX_RGBA;
}
attribs[i++] = GLX_RED_SIZE;
attribs[i++] = _this->gl_config.red_size;
attribs[i++] = GLX_GREEN_SIZE;
attribs[i++] = _this->gl_config.green_size;
attribs[i++] = GLX_BLUE_SIZE;
attribs[i++] = _this->gl_config.blue_size;
if (_this->gl_config.alpha_size) {
attribs[i++] = GLX_ALPHA_SIZE;
attribs[i++] = _this->gl_config.alpha_size;
}
if (_this->gl_config.double_buffer) {
attribs[i++] = GLX_DOUBLEBUFFER;
if (for_FBConfig) {
attribs[i++] = True;
}
}
attribs[i++] = GLX_DEPTH_SIZE;
attribs[i++] = _this->gl_config.depth_size;
if (_this->gl_config.stencil_size) {
attribs[i++] = GLX_STENCIL_SIZE;
attribs[i++] = _this->gl_config.stencil_size;
}
if (_this->gl_config.accum_red_size) {
attribs[i++] = GLX_ACCUM_RED_SIZE;
attribs[i++] = _this->gl_config.accum_red_size;
}
if (_this->gl_config.accum_green_size) {
attribs[i++] = GLX_ACCUM_GREEN_SIZE;
attribs[i++] = _this->gl_config.accum_green_size;
}
if (_this->gl_config.accum_blue_size) {
attribs[i++] = GLX_ACCUM_BLUE_SIZE;
attribs[i++] = _this->gl_config.accum_blue_size;
}
if (_this->gl_config.accum_alpha_size) {
attribs[i++] = GLX_ACCUM_ALPHA_SIZE;
attribs[i++] = _this->gl_config.accum_alpha_size;
}
if (_this->gl_config.stereo) {
attribs[i++] = GLX_STEREO;
if (for_FBConfig) {
attribs[i++] = True;
}
}
if (_this->gl_config.multisamplebuffers) {
attribs[i++] = GLX_SAMPLE_BUFFERS_ARB;
attribs[i++] = _this->gl_config.multisamplebuffers;
}
if (_this->gl_config.multisamplesamples) {
attribs[i++] = GLX_SAMPLES_ARB;
attribs[i++] = _this->gl_config.multisamplesamples;
}
if (_this->gl_config.floatbuffers) {
attribs[i++] = GLX_RENDER_TYPE;
attribs[i++] = GLX_RGBA_FLOAT_TYPE_ARB;
}
if (_this->gl_data->HAS_GLX_ARB_framebuffer_sRGB) {
const char *srgbhint = SDL_GetHint(SDL_HINT_OPENGL_FORCE_SRGB_FRAMEBUFFER);
if (srgbhint && *srgbhint) {
if (SDL_strcmp(srgbhint, "skip") == 0) {
} else {
attribs[i++] = GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB;
attribs[i++] = SDL_GetStringBoolean(srgbhint, false) ? True : False; }
} else if (_this->gl_config.framebuffer_srgb_capable) { attribs[i++] = GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB;
attribs[i++] = True; }
}
if (_this->gl_config.accelerated >= 0 &&
_this->gl_data->HAS_GLX_EXT_visual_rating) {
attribs[i++] = GLX_VISUAL_CAVEAT_EXT;
attribs[i++] = _this->gl_config.accelerated ? GLX_NONE_EXT : GLX_SLOW_VISUAL_EXT;
}
if (!transparent) {
if (X11_UseDirectColorVisuals() && _this->gl_data->HAS_GLX_EXT_visual_info) {
pvistypeattr = &attribs[i];
attribs[i++] = GLX_X_VISUAL_TYPE_EXT;
attribs[i++] = GLX_DIRECT_COLOR_EXT;
}
}
attribs[i++] = None;
SDL_assert(i <= MAX_ATTRIBUTES);
if (_pvistypeattr) {
*_pvistypeattr = pvistypeattr;
}
return i;
}
static XVisualInfo *X11_GL_GetTransparentVisualInfo(Display *display, int screen)
{
XVisualInfo *visualinfo = NULL;
XVisualInfo vi_in;
int out_count = 0;
vi_in.screen = screen;
visualinfo = X11_XGetVisualInfo(display, VisualScreenMask, &vi_in, &out_count);
if (visualinfo != NULL) {
int i = 0;
for (i = 0; i < out_count; i++) {
XVisualInfo *v = &visualinfo[i];
Uint32 format = X11_GetPixelFormatFromVisualInfo(display, v);
if (SDL_ISPIXELFORMAT_ALPHA(format)) {
vi_in.screen = screen;
vi_in.visualid = v->visualid;
X11_XFree(visualinfo);
visualinfo = X11_XGetVisualInfo(display, VisualScreenMask | VisualIDMask, &vi_in, &out_count);
break;
}
}
}
return visualinfo;
}
XVisualInfo *X11_GL_GetVisual(SDL_VideoDevice *_this, Display *display, int screen, bool transparent)
{
int attribs[64];
XVisualInfo *vinfo = NULL;
int *pvistypeattr = NULL;
if (!_this->gl_data) {
return NULL;
}
if (_this->gl_data->glXChooseFBConfig &&
_this->gl_data->glXGetVisualFromFBConfig) {
GLXFBConfig *framebuffer_config = NULL;
int fbcount = 0;
X11_GL_GetAttributes(_this, display, screen, attribs, 64, true, &pvistypeattr, transparent);
framebuffer_config = _this->gl_data->glXChooseFBConfig(display, screen, attribs, &fbcount);
if (!framebuffer_config && (pvistypeattr != NULL)) {
*pvistypeattr = None;
framebuffer_config = _this->gl_data->glXChooseFBConfig(display, screen, attribs, &fbcount);
}
if (transparent) {
int i;
for (i = 0; i < fbcount; i++) {
Uint32 format;
vinfo = _this->gl_data->glXGetVisualFromFBConfig(display, framebuffer_config[i]);
format = X11_GetPixelFormatFromVisualInfo(display, vinfo);
if (SDL_ISPIXELFORMAT_ALPHA(format)) { X11_XFree(framebuffer_config);
framebuffer_config = NULL;
break;
}
X11_XFree(vinfo);
vinfo = NULL;
}
}
if (framebuffer_config) {
vinfo = _this->gl_data->glXGetVisualFromFBConfig(display, framebuffer_config[0]);
}
X11_XFree(framebuffer_config);
}
if (!vinfo) {
X11_GL_GetAttributes(_this, display, screen, attribs, 64, false, &pvistypeattr, transparent);
vinfo = _this->gl_data->glXChooseVisual(display, screen, attribs);
if (!vinfo && (pvistypeattr != NULL)) {
*pvistypeattr = None;
vinfo = _this->gl_data->glXChooseVisual(display, screen, attribs);
}
}
if (transparent && vinfo) {
Uint32 format = X11_GetPixelFormatFromVisualInfo(display, vinfo);
if (!SDL_ISPIXELFORMAT_ALPHA(format)) {
XVisualInfo *visualinfo = X11_GL_GetTransparentVisualInfo(display, screen);
if (visualinfo != NULL) {
X11_XFree(vinfo);
vinfo = visualinfo;
}
}
}
if (!vinfo) {
SDL_SetError("Couldn't find matching GLX visual");
}
return vinfo;
}
static int (*handler)(Display *, XErrorEvent *) = NULL;
static const char *errorHandlerOperation = NULL;
static int errorBase = 0;
static int errorCode = 0;
static int X11_GL_ErrorHandler(Display *d, XErrorEvent *e)
{
char *x11_error = NULL;
char x11_error_locale[256];
errorCode = e->error_code;
if (X11_XGetErrorText(d, errorCode, x11_error_locale, sizeof(x11_error_locale)) == Success) {
x11_error = SDL_iconv_string("UTF-8", "", x11_error_locale, SDL_strlen(x11_error_locale) + 1);
}
if (x11_error) {
SDL_SetError("Could not %s: %s", errorHandlerOperation, x11_error);
SDL_free(x11_error);
} else {
SDL_SetError("Could not %s: %i (Base %i)", errorHandlerOperation, errorCode, errorBase);
}
return 0;
}
bool X11_GL_UseEGL(SDL_VideoDevice *_this)
{
SDL_assert(_this->gl_data != NULL);
if (SDL_GetHintBoolean(SDL_HINT_VIDEO_FORCE_EGL, false)) {
return true;
}
SDL_assert(_this->gl_config.profile_mask == SDL_GL_CONTEXT_PROFILE_ES);
return (SDL_GetHintBoolean(SDL_HINT_OPENGL_ES_DRIVER, false) || _this->gl_config.major_version == 1 || _this->gl_config.major_version > _this->gl_data->es_profile_max_supported_version.major || (_this->gl_config.major_version == _this->gl_data->es_profile_max_supported_version.major && _this->gl_config.minor_version > _this->gl_data->es_profile_max_supported_version.minor));
}
SDL_GLContext X11_GL_CreateContext(SDL_VideoDevice *_this, SDL_Window *window)
{
SDL_WindowData *data = window->internal;
Display *display = data->videodata->display;
int screen = SDL_GetDisplayDriverDataForWindow(window)->screen;
XWindowAttributes xattr;
XVisualInfo v, *vinfo;
int n;
SDL_GLContext context = NULL;
GLXContext share_context;
const int transparent = (window->flags & SDL_WINDOW_TRANSPARENT) ? true : false;
if (_this->gl_config.share_with_current_context) {
share_context = (GLXContext)SDL_GL_GetCurrentContext();
} else {
share_context = NULL;
}
X11_XSync(display, False);
errorHandlerOperation = "create GL context";
errorBase = _this->gl_data->errorBase;
errorCode = Success;
handler = X11_XSetErrorHandler(X11_GL_ErrorHandler);
X11_XGetWindowAttributes(display, data->xwindow, &xattr);
v.screen = screen;
v.visualid = X11_XVisualIDFromVisual(xattr.visual);
vinfo = X11_XGetVisualInfo(display, VisualScreenMask | VisualIDMask, &v, &n);
if (vinfo) {
if (_this->gl_config.major_version < 3 &&
_this->gl_config.profile_mask == 0 &&
_this->gl_config.flags == 0 && !transparent) {
context =
(SDL_GLContext)_this->gl_data->glXCreateContext(display, vinfo, share_context, True);
} else {
int attribs[15] = {
GLX_CONTEXT_MAJOR_VERSION_ARB,
_this->gl_config.major_version,
GLX_CONTEXT_MINOR_VERSION_ARB,
_this->gl_config.minor_version,
0
};
int iattr = 4;
if (_this->gl_config.profile_mask != 0) {
attribs[iattr++] = GLX_CONTEXT_PROFILE_MASK_ARB;
attribs[iattr++] = _this->gl_config.profile_mask;
}
if (_this->gl_config.flags != 0) {
attribs[iattr++] = GLX_CONTEXT_FLAGS_ARB;
attribs[iattr++] = _this->gl_config.flags;
}
if ((_this->gl_data->HAS_GLX_ARB_context_flush_control) && (_this->gl_config.release_behavior == 0)) {
attribs[iattr++] = GLX_CONTEXT_RELEASE_BEHAVIOR_ARB;
attribs[iattr++] =
_this->gl_config.release_behavior ? GLX_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB : GLX_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB;
}
if ((_this->gl_data->HAS_GLX_ARB_create_context_robustness) && (_this->gl_config.reset_notification != 0)) {
attribs[iattr++] = GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB;
attribs[iattr++] =
_this->gl_config.reset_notification ? GLX_LOSE_CONTEXT_ON_RESET_ARB : GLX_NO_RESET_NOTIFICATION_ARB;
}
if ((_this->gl_data->HAS_GLX_ARB_create_context_no_error) && (_this->gl_config.no_error != 0)) {
attribs[iattr++] = GLX_CONTEXT_OPENGL_NO_ERROR_ARB;
attribs[iattr++] = _this->gl_config.no_error;
}
attribs[iattr++] = 0;
if (!_this->gl_data->glXCreateContextAttribsARB) {
SDL_SetError("OpenGL 3.0 and later are not supported by this system");
} else {
int glxAttribs[64];
GLXFBConfig *framebuffer_config = NULL;
int fbcount = 0;
int *pvistypeattr = NULL;
X11_GL_GetAttributes(_this, display, screen, glxAttribs, 64, true, &pvistypeattr, transparent);
if (_this->gl_data->glXChooseFBConfig) {
framebuffer_config = _this->gl_data->glXChooseFBConfig(display,
DefaultScreen(display), glxAttribs,
&fbcount);
if (!framebuffer_config && (pvistypeattr != NULL)) {
*pvistypeattr = None;
framebuffer_config = _this->gl_data->glXChooseFBConfig(display,
DefaultScreen(display), glxAttribs,
&fbcount);
}
if (transparent && (framebuffer_config != NULL)) {
int i;
for (i = 0; i < fbcount; i++) {
XVisualInfo *vinfo_temp = _this->gl_data->glXGetVisualFromFBConfig(display, framebuffer_config[i]);
if ( vinfo_temp != NULL) {
Uint32 format = X11_GetPixelFormatFromVisualInfo(display, vinfo_temp);
if (SDL_ISPIXELFORMAT_ALPHA(format)) {
context = (SDL_GLContext)_this->gl_data->glXCreateContextAttribsARB(display,
framebuffer_config[i],
share_context, True, attribs);
X11_XFree(framebuffer_config);
framebuffer_config = NULL;
X11_XFree(vinfo_temp);
break;
}
X11_XFree(vinfo_temp);
}
}
}
if (framebuffer_config) {
context = (SDL_GLContext)_this->gl_data->glXCreateContextAttribsARB(display,
framebuffer_config[0],
share_context, True, attribs);
X11_XFree(framebuffer_config);
}
}
}
}
X11_XFree(vinfo);
}
X11_XSync(display, False);
X11_XSetErrorHandler(handler);
if (!context) {
if (errorCode == Success) {
SDL_SetError("Could not create GL context");
}
return NULL;
}
if (!X11_GL_MakeCurrent(_this, window, context)) {
X11_GL_DestroyContext(_this, context);
return NULL;
}
return context;
}
bool X11_GL_MakeCurrent(SDL_VideoDevice *_this, SDL_Window *window, SDL_GLContext context)
{
Display *display = _this->internal->display;
Window drawable =
(context ? window->internal->xwindow : None);
GLXContext glx_context = (GLXContext)context;
int rc;
if (!_this->gl_data) {
return SDL_SetError("OpenGL not initialized");
}
X11_XSync(display, False);
errorHandlerOperation = "make GL context current";
errorBase = _this->gl_data->errorBase;
errorCode = Success;
handler = X11_XSetErrorHandler(X11_GL_ErrorHandler);
rc = _this->gl_data->glXMakeCurrent(display, drawable, glx_context);
X11_XSetErrorHandler(handler);
if (errorCode != Success) { return false; } else if (!rc) { return SDL_SetError("Unable to make GL context current");
}
return true;
}
static int swapinterval = 0;
bool X11_GL_SetSwapInterval(SDL_VideoDevice *_this, int interval)
{
bool result = false;
if ((interval < 0) && (!_this->gl_data->HAS_GLX_EXT_swap_control_tear)) {
return SDL_SetError("Negative swap interval unsupported in this GL");
} else if (_this->gl_data->glXSwapIntervalEXT) {
Display *display = _this->internal->display;
const SDL_WindowData *windowdata = SDL_GL_GetCurrentWindow()->internal;
Window drawable = windowdata->xwindow;
int currentInterval = 0;
X11_GL_GetSwapInterval(_this, ¤tInterval);
_this->gl_data->glXSwapIntervalEXT(display, drawable, currentInterval);
_this->gl_data->glXSwapIntervalEXT(display, drawable, interval);
result = true;
swapinterval = interval;
} else if (_this->gl_data->glXSwapIntervalMESA) {
const int rc = _this->gl_data->glXSwapIntervalMESA(interval);
if (rc == 0) {
swapinterval = interval;
result = true;
} else {
result = SDL_SetError("glXSwapIntervalMESA failed");
}
} else if (_this->gl_data->glXSwapIntervalSGI) {
const int rc = _this->gl_data->glXSwapIntervalSGI(interval);
if (rc == 0) {
swapinterval = interval;
result = true;
} else {
result = SDL_SetError("glXSwapIntervalSGI failed");
}
} else {
return SDL_Unsupported();
}
return result;
}
static SDL_GLSwapIntervalTearBehavior CheckSwapIntervalTearBehavior(SDL_VideoDevice *_this, Window drawable, unsigned int current_val, unsigned int current_allow_late)
{
if (_this->gl_data->swap_interval_tear_behavior == SDL_SWAPINTERVALTEAR_UNTESTED) {
if (!_this->gl_data->HAS_GLX_EXT_swap_control_tear) {
_this->gl_data->swap_interval_tear_behavior = SDL_SWAPINTERVALTEAR_UNKNOWN;
} else {
Display *display = _this->internal->display;
unsigned int allow_late_swap_tearing = 22;
int original_val = (int) current_val;
_this->gl_data->glXSwapIntervalEXT(display, drawable, current_val);
_this->gl_data->glXSwapIntervalEXT(display, drawable, 0);
_this->gl_data->glXQueryDrawable(display, drawable, GLX_LATE_SWAPS_TEAR_EXT, &allow_late_swap_tearing);
if (allow_late_swap_tearing == 0) { _this->gl_data->swap_interval_tear_behavior = SDL_SWAPINTERVALTEAR_NVIDIA;
if (current_allow_late) {
original_val = -original_val;
}
} else if (allow_late_swap_tearing == 1) { _this->gl_data->swap_interval_tear_behavior = SDL_SWAPINTERVALTEAR_MESA;
} else { _this->gl_data->swap_interval_tear_behavior = SDL_SWAPINTERVALTEAR_UNKNOWN;
}
_this->gl_data->glXSwapIntervalEXT(display, drawable, original_val);
}
}
return _this->gl_data->swap_interval_tear_behavior;
}
bool X11_GL_GetSwapInterval(SDL_VideoDevice *_this, int *interval)
{
if (_this->gl_data->glXSwapIntervalEXT) {
Display *display = _this->internal->display;
const SDL_WindowData *windowdata = SDL_GL_GetCurrentWindow()->internal;
Window drawable = windowdata->xwindow;
unsigned int allow_late_swap_tearing = 0;
unsigned int val = 0;
if (_this->gl_data->HAS_GLX_EXT_swap_control_tear) {
allow_late_swap_tearing = 22; _this->gl_data->glXQueryDrawable(display, drawable,
GLX_LATE_SWAPS_TEAR_EXT,
&allow_late_swap_tearing);
}
_this->gl_data->glXQueryDrawable(display, drawable,
GLX_SWAP_INTERVAL_EXT, &val);
*interval = (int)val;
switch (CheckSwapIntervalTearBehavior(_this, drawable, val, allow_late_swap_tearing)) {
case SDL_SWAPINTERVALTEAR_MESA:
*interval = (int)val; break;
case SDL_SWAPINTERVALTEAR_NVIDIA:
default:
if ((allow_late_swap_tearing) && (val > 0)) {
*interval = -((int)val);
}
break;
}
return true;
} else if (_this->gl_data->glXGetSwapIntervalMESA) {
int val = _this->gl_data->glXGetSwapIntervalMESA();
if (val == GLX_BAD_CONTEXT) {
return SDL_SetError("GLX_BAD_CONTEXT");
}
*interval = val;
return true;
} else {
*interval = swapinterval;
return true;
}
}
bool X11_GL_SwapWindow(SDL_VideoDevice *_this, SDL_Window *window)
{
SDL_WindowData *data = window->internal;
Display *display = data->videodata->display;
_this->gl_data->glXSwapBuffers(display, data->xwindow);
#ifdef SDL_VIDEO_DRIVER_X11_XSYNC
X11_HandlePresent(data->window);
#endif
return true;
}
bool X11_GL_DestroyContext(SDL_VideoDevice *_this, SDL_GLContext context)
{
Display *display = _this->internal->display;
GLXContext glx_context = (GLXContext)context;
if (!_this->gl_data) {
return true;
}
_this->gl_data->glXDestroyContext(display, glx_context);
X11_XSync(display, False);
return true;
}
#endif
#endif