extern crate piston;
extern crate graphics;
extern crate opengl_graphics;
extern crate sdl2_window;
use piston::window::WindowSettings;
use piston::event_loop::*;
use piston::input::*;
use opengl_graphics::*;
use opengl_graphics::GlyphCache;
use sdl2_window::Sdl2Window;
fn main() {
let opengl = OpenGL::V3_2;
let size = [500, 300];
let ref mut window: Sdl2Window = WindowSettings::new("opengl_graphics: text_test", size)
.exit_on_esc(true)
.graphics_api(opengl)
.build()
.unwrap();
let mut glyph_cache = GlyphCache::new("assets/FiraSans-Regular.ttf", (), TextureSettings::new()).unwrap();
let mut gl = GlGraphics::new(opengl);
let mut events = Events::new(EventSettings::new().lazy(true));
while let Some(e) = events.next(window) {
if let Some(args) = e.render_args() {
gl.draw(args.viewport(), |c, g| {
use graphics::*;
clear([1.0; 4], g);
text::Text::new_color([0.0, 0.5, 0.0, 1.0], 32).draw("Hello opengl_graphics!",
&mut glyph_cache,
&DrawState::default(),
c.transform
.trans(10.0, 100.0),
g).unwrap();
});
}
}
}