reaction 0.2.0

Universal low-latency input handling for game engines
Documentation
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pub use crate::error::{ReactionError, Result};
pub use crate::state::advanced::AdvancedInputState;
pub use crate::state::gamepad::{GamepadState, GamepadsState};
pub use crate::state::keyboard::KeyboardState;
pub use crate::state::mouse::MouseState;
pub use crate::system::*;
pub use crate::types::*;