sdformat 0.1.0

Parsing library for sdformat in Rust
Documentation
<!-- Physics -->
<element name="physics" required="1">
  <attribute name="type" type="string" default="ode" required="1"/>
  <attribute name="update_rate" type="double" default="0" required="0"/>

  <element name="max_contacts" type="int" default="20" required="0"/>

  <element name="gravity" required="1">
      <attribute name="xyz" type="vector3" default="0 0 -9.8" required="1"/>
  </element> <!-- End Gravity -->

  <element name="bullet" required="0">
    <element name="dt" type="double" default="0.003" required="1"/>
  </element>

  <element name="ode" required="0">
    <element name="solver" required="1">
      <attribute name="type" type="string" default="quick" required="1"/>
      <attribute name="dt" type="double" default="0.001" required="1"/>
      <attribute name="iters" type="int" default="50" required="1"/>
      <attribute name="precon_iters" type="int" default="0" required="0"/>
      <attribute name="sor" type="double" default="1.3" required="1"/>
    </element> <!-- End Solver -->

    <element name="constraints" required="1">
      <attribute name="cfm" type="double" default="0" required="1"/>
      <attribute name="erp" type="double" default="0.2" required="1"/>
      <attribute name="contact_max_correcting_vel" type="double" default="100.0" required="1"/>
      <attribute name="contact_surface_layer" type="double" default="0.001" required="1"/>
    </element> <!-- End Constraints -->
  </element> <!-- ODE -->

</element> <!-- Physics -->