// Simple Counter Actor Example
// Demonstrates basic actor message handling
actor Counter {
count: i32,
receive increment() {
self.count = self.count + 1;
println("Counter incremented to: " + self.count.to_string())
}
receive decrement() {
self.count = self.count - 1;
println("Counter decremented to: " + self.count.to_string())
}
receive get_value() -> i32 {
self.count
}
receive reset() {
self.count = 0;
println("Counter reset to 0")
}
}
// Generated Rust code will include:
// - Async message processing with Tokio MPSC channels
// - Message enum: CounterMessage { increment, decrement, get_value, reset }
// - Actor struct with receiver/sender for message passing
// - Automatic state management and field access