rust-usd 0.0.3

Rust bindings to OpenUSD (pxr C++): stage open, prim/mesh attrs, variants, sublayer authoring, UsdShade read+write, ArResolver hook.
#usda 1.0
(
    defaultPrim = "World"
    upAxis = "Y"
)

# Target file referenced via forge:// URI by forge_demo.usda. Sits in the
# same directory and gets loaded only when the AssetResolver maps the URI to
# this path.

def Xform "World"
{
    def Mesh "Cube"
    {
        uniform token subdivisionScheme = "none"
        int[] faceVertexCounts = [4]
        int[] faceVertexIndices = [0, 1, 2, 3]
        point3f[] points = [(0, 0, 0), (1, 0, 0), (1, 1, 0), (0, 1, 0)]
    }
}