sdformat 0.1.0

Parsing library for sdformat in Rust
Documentation
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<!-- Projector -->
<element name="projector" required="0">
  <attribute name="name" type="string" default="__default__" required="1"/>
  <element name="texture" type="string" default="__default__" required="1"/>
  <element name="pose" type="pose" default="0 0 0 0 0 0" required="0"/>
  <element name="fov" type="double" default="0.785" required="0"/>
  <element name="near_clip" type="double" default="0.1" required="0"/>
  <element name="far_clip" type="double" default="10.0" required="0"/>
  <include filename="plugin.sdf" required="*"/>
</element>