sdformat 0.1.0

Parsing library for sdformat in Rust
Documentation
<!-- Projector -->
<element name="projector" required="0">
  <attribute name="name" type="string" default="__default__" required="1">
    <description>Name of the projector</description>
  </attribute>

  <element name="texture" type="string" default="__default__" required="1">
    <description>Texture name</description>
  </element>

  <element name="pose" type="pose" default="0 0 0 0 0 0" required="0">
    <description>Pose of the projector</description>
  </element>


  <element name="fov" type="double" default="0.785" required="0">
    <description>Field of view</description>
  </element>


  <element name="near_clip" type="double" default="0.1" required="0">
    <description>Near clip distance</description>
  </element>


  <element name="far_clip" type="double" default="10.0" required="0">
    <description>far clip distance</description>
  </element>


  <include filename="plugin.sdf" required="*"/>
</element>