ruchy 4.2.0

A systems scripting language that transpiles to idiomatic Rust with extreme quality engineering
Documentation
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// 30_design_patterns.ruchy - Common design patterns implementation

fn main() {
    println("=== Design Patterns ===\n")

    // Singleton Pattern
    println("=== Singleton Pattern ===")

    module Database {
        let mut instance = None

        pub fn get_instance() {
            if instance == None {
                instance = Some({
                    connection: "Connected to DB",
                    query: |sql| f"Executing: {sql}"
                })
            }
            instance.unwrap()
        }
    }

    let db1 = Database::get_instance()
    let db2 = Database::get_instance()
    println(f"Same instance: {db1 == db2}")

    // Factory Pattern
    println("\n=== Factory Pattern ===")

    trait Animal {
        fn speak(self)
    }

    struct Dog {
        name: string
    }

    impl Animal for Dog {
        fn speak(self) {
            f"{self.name} says: Woof!"
        }
    }

    struct Cat {
        name: string
    }

    impl Animal for Cat {
        fn speak(self) {
            f"{self.name} says: Meow!"
        }
    }

    fn animal_factory(type, name) {
        match type {
            "dog" => Dog { name: name },
            "cat" => Cat { name: name },
            _ => throw f"Unknown animal type: {type}"
        }
    }

    let dog = animal_factory("dog", "Buddy")
    let cat = animal_factory("cat", "Whiskers")
    println(dog.speak())
    println(cat.speak())

    // Builder Pattern
    println("\n=== Builder Pattern ===")

    struct HttpRequestBuilder {
        method: string = "GET",
        url: string = "",
        headers: map = {},
        body: Option<string> = None,
        timeout: int = 30000
    }

    impl HttpRequestBuilder {
        fn new() {
            HttpRequestBuilder {}
        }

        fn method(mut self, method) {
            self.method = method
            self
        }

        fn url(mut self, url) {
            self.url = url
            self
        }

        fn header(mut self, key, value) {
            self.headers[key] = value
            self
        }

        fn body(mut self, body) {
            self.body = Some(body)
            self
        }

        fn timeout(mut self, ms) {
            self.timeout = ms
            self
        }

        fn build(self) {
            {
                method: self.method,
                url: self.url,
                headers: self.headers,
                body: self.body,
                timeout: self.timeout
            }
        }
    }

    let request = HttpRequestBuilder::new()
        .method("POST")
        .url("https://api.example.com/users")
        .header("Content-Type", "application/json")
        .body('{"name": "John"}')
        .timeout(5000)
        .build()

    println(f"Request: {request}")

    // Observer Pattern
    println("\n=== Observer Pattern ===")

    struct Subject {
        observers: list = [],
        state: any = None
    }

    impl Subject {
        fn attach(mut self, observer) {
            self.observers.append(observer)
        }

        fn detach(mut self, observer) {
            self.observers.remove(observer)
        }

        fn notify(self) {
            for observer in self.observers {
                observer.update(self.state)
            }
        }

        fn set_state(mut self, state) {
            self.state = state
            self.notify()
        }
    }

    struct Observer {
        name: string,
        update: fn(state)
    }

    let subject = Subject {}

    let observer1 = Observer {
        name: "Observer1",
        update: |state| println(f"Observer1 received: {state}")
    }

    let observer2 = Observer {
        name: "Observer2",
        update: |state| println(f"Observer2 received: {state}")
    }

    subject.attach(observer1)
    subject.attach(observer2)
    subject.set_state("New State!")

    // Strategy Pattern
    println("\n=== Strategy Pattern ===")

    trait SortStrategy {
        fn sort(self, data)
    }

    struct BubbleSort {}
    impl SortStrategy for BubbleSort {
        fn sort(self, data) {
            // Bubble sort implementation
            println("Using bubble sort")
            data.sorted()
        }
    }

    struct QuickSort {}
    impl SortStrategy for QuickSort {
        fn sort(self, data) {
            // Quick sort implementation
            println("Using quick sort")
            data.sorted()
        }
    }

    struct Sorter {
        strategy: SortStrategy
    }

    impl Sorter {
        fn sort(self, data) {
            self.strategy.sort(data)
        }

        fn set_strategy(mut self, strategy) {
            self.strategy = strategy
        }
    }

    let data = [3, 1, 4, 1, 5, 9, 2, 6]
    let mut sorter = Sorter { strategy: BubbleSort {} }
    sorter.sort(data)

    sorter.set_strategy(QuickSort {})
    sorter.sort(data)

    // Decorator Pattern
    println("\n=== Decorator Pattern ===")

    trait Coffee {
        fn cost(self) -> float
        fn description(self) -> string
    }

    struct SimpleCoffee {}
    impl Coffee for SimpleCoffee {
        fn cost(self) { 2.0 }
        fn description(self) { "Simple coffee" }
    }

    struct MilkDecorator {
        coffee: Coffee
    }
    impl Coffee for MilkDecorator {
        fn cost(self) {
            self.coffee.cost() + 0.5
        }
        fn description(self) {
            f"{self.coffee.description()} + milk"
        }
    }

    struct SugarDecorator {
        coffee: Coffee
    }
    impl Coffee for SugarDecorator {
        fn cost(self) {
            self.coffee.cost() + 0.2
        }
        fn description(self) {
            f"{self.coffee.description()} + sugar"
        }
    }

    let coffee = SimpleCoffee {}
    let coffee_with_milk = MilkDecorator { coffee: coffee }
    let fancy_coffee = SugarDecorator { coffee: coffee_with_milk }

    println(f"{fancy_coffee.description()} costs ${fancy_coffee.cost()}")

    // Chain of Responsibility
    println("\n=== Chain of Responsibility ===")

    trait Handler {
        fn handle(self, request) -> Option<string>
    }

    struct AuthHandler {
        next: Option<Handler>
    }
    impl Handler for AuthHandler {
        fn handle(self, request) {
            if !request.authenticated {
                Some("Authentication required")
            } else if self.next {
                self.next.handle(request)
            } else {
                None
            }
        }
    }

    struct ValidationHandler {
        next: Option<Handler>
    }
    impl Handler for ValidationHandler {
        fn handle(self, request) {
            if !request.valid {
                Some("Invalid request")
            } else if self.next {
                self.next.handle(request)
            } else {
                None
            }
        }
    }

    // Command Pattern
    println("\n=== Command Pattern ===")

    trait Command {
        fn execute(self)
        fn undo(self)
    }

    struct Light {
        is_on: bool = false
    }

    struct LightOnCommand {
        light: Light
    }
    impl Command for LightOnCommand {
        fn execute(self) {
            self.light.is_on = true
            println("Light turned on")
        }
        fn undo(self) {
            self.light.is_on = false
            println("Light turned off")
        }
    }

    struct RemoteControl {
        commands: list = [],
        history: list = []
    }

    impl RemoteControl {
        fn set_command(mut self, slot, command) {
            self.commands[slot] = command
        }

        fn press_button(mut self, slot) {
            if slot < self.commands.len() {
                let command = self.commands[slot]
                command.execute()
                self.history.append(command)
            }
        }

        fn undo(mut self) {
            if self.history.len() > 0 {
                let command = self.history.pop()
                command.undo()
            }
        }
    }

    // Template Method Pattern
    println("\n=== Template Method Pattern ===")

    trait DataProcessor {
        fn process(self, data) {
            let validated = self.validate(data)
            let transformed = self.transform(validated)
            let result = self.save(transformed)
            result
        }

        fn validate(self, data)
        fn transform(self, data)
        fn save(self, data)
    }

    struct CSVProcessor {}
    impl DataProcessor for CSVProcessor {
        fn validate(self, data) {
            println("Validating CSV")
            data
        }
        fn transform(self, data) {
            println("Transforming CSV")
            data
        }
        fn save(self, data) {
            println("Saving CSV")
            "CSV processed"
        }
    }

    // Adapter Pattern
    println("\n=== Adapter Pattern ===")

    struct OldPrinter {
        fn print_old_format(self, text) {
            println(f"Old printer: {text}")
        }
    }

    trait ModernPrinter {
        fn print(self, document)
    }

    struct PrinterAdapter {
        old_printer: OldPrinter
    }

    impl ModernPrinter for PrinterAdapter {
        fn print(self, document) {
            // Convert modern document to old format
            let old_format = f"[LEGACY] {document.content}"
            self.old_printer.print_old_format(old_format)
        }
    }

    // Proxy Pattern
    println("\n=== Proxy Pattern ===")

    trait Image {
        fn display(self)
    }

    struct RealImage {
        filename: string
    }
    impl Image for RealImage {
        fn display(self) {
            println(f"Displaying {self.filename}")
        }
    }

    struct ImageProxy {
        filename: string,
        real_image: Option<RealImage> = None
    }
    impl Image for ImageProxy {
        fn display(mut self) {
            if self.real_image == None {
                println(f"Loading {self.filename}...")
                self.real_image = Some(RealImage { filename: self.filename })
            }
            self.real_image.unwrap().display()
        }
    }

    let image = ImageProxy { filename: "photo.jpg" }
    image.display()  // Loads and displays
    image.display()  // Just displays (already loaded)
}