pricing_kit 0.1.2

A flexible, lightweight Rust library for pricing strategies, including calculating and managing prices, markup, commissions, and multi-currency support.
Documentation

🧮 pricing_kit

A flexible and extensible Rust library for calculating and managing product pricing, markups, commissions, and currency conversions.

✨ Features

  • Define a base (buy) price and calculate sell prices based on:
    • Flat amount markups
    • Percentage markups
    • Commissions in other currencies
  • Support for multi-currency operations using exchange rates
  • Support for adjustments such as:
    • Tax calculations with percentage-based rates
    • Discounts based on percentage
    • Fixed fees with customizable currencies
  • Clean and extensible API design, ready for future enhancements

⚡ Quick Start

use pricing_kit::{Currency, CurrencyConverter, PricingDetail, MarkupType};

fn main() -> Result<(), Box<dyn std::error::Error>> {
    let usd = Currency::new("USD", "American Dollar");
    let idr = Currency::new("IDR", "Indonesian Rupiah");

    let mut converter = CurrencyConverter::new();
    converter.add_exchange_rate(&usd, 1.0);
    converter.add_exchange_rate(&idr, 16500.0);

    let mut pricing = PricingDetail::new(100.0, usd.clone(), idr.clone());
    pricing.set_markup(MarkupType::Amount {
        value: 3500.0,
        currency: idr.clone(),
    });

    pricing.apply_markup(&converter);

    let json = serde_json::to_string_pretty(&pricing)?;
    println!("Pricing:\n{}", json);

    Ok(())
}

⚡ Adjustment feature example

use pricing_kit::{Currency, CurrencyConverter, PricingDetail, MarkupType};
use pricing_kit::PriceAdjustment;

fn main() -> Result<(), Box<dyn std::error::Error>> {
    let usd = Currency::new("USD", "American Dollar");
    let idr = Currency::new("IDR", "Indonesian Rupiah");

    let mut converter = CurrencyConverter::new();
    converter.add_exchange_rate(&usd, 1.0);
    converter.add_exchange_rate(&idr, 16500.0);

    let mut pricing = PricingDetail::new(100.0, usd.clone(), idr.clone());
    pricing.set_markup(MarkupType::Percentage(20.0));
    pricing.apply_markup(&converter);

    let adjustments = vec![
        PriceAdjustment::Tax {
            name: "Tax 11%".into(),
            percentage: 11.0,
        },
        PriceAdjustment::Discount {
            name: "Discount".into(),
            percentage: 5.0,
        },
        PriceAdjustment::Fixed {
            name: "Promo New Year".to_string(),
            amount: 10.0,
            currency: pricing.sell_currency.clone(),
        }
    ];

    pricing.apply_adjustments(&adjustments, &converter);

    let json = serde_json::to_string_pretty(&pricing)?;
    println!("==================\nAdjustment Pricing:\n{}", json);

    Ok(())
}

🎯 Crate Goals

This crate is designed to be:

  • Easy to use for common e-commerce and fintech pricing scenarios
  • Accurate, currency-aware, and reliable in financial calculations
  • Ready for dynamic adjustments such as tax, discount, and fixed fees
  • Extensible for future features like tiered pricing, tax rules, and promotions

📖 License

This project is licensed under the Apache-2.0 license. LICENSE


🧑 Author

Jerry Maheswara jerrymaheswara@gmail.com


❤️ Built with Love in Rust

This project is built with ❤️ using Rust — a systems programming language that is safe, fast, and concurrent. Rust is the perfect choice for building reliable and efficient applications.


👋 Contributing

Pull requests, issues, and feedback are welcome! If you find this crate useful, give it a ⭐ and share it with others in the Rust community.