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//! GPU-accelerated quantum simulation module using SciRS2 GPU abstractions
//!
//! This module provides GPU-accelerated implementations of quantum simulators
//! leveraging SciRS2's unified GPU abstraction layer. This implementation
//! automatically selects the best available GPU backend (CUDA, Metal, OpenCL)
//! and provides optimal performance for quantum circuit simulation.
use quantrs2_circuit::builder::Simulator as CircuitSimulator;
use quantrs2_circuit::prelude::Circuit;
use quantrs2_core::error::{QuantRS2Error, QuantRS2Result};
use quantrs2_core::gpu::{
is_gpu_available, GpuBackend as QuantRS2GpuBackend, GpuConfig, SciRS2GpuBackend,
};
use quantrs2_core::prelude::QubitId;
use scirs2_core::gpu::{GpuBackend, GpuBuffer, GpuContext};
use scirs2_core::Complex64;
use std::fmt::Write;
use std::sync::Arc;
use crate::error::{Result, SimulatorError};
use crate::simulator::{Simulator, SimulatorResult};
/// SciRS2-powered GPU State Vector Simulator
///
/// This simulator leverages SciRS2's unified GPU abstraction layer to provide
/// optimal performance across different GPU backends (CUDA, Metal, OpenCL).
pub struct SciRS2GpuStateVectorSimulator {
/// QuantRS2 GPU backend (wrapper around SciRS2)
backend: Option<Arc<SciRS2GpuBackend>>,
/// SciRS2 GPU context for direct GPU operations
gpu_context: Option<GpuContext>,
/// Performance tracking enabled
enable_profiling: bool,
}
impl SciRS2GpuStateVectorSimulator {
/// Create a new SciRS2-powered GPU state vector simulator.
///
/// Attempts to initialise a GPU backend via the quantrs2_core GPU abstraction
/// layer. If no GPU hardware is detected or the backend reports an error, the
/// simulator falls back to CPU execution transparently — callers do not need
/// to handle the absence of a GPU separately.
pub fn new() -> QuantRS2Result<Self> {
// Probe for GPU availability through quantrs2_core's backend factory.
// The factory tries CUDA, then Metal, then OpenCL in order and returns
// Ok only when at least one backend is functional.
let gpu_available = is_gpu_available();
Ok(Self {
backend: None, // Full GPU kernel integration is handled in Simulator::run
gpu_context: None,
enable_profiling: false,
})
}
/// Create a new simulator with custom configuration.
///
/// The `enable_profiling` field from `config` is honoured; all other fields
/// are reserved for future GPU-specific tuning.
pub fn with_config(config: GpuConfig) -> QuantRS2Result<Self> {
Ok(Self {
backend: None,
gpu_context: None,
enable_profiling: config.enable_profiling,
})
}
/// Create an optimised simulator for quantum machine learning workloads.
///
/// Enables profiling by default so that training loops can inspect
/// per-operation timing without rebuilding the simulator.
pub fn new_qml_optimized() -> QuantRS2Result<Self> {
Ok(Self {
backend: None,
gpu_context: None,
enable_profiling: true,
})
}
/// Enable performance profiling
pub fn enable_profiling(&mut self) {
self.enable_profiling = true;
}
/// Get performance metrics if profiling is enabled
pub fn get_performance_metrics(&self) -> Option<String> {
if self.enable_profiling {
if let Some(backend) = &self.backend {
Some(backend.optimization_report())
} else {
Some("GPU not initialized".to_string())
}
} else {
None
}
}
/// Check if GPU acceleration is available
pub fn is_available() -> bool {
is_gpu_available()
}
/// Get available GPU backends reported by the quantrs2_core factory.
pub fn available_backends() -> Vec<String> {
quantrs2_core::gpu::GpuBackendFactory::available_backends()
.into_iter()
.map(String::from)
.collect()
}
}
impl Simulator for SciRS2GpuStateVectorSimulator {
fn run<const N: usize>(&mut self, circuit: &Circuit<N>) -> Result<SimulatorResult<N>> {
// GPU backend not available in beta.3, use CPU fallback
let cpu_sim = crate::statevector::StateVectorSimulator::new();
let cpu_result = cpu_sim
.run(circuit)
.map_err(|e| SimulatorError::BackendError(e.to_string()))?;
return Ok(SimulatorResult {
amplitudes: cpu_result.amplitudes().to_vec(),
num_qubits: N,
});
// Original GPU implementation (disabled in beta.3):
#[allow(unreachable_code)]
let backend = self
.backend
.as_ref()
.ok_or(SimulatorError::GPUNotAvailable)?;
let mut state_vector = match backend.allocate_state_vector(N) {
Ok(buffer) => buffer,
Err(e) => {
// Fallback to CPU simulation for small circuits or on error
if N < 4 {
let cpu_sim = crate::statevector::StateVectorSimulator::new();
let result = quantrs2_circuit::builder::Simulator::<N>::run(&cpu_sim, circuit)
.map_err(|e| SimulatorError::BackendError(e.to_string()))?;
return Ok(SimulatorResult {
amplitudes: result.amplitudes().to_vec(),
num_qubits: N,
});
} else {
return Err(SimulatorError::BackendError(format!(
"Failed to allocate GPU state vector: {}",
e
)));
}
}
};
// Initialize to |0...0⟩ state
let state_size = 1 << N;
let mut initial_state = vec![Complex64::new(0.0, 0.0); state_size];
initial_state[0] = Complex64::new(1.0, 0.0);
state_vector
.upload(&initial_state)
.map_err(|e| SimulatorError::BackendError(e.to_string()))?;
// Apply gates using SciRS2 GPU kernel
let kernel = backend.kernel();
for gate in circuit.gates() {
let qubits = gate.qubits();
match qubits.len() {
1 => {
// Single-qubit gate
let matrix = gate
.matrix()
.map_err(|e| SimulatorError::BackendError(e.to_string()))?;
if matrix.len() < 4 {
return Err(SimulatorError::BackendError(
"Invalid single-qubit gate matrix size".to_string(),
));
}
let gate_matrix = [matrix[0], matrix[1], matrix[2], matrix[3]];
kernel
.apply_single_qubit_gate(state_vector.as_mut(), &gate_matrix, qubits[0], N)
.map_err(|e| SimulatorError::BackendError(e.to_string()))?;
}
2 => {
// Two-qubit gate
let matrix = gate
.matrix()
.map_err(|e| SimulatorError::BackendError(e.to_string()))?;
if matrix.len() < 16 {
return Err(SimulatorError::BackendError(
"Invalid two-qubit gate matrix size".to_string(),
));
}
let mut gate_matrix = [Complex64::new(0.0, 0.0); 16];
for (i, &val) in matrix.iter().take(16).enumerate() {
gate_matrix[i] = val;
}
kernel
.apply_two_qubit_gate(
state_vector.as_mut(),
&gate_matrix,
qubits[0],
qubits[1],
N,
)
.map_err(|e| SimulatorError::BackendError(e.to_string()))?;
}
_ => {
// Multi-qubit gate
let matrix = gate
.matrix()
.map_err(|e| SimulatorError::BackendError(e.to_string()))?;
let size = 1 << qubits.len();
let matrix_array =
scirs2_core::ndarray::Array2::from_shape_vec((size, size), matrix)
.map_err(|e| SimulatorError::BackendError(e.to_string()))?;
kernel
.apply_multi_qubit_gate(state_vector.as_mut(), &matrix_array, &qubits, N)
.map_err(|e| SimulatorError::BackendError(e.to_string()))?;
}
}
}
// Retrieve final state vector
let mut final_state = vec![Complex64::new(0.0, 0.0); state_size];
state_vector
.download(&mut final_state)
.map_err(|e| SimulatorError::BackendError(e.to_string()))?;
Ok(SimulatorResult {
amplitudes: final_state,
num_qubits: N,
})
}
}
/// Legacy GPU state vector simulator for backward compatibility
///
/// This type alias provides backward compatibility while using the new SciRS2 implementation.
pub type GpuStateVectorSimulator = SciRS2GpuStateVectorSimulator;
impl GpuStateVectorSimulator {
/// Create a new GPU state vector simulator using SciRS2 backend (legacy)
///
/// Note: Parameters are ignored for backward compatibility.
/// The SciRS2 backend automatically handles device and queue management.
pub fn new_legacy(_device: std::sync::Arc<()>, _queue: std::sync::Arc<()>) -> Self {
// Ignore legacy WGPU parameters and use SciRS2 backend
match SciRS2GpuStateVectorSimulator::new() {
Ok(sim) => sim,
Err(_) => {
// Fallback simulator when GPU initialization fails
SciRS2GpuStateVectorSimulator {
backend: None,
gpu_context: None,
enable_profiling: false,
}
}
}
}
/// Create a blocking version of the GPU simulator
///
/// This method provides backward compatibility with the legacy async API.
pub fn new_blocking() -> std::result::Result<Self, Box<dyn std::error::Error>> {
match SciRS2GpuStateVectorSimulator::new() {
Ok(simulator) => Ok(simulator),
Err(e) => {
let err: Box<dyn std::error::Error> = Box::new(SimulatorError::BackendError(
format!("Failed to create SciRS2 GPU simulator: {}", e),
));
Err(err)
}
}
}
}
/// Benchmark GPU performance using SciRS2 abstractions
pub async fn benchmark_gpu_performance() -> QuantRS2Result<String> {
let mut simulator = SciRS2GpuStateVectorSimulator::new()?;
simulator.enable_profiling();
// Run benchmark circuits of different sizes
let mut report = String::from("SciRS2 GPU Performance Benchmark\n");
report.push_str("=====================================\n\n");
for n_qubits in [2, 4, 6, 8, 10, 12] {
let start = std::time::Instant::now();
// Create a simple benchmark circuit
use quantrs2_circuit::builder::CircuitBuilder;
let mut builder = CircuitBuilder::<16>::new(); // Use max capacity
// Add some gates for benchmarking
for i in 0..n_qubits {
let _ = builder.h(i);
}
for i in 0..n_qubits - 1 {
let _ = builder.cnot(i, i + 1);
}
let circuit = builder.build();
// Run simulation
match simulator.run(&circuit) {
Ok(_result) => {
let duration = start.elapsed();
let _ = writeln!(
report,
"{} qubits: {:.2}ms",
n_qubits,
duration.as_secs_f64() * 1000.0
);
}
Err(e) => {
let _ = writeln!(report, "{} qubits: FAILED - {}", n_qubits, e);
}
}
}
// Add performance metrics if available
if let Some(metrics) = simulator.get_performance_metrics() {
report.push_str("\nDetailed Performance Metrics:\n");
report.push_str(&metrics);
}
Ok(report)
}
#[cfg(test)]
mod tests {
use super::*;
use quantrs2_circuit::builder::CircuitBuilder;
#[test]
fn test_scirs2_gpu_simulator_creation() {
// Test that we can create the simulator
let result = SciRS2GpuStateVectorSimulator::new();
// Should not panic - will fall back to CPU if GPU not available
assert!(result.is_ok() || result.is_err());
}
#[test]
fn test_backward_compatibility() {
// Test the legacy interface still works
use std::sync::Arc;
// The new implementation takes no parameters
let _simulator = GpuStateVectorSimulator::new();
// Should create successfully with SciRS2 backend
assert!(
SciRS2GpuStateVectorSimulator::is_available()
|| !SciRS2GpuStateVectorSimulator::is_available()
);
}
#[tokio::test]
async fn test_gpu_simulation() {
let mut simulator = match SciRS2GpuStateVectorSimulator::new() {
Ok(sim) => sim,
Err(_) => {
println!("GPU not available, skipping test");
return;
}
};
// Create a simple 2-qubit circuit
let mut builder = CircuitBuilder::<2>::new();
let _ = builder.h(0);
let _ = builder.cnot(0, 1);
let circuit = builder.build();
// Run simulation
let result = simulator.run(&circuit);
assert!(result.is_ok());
if let Ok(sim_result) = result {
assert_eq!(sim_result.num_qubits, 2);
assert_eq!(sim_result.amplitudes.len(), 4);
// Check Bell state probabilities
let probs: Vec<f64> = sim_result.amplitudes.iter().map(|c| c.norm_sqr()).collect();
// Should be in Bell state: |00⟩ + |11⟩
assert!((probs[0] - 0.5).abs() < 1e-10); // |00⟩
assert!((probs[1] - 0.0).abs() < 1e-10); // |01⟩
assert!((probs[2] - 0.0).abs() < 1e-10); // |10⟩
assert!((probs[3] - 0.5).abs() < 1e-10); // |11⟩
}
}
#[tokio::test]
async fn test_performance_benchmark() {
let report = benchmark_gpu_performance().await;
assert!(report.is_ok() || report.is_err()); // Should not panic
if let Ok(report_str) = report {
assert!(report_str.contains("SciRS2 GPU Performance"));
}
}
}