rust-usd 0.0.3

Rust bindings to OpenUSD (pxr C++): stage open, prim/mesh attrs, variants, sublayer authoring, UsdShade read+write, ArResolver hook.
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#usda 1.0
(
    defaultPrim = "Scene"
    upAxis = "Y"
)

# Wrapper that pulls in test.usda's /World tree as a deferred payload.
# Used by the payload_control example to show LoadAll vs LoadNone behavior.

def Xform "Scene"
{
    def Xform "Asset" (
        prepend payload = @./test.usda@</World>
    )
    {
    }
}