pricing_kit 0.1.4

A flexible, lightweight Rust library for pricing strategies, including calculating and managing prices, markup, commissions, and multi-currency support.
Documentation

🧮 pricing_kit

A flexible and extensible Rust library for calculating and managing product pricing, markups, commissions, and currency conversions.

✨ Features

  • Define a base (buy) price and calculate sell prices based on:
    • Flat amount markups
    • Percentage markups
    • Commissions in other currencies
  • Support for multi-currency operations using exchange rates, ensuring financial precision with Decimal types.
  • Support for adjustments such as:
    • Tax calculations with percentage-based rates
    • Discounts based on percentage
    • Fixed fees with customizable currencies
  • Clean and extensible API design, ready for future enhancements.

⚡ Quick Start

use pricing_kit::{Currency, CurrencyConverter, MarkupType, PricingDetail, dec};

fn main() -> Result<(), Box<dyn std::error::Error>> {
    let usd = Currency::new("USD", "American Dollar");
    let idr = Currency::new("IDR", "Indonesian Rupiah");

    let mut converter = CurrencyConverter::new();
    converter.add_exchange_rate(&usd, dec!(1.0));
    converter.add_exchange_rate(&idr, dec!(16500.0));

    let mut pricing = PricingDetail::new(dec!(100.0), usd.clone(), idr.clone());
    pricing.markup = Some(MarkupType::Amount {
        value: dec!(3500.0),
        currency: idr.clone(),
    });

    pricing.apply_markup(&converter)?;

    println!("Pricing after markup:\n{:#?}", pricing);

    Ok(())
}

⚡ Adjustment Feature Example

use pricing_kit::{Currency, CurrencyConverter, PricingDetail, MarkupType, PriceAdjustment, dec};

fn main() -> Result<(), Box<dyn std::error::Error>> {
    let usd = Currency::new("USD", "American Dollar");
    let idr = Currency::new("IDR", "Indonesian Rupiah");

    let mut converter = CurrencyConverter::new();
    converter.add_exchange_rate(&usd, dec!(1.0));
    converter.add_exchange_rate(&idr, dec!(16500.0));

    let mut pricing = PricingDetail::new(dec!(100.0), usd.clone(), idr.clone());
    pricing.markup = Some(MarkupType::Percentage(dec!(20.0)));
    pricing.apply_markup(&converter)?;

    let adjustments = vec![
        PriceAdjustment::Tax {
            name: "Tax 11%".into(),
            percentage: dec!(11.0),
        },
        PriceAdjustment::Discount {
            name: "Discount".into(),
            percentage: dec!(5.0),
        },
        PriceAdjustment::Fixed {
            name: "Promo New Year".to_string(),
            amount: dec!(10.0),
            currency: pricing.sell_currency.clone(),
        }
    ];

    pricing.apply_adjustments(&adjustments, &converter)?;

    println!("Adjustment Pricing:\n{:#?}", pricing);

    Ok(())
}

🎯 Crate Goals

This crate is designed to be:

  • Easy to use for common e-commerce and fintech pricing scenarios.
  • Accurate, currency-aware, and reliable in financial calculations through explicit Decimal usage.
  • Ready for dynamic adjustments such as tax, discount, and fixed fees.
  • Extensible for future features like tiered pricing, tax rules, and promotions.

♻️ Re-exports for Convenience

For ease of use and to ensure robust financial calculations, pricing_kit re-exports the following types and macros from the rust_decimal ecosystem:

  • Decimal (from the rust_decimal crate): Used for all currency amounts and exchange rates to ensure arbitrary precision arithmetic and avoid floating-point inaccuracies.
  • dec! macro (from the rust_decimal_macros crate): A convenient macro for creating Decimal literals in your code.

This means you can use pricing_kit::Decimal and pricing_kit::dec! directly without needing to explicitly import them from their original crates, although you still need to declare rust_decimal and rust_decimal_macros in your Cargo.toml.


📖 License

This project is licensed under the Apache-2.0 license. LICENSE


🧑 Author

Jerry Maheswara jerrymaheswara@gmail.com


❤️ Built with Love in Rust

This project is built with ❤️ using Rust — a systems programming language that is safe, fast, and concurrent. Rust is the perfect choice for building reliable and efficient applications.


👋 Contributing

Pull requests, issues, and feedback are welcome! If you find this crate useful, give it a ⭐ and share it with others in the Rust community.