use super::core::{
GridSnapshot,
action::GridAction,
agent::AgentState,
build_snapshot,
direction::Direction,
dynamics::{StepOutcome, apply_action},
entity::Entity,
grid::Grid,
render::render_ascii,
reward::success_reward,
state::GridState,
};
use rand::SeedableRng;
use rand::rngs::StdRng;
use rlevo_core::environment::{ConstructableEnv, Environment, EnvironmentError};
use rlevo_core::reward::ScalarReward;
use serde::{Deserialize, Serialize};
use std::fmt::{Display, Formatter};
use std::str::FromStr;
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize, Default)]
pub enum CrossingKind {
#[default]
Lava,
Wall,
}
impl CrossingKind {
#[must_use]
pub const fn entity(self) -> Entity {
match self {
Self::Lava => Entity::Lava,
Self::Wall => Entity::Wall,
}
}
}
impl FromStr for CrossingKind {
type Err = String;
fn from_str(s: &str) -> Result<Self, Self::Err> {
match s.trim().to_ascii_lowercase().as_str() {
"lava" => Ok(Self::Lava),
"wall" => Ok(Self::Wall),
other => Err(format!("unknown kind `{other}`")),
}
}
}
const MIN_SIZE: usize = 7;
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
pub struct CrossingConfig {
pub size: usize,
pub max_steps: usize,
pub seed: u64,
pub kind: CrossingKind,
}
impl CrossingConfig {
#[must_use]
pub const fn new(size: usize, max_steps: usize, seed: u64, kind: CrossingKind) -> Self {
Self {
size,
max_steps,
seed,
kind,
}
}
}
impl Default for CrossingConfig {
fn default() -> Self {
let size = 7;
Self {
size,
max_steps: 4 * size * size,
seed: 0,
kind: CrossingKind::Lava,
}
}
}
impl FromStr for CrossingConfig {
type Err = String;
fn from_str(s: &str) -> Result<Self, Self::Err> {
let mut cfg = Self::default();
for (idx, raw) in s.trim().split(',').map(str::trim).enumerate() {
if raw.is_empty() {
continue;
}
if let Some((key, value)) = raw.split_once('=') {
match key.trim() {
"size" => cfg.size = value.trim().parse().map_err(|e| format!("size: {e}"))?,
"max_steps" => {
cfg.max_steps = value
.trim()
.parse()
.map_err(|e| format!("max_steps: {e}"))?;
}
"seed" => cfg.seed = value.trim().parse().map_err(|e| format!("seed: {e}"))?,
"kind" => cfg.kind = value.trim().parse()?,
other => return Err(format!("unknown key `{other}`")),
}
} else {
match idx {
0 => cfg.size = raw.parse().map_err(|e| format!("size: {e}"))?,
1 => cfg.max_steps = raw.parse().map_err(|e| format!("max_steps: {e}"))?,
2 => cfg.seed = raw.parse().map_err(|e| format!("seed: {e}"))?,
3 => cfg.kind = raw.parse()?,
_ => return Err(format!("unexpected positional value `{raw}`")),
}
}
}
if cfg.size < MIN_SIZE {
return Err(format!("size must be >= {MIN_SIZE}, got {}", cfg.size));
}
Ok(cfg)
}
}
#[derive(Debug)]
pub struct CrossingEnv {
state: GridState,
config: CrossingConfig,
steps: usize,
render: bool,
_rng: StdRng,
}
impl CrossingEnv {
#[must_use]
pub fn with_config(config: CrossingConfig, render: bool) -> Self {
let rng = StdRng::seed_from_u64(config.seed);
let state = Self::build(&config);
Self {
state,
config,
steps: 0,
render,
_rng: rng,
}
}
#[must_use]
pub const fn config(&self) -> &CrossingConfig {
&self.config
}
#[must_use]
pub const fn steps(&self) -> usize {
self.steps
}
#[must_use]
pub const fn state(&self) -> &GridState {
&self.state
}
#[must_use]
pub fn ascii(&self) -> String {
render_ascii(&self.state.grid, &self.state.agent)
}
#[must_use]
pub fn gap_col(&self) -> i32 {
#[allow(clippy::cast_possible_wrap)]
let col = (self.config.size / 2) as i32;
col
}
#[must_use]
pub fn strip_rows(&self) -> Vec<i32> {
#[allow(clippy::cast_possible_wrap)]
let size = self.config.size as i32;
let mid = size / 2;
vec![mid - 1, mid + 1]
}
fn build(config: &CrossingConfig) -> GridState {
let mut grid = Grid::new(config.size, config.size);
grid.draw_walls();
let blocker = config.kind.entity();
#[allow(clippy::cast_possible_wrap)]
let size = config.size as i32;
let mid = size / 2;
let strip_rows = [mid - 1, mid + 1];
for &row in &strip_rows {
for x in 1..size - 1 {
if x != mid {
grid.set(x, row, blocker);
}
}
}
let goal_xy = size - 2;
grid.set(goal_xy, goal_xy, Entity::Goal);
let agent = AgentState::new(1, 1, Direction::East);
GridState::new(grid, agent)
}
fn emit(&self, reward: f32, done: bool) -> GridSnapshot {
if self.render {
println!("{}", self.ascii());
}
build_snapshot(&self.state, reward, done)
}
}
impl crate::render::AsciiRenderable for CrossingEnv {
fn render_ascii(&self) -> String {
render_ascii(&self.state.grid, &self.state.agent)
}
fn render_styled(&self) -> crate::render::StyledFrame {
super::core::render::render_styled(&self.state.grid, &self.state.agent)
}
}
impl Display for CrossingEnv {
fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
write!(
f,
"CrossingEnv(size={}, kind={:?}, step={}/{})",
self.config.size, self.config.kind, self.steps, self.config.max_steps
)
}
}
impl ConstructableEnv for CrossingEnv {
fn new(render: bool) -> Self {
Self::with_config(CrossingConfig::default(), render)
}
}
impl Environment<3, 3, 1> for CrossingEnv {
type StateType = GridState;
type ObservationType = super::core::GridObservation;
type ActionType = GridAction;
type RewardType = ScalarReward;
type SnapshotType = GridSnapshot;
fn reset(&mut self) -> Result<Self::SnapshotType, EnvironmentError> {
self.state = Self::build(&self.config);
self.steps = 0;
self._rng = StdRng::seed_from_u64(self.config.seed);
Ok(self.emit(0.0, false))
}
fn step(&mut self, action: Self::ActionType) -> Result<Self::SnapshotType, EnvironmentError> {
self.steps += 1;
let outcome = apply_action(&mut self.state.grid, &mut self.state.agent, action);
let (reward, done) = match outcome {
StepOutcome::ReachedGoal => (success_reward(self.steps, self.config.max_steps), true),
StepOutcome::HitLava => (0.0, true),
_ => {
let done = self.steps >= self.config.max_steps;
(0.0, done)
}
};
Ok(self.emit(reward, done))
}
}
#[cfg(test)]
mod tests {
use super::*;
use rlevo_core::environment::Snapshot;
fn default_env(kind: CrossingKind) -> CrossingEnv {
CrossingEnv::with_config(CrossingConfig::new(7, 196, 0, kind), false)
}
fn optimal_script() -> [GridAction; 10] {
[
GridAction::Forward, GridAction::Forward, GridAction::TurnRight, GridAction::Forward, GridAction::Forward, GridAction::Forward, GridAction::Forward, GridAction::TurnLeft, GridAction::Forward, GridAction::Forward, ]
}
#[test]
fn default_config_is_lava() {
let cfg = CrossingConfig::default();
assert_eq!(cfg.kind, CrossingKind::Lava);
assert_eq!(cfg.size, 7);
}
#[test]
fn fromstr_rejects_small_size() {
assert!("5".parse::<CrossingConfig>().is_err());
}
#[test]
fn fromstr_kind_parses() {
let cfg: CrossingConfig = "kind=wall".parse().unwrap();
assert_eq!(cfg.kind, CrossingKind::Wall);
}
#[test]
fn build_places_lava_strips_with_gap() {
let env = default_env(CrossingKind::Lava);
for x in 1..=5 {
if x == 3 {
assert_eq!(env.state().grid.get(x, 2), Entity::Empty);
assert_eq!(env.state().grid.get(x, 4), Entity::Empty);
} else {
assert_eq!(env.state().grid.get(x, 2), Entity::Lava);
assert_eq!(env.state().grid.get(x, 4), Entity::Lava);
}
}
assert_eq!(env.state().grid.get(5, 5), Entity::Goal);
}
#[test]
fn wall_variant_uses_walls_instead_of_lava() {
let env = default_env(CrossingKind::Wall);
assert_eq!(env.state().grid.get(1, 2), Entity::Wall);
assert_eq!(env.state().grid.get(1, 4), Entity::Wall);
}
#[test]
fn optimal_rollout_solves_lava_variant() {
let mut env = default_env(CrossingKind::Lava);
env.reset().unwrap();
let mut last = None;
for a in optimal_script() {
last = Some(env.step(a).unwrap());
}
let snap = last.unwrap();
assert!(snap.is_done());
let reward: f32 = (*snap.reward()).into();
assert!(reward > 0.9, "reward was {reward}");
}
#[test]
fn optimal_rollout_solves_wall_variant() {
let mut env = default_env(CrossingKind::Wall);
env.reset().unwrap();
let mut last = None;
for a in optimal_script() {
last = Some(env.step(a).unwrap());
}
let snap = last.unwrap();
assert!(snap.is_done());
let reward: f32 = (*snap.reward()).into();
assert!(reward > 0.9);
}
#[test]
fn stepping_onto_lava_strip_ends_episode() {
let mut env = default_env(CrossingKind::Lava);
env.reset().unwrap();
env.step(GridAction::TurnRight).unwrap();
let snap = env.step(GridAction::Forward).unwrap();
assert!(snap.is_done());
let reward: f32 = (*snap.reward()).into();
assert_eq!(reward, 0.0);
}
#[test]
fn walking_into_wall_strip_only_bumps() {
let mut env = default_env(CrossingKind::Wall);
env.reset().unwrap();
env.step(GridAction::TurnRight).unwrap();
let snap = env.step(GridAction::Forward).unwrap();
assert!(!snap.is_done(), "walls should not terminate the episode");
assert_eq!(env.state().agent.y, 1, "agent should not have moved");
}
#[test]
fn reset_is_deterministic() {
let cfg = CrossingConfig::new(7, 100, 5, CrossingKind::Wall);
let mut a = CrossingEnv::with_config(cfg, false);
let mut b = CrossingEnv::with_config(cfg, false);
let sa = a.reset().unwrap();
let sb = b.reset().unwrap();
assert_eq!(sa.observation(), sb.observation());
}
#[test]
fn gap_col_and_strip_rows_match_config() {
let env = default_env(CrossingKind::Lava);
assert_eq!(env.gap_col(), 3);
assert_eq!(env.strip_rows(), vec![2, 4]);
}
}
impl rlevo_core::render::payload::GridPayloadSource for CrossingEnv {
fn grid_snapshot(&self) -> rlevo_core::render::payload::GridSnapshot {
crate::grids::core::render::grid_snapshot(&self.state.grid, &self.state.agent)
}
}