use crate::large_scale_simulator::{
LargeScaleQuantumSimulator, LargeScaleSimulatorConfig, MemoryStatistics,
QuantumStateRepresentation,
};
use quantrs2_circuit::builder::{Circuit, Simulator};
use quantrs2_core::{
error::{QuantRS2Error, QuantRS2Result},
gate::GateOp,
platform::PlatformCapabilities,
qubit::QubitId,
};
use scirs2_core::ndarray::{Array1, Array2, ArrayView1, Axis};
use scirs2_core::parallel_ops::{IndexedParallelIterator, ParallelIterator}; use scirs2_core::Complex64;
use serde::{Deserialize, Serialize};
use std::collections::{BTreeMap, HashMap, VecDeque};
use std::io::{BufReader, BufWriter, Read, Write};
use std::net::{SocketAddr, TcpListener, TcpStream};
use std::sync::{Arc, Barrier, Mutex, RwLock};
use std::thread;
use std::time::{Duration, Instant};
use uuid::Uuid;
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct DistributedSimulatorConfig {
pub local_config: LargeScaleSimulatorConfig,
pub network_config: NetworkConfig,
pub load_balancing_config: LoadBalancingConfig,
pub fault_tolerance_config: FaultToleranceConfig,
pub distribution_strategy: DistributionStrategy,
pub communication_config: CommunicationConfig,
pub enable_auto_discovery: bool,
pub max_distributed_qubits: usize,
pub min_qubits_per_node: usize,
}
impl Default for DistributedSimulatorConfig {
fn default() -> Self {
Self {
local_config: LargeScaleSimulatorConfig::default(),
network_config: NetworkConfig::default(),
load_balancing_config: LoadBalancingConfig::default(),
fault_tolerance_config: FaultToleranceConfig::default(),
distribution_strategy: DistributionStrategy::Amplitude,
communication_config: CommunicationConfig::default(),
enable_auto_discovery: true,
max_distributed_qubits: 100, min_qubits_per_node: 8,
}
}
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct NetworkConfig {
pub local_address: SocketAddr,
pub cluster_nodes: Vec<SocketAddr>,
pub communication_timeout: Duration,
pub max_message_size: usize,
pub enable_compression: bool,
pub network_buffer_size: usize,
}
impl Default for NetworkConfig {
fn default() -> Self {
Self {
local_address: "127.0.0.1:8080"
.parse()
.expect("Valid default socket address"),
cluster_nodes: vec![],
communication_timeout: Duration::from_secs(30),
max_message_size: 64 * 1024 * 1024, enable_compression: true,
network_buffer_size: 1024 * 1024, }
}
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct LoadBalancingConfig {
pub strategy: LoadBalancingStrategy,
pub rebalancing_threshold: f64,
pub enable_dynamic_balancing: bool,
pub monitoring_interval: Duration,
pub max_migration_percentage: f64,
}
impl Default for LoadBalancingConfig {
fn default() -> Self {
Self {
strategy: LoadBalancingStrategy::WorkStealing,
rebalancing_threshold: 0.2, enable_dynamic_balancing: true,
monitoring_interval: Duration::from_secs(5),
max_migration_percentage: 0.1, }
}
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct FaultToleranceConfig {
pub enable_checkpointing: bool,
pub checkpoint_interval: Duration,
pub enable_redundancy: bool,
pub redundancy_factor: usize,
pub failure_detection_timeout: Duration,
pub max_retries: usize,
}
impl Default for FaultToleranceConfig {
fn default() -> Self {
Self {
enable_checkpointing: true,
checkpoint_interval: Duration::from_secs(60),
enable_redundancy: false,
redundancy_factor: 2,
failure_detection_timeout: Duration::from_secs(10),
max_retries: 3,
}
}
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct CommunicationConfig {
pub enable_batching: bool,
pub batch_size: usize,
pub enable_async_communication: bool,
pub communication_pattern: CommunicationPattern,
pub enable_overlap: bool,
}
impl Default for CommunicationConfig {
fn default() -> Self {
Self {
enable_batching: true,
batch_size: 100,
enable_async_communication: true,
communication_pattern: CommunicationPattern::AllToAll,
enable_overlap: true,
}
}
}
#[derive(Debug, Clone, Copy, Serialize, Deserialize)]
pub enum DistributionStrategy {
Amplitude,
QubitPartition,
Hybrid,
GraphPartition,
}
#[derive(Debug, Clone, Copy, Serialize, Deserialize)]
pub enum LoadBalancingStrategy {
RoundRobin,
WorkStealing,
LoadAware,
PerformanceBased,
}
#[derive(Debug, Clone, Copy, Serialize, Deserialize)]
pub enum CommunicationPattern {
AllToAll,
PointToPoint,
Hierarchical,
Tree,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct NodeInfo {
pub node_id: Uuid,
pub address: SocketAddr,
pub capabilities: NodeCapabilities,
pub status: NodeStatus,
#[serde(with = "instant_serde")]
pub last_heartbeat: Instant,
pub current_load: f64,
}
mod instant_serde {
use serde::{Deserialize, Deserializer, Serialize, Serializer};
use std::time::{Duration, Instant, SystemTime, UNIX_EPOCH};
pub fn serialize<S>(instant: &Instant, serializer: S) -> Result<S::Ok, S::Error>
where
S: Serializer,
{
let system_time = SystemTime::now();
let duration_since_epoch = system_time
.duration_since(UNIX_EPOCH)
.expect("System time is after UNIX_EPOCH");
duration_since_epoch.as_millis().serialize(serializer)
}
pub fn deserialize<'de, D>(deserializer: D) -> Result<Instant, D::Error>
where
D: Deserializer<'de>,
{
let millis = u128::deserialize(deserializer)?;
Ok(Instant::now())
}
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct NodeCapabilities {
pub available_memory: usize,
pub cpu_cores: usize,
pub cpu_frequency: f64,
pub network_bandwidth: f64,
pub has_gpu: bool,
pub max_qubits: usize,
}
#[derive(Debug, Clone, Copy, Serialize, Deserialize, PartialEq, Eq)]
pub enum NodeStatus {
Active,
Busy,
Unavailable,
Maintenance,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct StateChunk {
pub chunk_id: Uuid,
pub amplitude_range: (usize, usize),
pub qubit_indices: Vec<usize>,
pub amplitudes: Vec<Complex64>,
pub owner_node: Uuid,
pub backup_nodes: Vec<Uuid>,
pub metadata: ChunkMetadata,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct ChunkMetadata {
pub size_bytes: usize,
pub compression_ratio: f64,
#[serde(with = "instant_serde")]
pub last_access: Instant,
pub access_count: usize,
pub is_cached: bool,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct DistributedGateOperation {
pub operation_id: Uuid,
pub target_qubits: Vec<QubitId>,
pub affected_nodes: Vec<Uuid>,
pub communication_requirements: CommunicationRequirements,
pub priority: OperationPriority,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct CommunicationRequirements {
pub data_size: usize,
pub pattern: CommunicationPattern,
pub synchronization_level: SynchronizationLevel,
pub estimated_time: Duration,
}
#[derive(Debug, Clone, Copy, Serialize, Deserialize, PartialEq, Eq, PartialOrd, Ord)]
pub enum OperationPriority {
Low = 0,
Normal = 1,
High = 2,
Critical = 3,
}
#[derive(Debug, Clone, Copy, Serialize, Deserialize)]
pub enum SynchronizationLevel {
None,
Weak,
Strong,
Barrier,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct DistributedPerformanceStats {
pub total_time: Duration,
pub communication_overhead: f64,
pub load_balance_efficiency: f64,
pub network_stats: NetworkStats,
pub node_stats: HashMap<Uuid, NodePerformanceStats>,
pub fault_tolerance_stats: FaultToleranceStats,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct NetworkStats {
pub bytes_transmitted: usize,
pub bytes_received: usize,
pub average_latency: Duration,
pub peak_bandwidth: f64,
pub failed_communications: usize,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct NodePerformanceStats {
pub cpu_utilization: f64,
pub memory_utilization: f64,
pub network_io: (usize, usize),
pub operations_processed: usize,
pub average_operation_time: Duration,
pub chunk_migrations: usize,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct FaultToleranceStats {
pub node_failures: usize,
pub successful_recoveries: usize,
pub checkpoints_created: usize,
pub fault_tolerance_overhead: Duration,
pub redundancy_overhead: f64,
}
#[derive(Debug)]
pub struct DistributedQuantumSimulator {
config: DistributedSimulatorConfig,
local_simulator: LargeScaleQuantumSimulator,
cluster_nodes: Arc<RwLock<HashMap<Uuid, NodeInfo>>>,
local_node: NodeInfo,
state_chunks: Arc<RwLock<HashMap<Uuid, StateChunk>>>,
operation_queue: Arc<Mutex<VecDeque<DistributedGateOperation>>>,
performance_stats: Arc<Mutex<DistributedPerformanceStats>>,
communication_manager: Arc<Mutex<CommunicationManager>>,
load_balancer: Arc<Mutex<LoadBalancer>>,
simulation_state: Arc<RwLock<SimulationState>>,
}
#[derive(Debug)]
pub struct CommunicationManager {
local_address: SocketAddr,
connections: HashMap<Uuid, TcpStream>,
outgoing_queue: VecDeque<NetworkMessage>,
incoming_queue: VecDeque<NetworkMessage>,
stats: NetworkStats,
}
#[derive(Debug)]
pub struct LoadBalancer {
strategy: LoadBalancingStrategy,
node_loads: HashMap<Uuid, f64>,
distribution_history: VecDeque<WorkDistribution>,
rebalancing_stats: RebalancingStats,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct WorkDistribution {
#[serde(with = "instant_serde")]
pub timestamp: Instant,
pub node_assignments: HashMap<Uuid, f64>,
pub efficiency: f64,
}
#[derive(Debug, Clone, Default)]
pub struct RebalancingStats {
pub rebalancing_count: usize,
pub total_rebalancing_time: Duration,
pub average_efficiency_improvement: f64,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub enum NetworkMessage {
Heartbeat {
sender: Uuid,
#[serde(with = "instant_serde")]
timestamp: Instant,
load: f64,
},
StateChunkTransfer {
chunk: StateChunk,
destination: Uuid,
},
GateOperation {
operation: DistributedGateOperation,
data: Vec<u8>,
},
SynchronizationBarrier {
barrier_id: Uuid,
participants: Vec<Uuid>,
},
LoadBalancing { command: LoadBalancingCommand },
FaultTolerance { message_type: FaultToleranceMessage },
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub enum LoadBalancingCommand {
MigrateWork {
source_node: Uuid,
target_node: Uuid,
work_amount: f64,
},
UpdateLoad { node_id: Uuid, current_load: f64 },
TriggerRebalancing,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub enum FaultToleranceMessage {
NodeFailure {
failed_node: Uuid,
#[serde(with = "instant_serde")]
timestamp: Instant,
},
CheckpointRequest { checkpoint_id: Uuid },
RecoveryInitiation {
failed_node: Uuid,
backup_nodes: Vec<Uuid>,
},
}
#[derive(Debug, Clone)]
pub enum SimulationState {
Initializing,
Running {
current_step: usize,
total_steps: usize,
},
Paused { at_step: usize },
Completed {
final_state: Vec<Complex64>,
stats: DistributedPerformanceStats,
},
Failed { error: String, at_step: usize },
}
impl DistributedQuantumSimulator {
pub fn new(config: DistributedSimulatorConfig) -> QuantRS2Result<Self> {
let local_simulator = LargeScaleQuantumSimulator::new(config.local_config.clone())?;
let local_node = NodeInfo {
node_id: Uuid::new_v4(),
address: config.network_config.local_address,
capabilities: Self::detect_local_capabilities()?,
status: NodeStatus::Active,
last_heartbeat: Instant::now(),
current_load: 0.0,
};
let communication_manager = CommunicationManager::new(config.network_config.local_address)?;
let load_balancer = LoadBalancer::new(config.load_balancing_config.strategy);
Ok(Self {
config,
local_simulator,
cluster_nodes: Arc::new(RwLock::new(HashMap::new())),
local_node,
state_chunks: Arc::new(RwLock::new(HashMap::new())),
operation_queue: Arc::new(Mutex::new(VecDeque::new())),
performance_stats: Arc::new(Mutex::new(Self::initialize_performance_stats())),
communication_manager: Arc::new(Mutex::new(communication_manager)),
load_balancer: Arc::new(Mutex::new(load_balancer)),
simulation_state: Arc::new(RwLock::new(SimulationState::Initializing)),
})
}
pub fn initialize_cluster(&mut self) -> QuantRS2Result<()> {
if self.config.enable_auto_discovery {
self.discover_cluster_nodes()?;
}
self.establish_connections()?;
self.start_background_services()?;
Ok(())
}
pub fn simulate_circuit<const N: usize>(
&mut self,
circuit: &Circuit<N>,
) -> QuantRS2Result<Vec<Complex64>> {
let start_time = Instant::now();
{
let mut state = self
.simulation_state
.write()
.map_err(|e| QuantRS2Error::RuntimeError(format!("Lock poisoned: {e}")))?;
*state = SimulationState::Running {
current_step: 0,
total_steps: circuit.num_gates(),
};
}
self.distribute_initial_state(circuit.num_qubits())?;
let gates = circuit.gates();
for (step, gate) in gates.iter().enumerate() {
self.execute_distributed_gate(gate, step)?;
{
let mut state = self
.simulation_state
.write()
.map_err(|e| QuantRS2Error::RuntimeError(format!("Lock poisoned: {e}")))?;
if let SimulationState::Running {
current_step,
total_steps,
} = &mut *state
{
*current_step = step + 1;
}
}
}
let final_state = self.collect_final_state()?;
let simulation_time = start_time.elapsed();
self.update_performance_stats(simulation_time)?;
{
let mut state = self
.simulation_state
.write()
.map_err(|e| QuantRS2Error::RuntimeError(format!("Lock poisoned: {e}")))?;
let stats = self
.performance_stats
.lock()
.map_err(|e| QuantRS2Error::RuntimeError(format!("Lock poisoned: {e}")))?
.clone();
*state = SimulationState::Completed {
final_state: final_state.clone(),
stats,
};
}
Ok(final_state)
}
#[must_use]
pub fn get_statistics(&self) -> DistributedPerformanceStats {
self.performance_stats
.lock()
.expect("Performance stats lock poisoned")
.clone()
}
#[must_use]
pub fn get_cluster_status(&self) -> HashMap<Uuid, NodeInfo> {
self.cluster_nodes
.read()
.expect("Cluster nodes lock poisoned")
.clone()
}
fn detect_local_capabilities() -> QuantRS2Result<NodeCapabilities> {
let platform_caps = PlatformCapabilities::detect();
let available_memory = platform_caps.memory.available_memory;
let cpu_cores = platform_caps.cpu.logical_cores;
let cpu_frequency = f64::from(platform_caps.cpu.base_clock_mhz.unwrap_or(3000.0)) / 1000.0; let network_bandwidth = Self::detect_network_bandwidth(); let has_gpu = platform_caps.has_gpu();
let max_qubits = Self::calculate_max_qubits(available_memory);
Ok(NodeCapabilities {
available_memory,
cpu_cores,
cpu_frequency,
network_bandwidth,
has_gpu,
max_qubits,
})
}
const fn detect_available_memory() -> usize {
8 * 1024 * 1024 * 1024 }
const fn detect_cpu_frequency() -> f64 {
3.0 }
const fn detect_network_bandwidth() -> f64 {
1000.0 }
const fn detect_gpu_availability() -> bool {
false }
const fn calculate_max_qubits(available_memory: usize) -> usize {
let complex_size = 16; let mut max_qubits: usize = 0;
let mut required_memory = complex_size;
while required_memory <= available_memory / 2 {
max_qubits += 1;
required_memory *= 2;
}
max_qubits.saturating_sub(1) }
fn initialize_performance_stats() -> DistributedPerformanceStats {
DistributedPerformanceStats {
total_time: Duration::new(0, 0),
communication_overhead: 0.0,
load_balance_efficiency: 1.0,
network_stats: NetworkStats {
bytes_transmitted: 0,
bytes_received: 0,
average_latency: Duration::new(0, 0),
peak_bandwidth: 0.0,
failed_communications: 0,
},
node_stats: HashMap::new(),
fault_tolerance_stats: FaultToleranceStats {
node_failures: 0,
successful_recoveries: 0,
checkpoints_created: 0,
fault_tolerance_overhead: Duration::new(0, 0),
redundancy_overhead: 0.0,
},
}
}
fn discover_cluster_nodes(&self) -> QuantRS2Result<()> {
for node_addr in &self.config.network_config.cluster_nodes {
let node_info = NodeInfo {
node_id: Uuid::new_v4(), address: *node_addr,
capabilities: NodeCapabilities {
available_memory: 8 * 1024 * 1024 * 1024,
cpu_cores: 8,
cpu_frequency: 3.0,
network_bandwidth: 1000.0,
has_gpu: false,
max_qubits: 30,
},
status: NodeStatus::Active,
last_heartbeat: Instant::now(),
current_load: 0.0,
};
self.cluster_nodes
.write()
.map_err(|e| QuantRS2Error::RuntimeError(format!("Lock poisoned: {e}")))?
.insert(node_info.node_id, node_info);
}
Ok(())
}
const fn establish_connections(&self) -> QuantRS2Result<()> {
Ok(())
}
const fn start_background_services(&self) -> QuantRS2Result<()> {
Ok(())
}
fn distribute_initial_state(&self, num_qubits: usize) -> QuantRS2Result<()> {
let state_size: usize = 1 << num_qubits;
let cluster_nodes_guard = self
.cluster_nodes
.read()
.map_err(|e| QuantRS2Error::RuntimeError(format!("Lock poisoned: {e}")))?;
let num_nodes: usize = cluster_nodes_guard.len() + 1;
let chunk_size = state_size.div_ceil(num_nodes);
let node_keys: Vec<Uuid> = cluster_nodes_guard.keys().copied().collect();
drop(cluster_nodes_guard);
let mut chunks = Vec::new();
for i in 0..num_nodes {
let start_index = i * chunk_size;
let end_index = ((i + 1) * chunk_size).min(state_size);
if start_index < end_index {
let owner_node = if i == 0 {
self.local_node.node_id
} else {
node_keys.get(i - 1).copied().ok_or_else(|| {
QuantRS2Error::InvalidInput("Node index out of bounds".to_string())
})?
};
let chunk = StateChunk {
chunk_id: Uuid::new_v4(),
amplitude_range: (start_index, end_index),
qubit_indices: (0..num_qubits).collect(),
amplitudes: vec![Complex64::new(0.0, 0.0); end_index - start_index],
owner_node,
backup_nodes: vec![],
metadata: ChunkMetadata {
size_bytes: (end_index - start_index) * 16,
compression_ratio: 1.0,
last_access: Instant::now(),
access_count: 0,
is_cached: i == 0,
},
};
chunks.push(chunk);
}
}
if let Some(first_chunk) = chunks.first_mut() {
if first_chunk.amplitude_range.0 == 0 {
first_chunk.amplitudes[0] = Complex64::new(1.0, 0.0);
}
}
let mut state_chunks_guard = self
.state_chunks
.write()
.map_err(|e| QuantRS2Error::RuntimeError(format!("Lock poisoned: {e}")))?;
for chunk in chunks {
state_chunks_guard.insert(chunk.chunk_id, chunk);
}
Ok(())
}
fn execute_distributed_gate(
&self,
gate: &Arc<dyn GateOp + Send + Sync>,
step: usize,
) -> QuantRS2Result<()> {
let affected_qubits = gate.qubits();
let affected_nodes = self.find_affected_nodes(&affected_qubits)?;
let operation = DistributedGateOperation {
operation_id: Uuid::new_v4(),
target_qubits: affected_qubits.clone(),
affected_nodes,
communication_requirements: self
.calculate_communication_requirements(&affected_qubits)?,
priority: OperationPriority::Normal,
};
match self.config.distribution_strategy {
DistributionStrategy::Amplitude => {
self.execute_amplitude_distributed_gate(gate, &operation)?;
}
DistributionStrategy::QubitPartition => {
self.execute_qubit_partitioned_gate(gate, &operation)?;
}
DistributionStrategy::Hybrid => {
self.execute_hybrid_distributed_gate(gate, &operation)?;
}
DistributionStrategy::GraphPartition => {
self.execute_graph_partitioned_gate(gate, &operation)?;
}
}
Ok(())
}
fn find_affected_nodes(&self, qubits: &[QubitId]) -> QuantRS2Result<Vec<Uuid>> {
Ok(vec![self.local_node.node_id])
}
const fn calculate_communication_requirements(
&self,
qubits: &[QubitId],
) -> QuantRS2Result<CommunicationRequirements> {
let data_size = qubits.len() * 1024;
Ok(CommunicationRequirements {
data_size,
pattern: CommunicationPattern::PointToPoint,
synchronization_level: SynchronizationLevel::Weak,
estimated_time: Duration::from_millis(data_size as u64 / 1000), })
}
fn execute_amplitude_distributed_gate(
&self,
gate: &Arc<dyn GateOp + Send + Sync>,
operation: &DistributedGateOperation,
) -> QuantRS2Result<()> {
Ok(())
}
fn execute_qubit_partitioned_gate(
&self,
gate: &Arc<dyn GateOp + Send + Sync>,
operation: &DistributedGateOperation,
) -> QuantRS2Result<()> {
Ok(())
}
fn execute_hybrid_distributed_gate(
&self,
gate: &Arc<dyn GateOp + Send + Sync>,
operation: &DistributedGateOperation,
) -> QuantRS2Result<()> {
self.execute_amplitude_distributed_gate(gate, operation)
}
fn execute_graph_partitioned_gate(
&self,
gate: &Arc<dyn GateOp + Send + Sync>,
operation: &DistributedGateOperation,
) -> QuantRS2Result<()> {
self.execute_amplitude_distributed_gate(gate, operation)
}
fn collect_final_state(&self) -> QuantRS2Result<Vec<Complex64>> {
let chunks = self
.state_chunks
.read()
.map_err(|e| QuantRS2Error::RuntimeError(format!("Lock poisoned: {e}")))?;
let mut final_state = Vec::new();
let mut sorted_chunks: Vec<_> = chunks.values().collect();
sorted_chunks.sort_by_key(|chunk| chunk.amplitude_range.0);
for chunk in sorted_chunks {
final_state.extend(&chunk.amplitudes);
}
Ok(final_state)
}
fn update_performance_stats(&self, simulation_time: Duration) -> QuantRS2Result<()> {
let mut stats = self
.performance_stats
.lock()
.map_err(|e| QuantRS2Error::RuntimeError(format!("Lock poisoned: {e}")))?;
stats.total_time = simulation_time;
stats.communication_overhead = 0.1; stats.load_balance_efficiency = 0.9;
Ok(())
}
}
impl CommunicationManager {
pub fn new(local_address: SocketAddr) -> QuantRS2Result<Self> {
Ok(Self {
local_address,
connections: HashMap::new(),
outgoing_queue: VecDeque::new(),
incoming_queue: VecDeque::new(),
stats: NetworkStats {
bytes_transmitted: 0,
bytes_received: 0,
average_latency: Duration::new(0, 0),
peak_bandwidth: 0.0,
failed_communications: 0,
},
})
}
pub fn send_message(
&mut self,
target_node: Uuid,
message: NetworkMessage,
) -> QuantRS2Result<()> {
self.outgoing_queue.push_back(message);
Ok(())
}
pub fn receive_message(&mut self) -> Option<NetworkMessage> {
self.incoming_queue.pop_front()
}
}
impl LoadBalancer {
#[must_use]
pub fn new(strategy: LoadBalancingStrategy) -> Self {
Self {
strategy,
node_loads: HashMap::new(),
distribution_history: VecDeque::new(),
rebalancing_stats: RebalancingStats::default(),
}
}
pub fn update_node_load(&mut self, node_id: Uuid, load: f64) {
self.node_loads.insert(node_id, load);
}
pub fn needs_rebalancing(&self, threshold: f64) -> bool {
if self.node_loads.len() < 2 {
return false;
}
let loads: Vec<f64> = self.node_loads.values().copied().collect();
let max_load = loads.iter().copied().fold(0.0, f64::max);
let min_load = loads.iter().copied().fold(1.0, f64::min);
(max_load - min_load) > threshold
}
pub fn rebalance(&mut self) -> Vec<LoadBalancingCommand> {
let start_time = Instant::now();
let mut commands = Vec::new();
let loads: Vec<(Uuid, f64)> = self.node_loads.iter().map(|(k, v)| (*k, *v)).collect();
let average_load = loads.iter().map(|(_, load)| load).sum::<f64>() / loads.len() as f64;
for (node_id, load) in &loads {
if *load > average_load + 0.1 {
for (target_id, target_load) in &loads {
if *target_load < average_load - 0.1 {
commands.push(LoadBalancingCommand::MigrateWork {
source_node: *node_id,
target_node: *target_id,
work_amount: (*load - average_load) / 2.0,
});
break;
}
}
}
}
self.rebalancing_stats.rebalancing_count += 1;
self.rebalancing_stats.total_rebalancing_time += start_time.elapsed();
commands
}
}
pub fn benchmark_distributed_simulation(
config: DistributedSimulatorConfig,
num_qubits: usize,
num_gates: usize,
) -> QuantRS2Result<DistributedPerformanceStats> {
let mut simulator = DistributedQuantumSimulator::new(config)?;
simulator.initialize_cluster()?;
const MAX_QUBITS: usize = 64;
if num_qubits > MAX_QUBITS {
return Err(QuantRS2Error::InvalidInput(
"Too many qubits for benchmark".to_string(),
));
}
let mut circuit = Circuit::<64>::new();
use quantrs2_core::gate::single::{Hadamard, PauliX};
for i in 0..num_gates {
if i % num_qubits < num_qubits {
let qubit = QubitId((i % num_qubits) as u32);
if i % 2 == 0 {
let _ = circuit.h(qubit);
} else {
let _ = circuit.x(qubit);
}
}
}
let start_time = Instant::now();
let _final_state = simulator.simulate_circuit(&circuit)?;
let benchmark_time = start_time.elapsed();
let mut stats = simulator.get_statistics();
stats.total_time = benchmark_time;
Ok(stats)
}
#[cfg(test)]
mod tests {
use super::*;
use approx::assert_relative_eq;
#[test]
fn test_distributed_simulator_creation() {
let config = DistributedSimulatorConfig::default();
let simulator = DistributedQuantumSimulator::new(config);
assert!(simulator.is_ok());
}
#[test]
#[ignore = "Skipping node capabilities detection test"]
fn test_node_capabilities_detection() {
let capabilities = DistributedQuantumSimulator::detect_local_capabilities();
assert!(capabilities.is_ok());
let caps = capabilities.expect("Failed to detect local capabilities");
assert!(caps.available_memory > 0);
assert!(caps.cpu_cores > 0);
assert!(caps.max_qubits > 0);
}
#[test]
fn test_load_balancer() {
let mut balancer = LoadBalancer::new(LoadBalancingStrategy::WorkStealing);
let node1 = Uuid::new_v4();
let node2 = Uuid::new_v4();
balancer.update_node_load(node1, 0.8);
balancer.update_node_load(node2, 0.2);
assert!(balancer.needs_rebalancing(0.3));
let commands = balancer.rebalance();
assert!(!commands.is_empty());
}
#[test]
fn test_state_chunk_creation() {
let chunk = StateChunk {
chunk_id: Uuid::new_v4(),
amplitude_range: (0, 1024),
qubit_indices: vec![0, 1, 2],
amplitudes: vec![Complex64::new(1.0, 0.0); 1024],
owner_node: Uuid::new_v4(),
backup_nodes: vec![],
metadata: ChunkMetadata {
size_bytes: 1024 * 16,
compression_ratio: 1.0,
last_access: Instant::now(),
access_count: 0,
is_cached: true,
},
};
assert_eq!(chunk.amplitude_range.1 - chunk.amplitude_range.0, 1024);
assert_eq!(chunk.amplitudes.len(), 1024);
}
}