pricing_kit 0.1.3

A flexible, lightweight Rust library for pricing strategies, including calculating and managing prices, markup, commissions, and multi-currency support.
Documentation

🧮 pricing_kit

A flexible and extensible Rust library for calculating and managing product pricing, markups, commissions, and currency conversions.

✨ Features

  • Define a base (buy) price and calculate sell prices based on:
    • Flat amount markups
    • Percentage markups
    • Commissions in other currencies
  • Support for multi-currency operations using exchange rates, ensuring financial precision with Decimal types.
  • Support for adjustments such as:
    • Tax calculations with percentage-based rates
    • Discounts based on percentage
    • Fixed fees with customizable currencies
  • Clean and extensible API design, ready for future enhancements.

⚡ Quick Start

use pricing_kit::{Currency, CurrencyConverter, MarkupType, PricingDetail, dec};

fn main() -> Result<(), Box<dyn std::error::Error>> {
    let usd = Currency::new("USD", "American Dollar");
    let idr = Currency::new("IDR", "Indonesian Rupiah");

    let mut converter = CurrencyConverter::new();
    converter.add_exchange_rate(&usd, dec!(1.0));     // Use dec! for Decimal
    converter.add_exchange_rate(&idr, dec!(16500.0)); // Use dec! for Decimal

    // Initialize PricingDetail with Decimal buy_price
    let mut pricing = PricingDetail::new(dec!(100.0), usd.clone(), idr.clone());
    
    // Directly set the `markup` field (no more `set_markup` method)
    pricing.markup = Some(MarkupType::Amount {
        value: dec!(3500.0), // Use dec! for Decimal
        currency: idr.clone(),
    });

    // Call `apply_markup` and handle the Result
    pricing.apply_markup(&converter)?;

    println!("Pricing after markup:\n{:#?}", pricing);

    Ok(())
}

⚡ Adjustment Feature Example

use pricing_kit::{Currency, CurrencyConverter, PricingDetail, PriceAdjustment, MarkupType, dec};

fn main() -> Result<(), Box<dyn std::error::Error>> {
    let usd = Currency::new("USD", "American Dollar");
    let idr = Currency::new("IDR", "Indonesian Rupiah");

    let mut converter = CurrencyConverter::new();
    converter.add_exchange_rate(&usd, dec!(1.0));     // Use dec! for Decimal
    converter.add_exchange_rate(&idr, dec!(16500.0)); // Use dec! for Decimal

    // Initialize PricingDetail with Decimal buy_price
    let mut pricing = PricingDetail::new(dec!(100.0), usd.clone(), idr.clone());
    
    // Directly set the `markup` field
    pricing.markup = Some(MarkupType::Percentage(dec!(20.0))); // Use dec!
    pricing.apply_markup(&converter)?; // Handle Result

    let adjustments = vec![
        PriceAdjustment::Tax {
            name: "Tax 11%".into(),
            percentage: dec!(11.0), // Use dec!
        },
        PriceAdjustment::Discount {
            name: "Discount".into(),
            percentage: dec!(5.0), // Use dec!
        },
        PriceAdjustment::Fixed {
            name: "Promo New Year".to_string(),
            amount: dec!(10.0), // Use dec!
            // Directly access `sell_currency` field
            currency: pricing.sell_currency.clone(), 
        }
    ];

    // Call `apply_adjustments` and handle the Result
    pricing.apply_adjustments(&adjustments, &converter)?;

    println!("==================\nAdjustment Pricing:\n{:#?}", pricing);

    Ok(())
}

🎯 Crate Goals

This crate is designed to be:

  • Easy to use for common e-commerce and fintech pricing scenarios
  • Accurate, currency-aware, and reliable in financial calculations through explicit Decimal usage.
  • Ready for dynamic adjustments such as tax, discount, and fixed fees
  • Extensible for future features like tiered pricing, tax rules, and promotions

📖 License

This project is licensed under the Apache-2.0 license. LICENSE


🧑 Author

Jerry Maheswara jerrymaheswara@gmail.com


❤️ Built with Love in Rust

This project is built with ❤️ using Rust — a systems programming language that is safe, fast, and concurrent. Rust is the perfect choice for building reliable and efficient applications.


👋 Contributing

Pull requests, issues, and feedback are welcome! If you find this crate useful, give it a ⭐ and share it with others in the Rust community.