Crate opengl_graphics

source ·
Expand description

An OpenGL back-end for Rust-Graphics

Modules

Structs

  • Describes how to render colored objects.
  • Contains OpenGL data.
  • Shader picker.
  • Wraps OpenGL texture data. The texture gets deleted when running out of scope.
  • Texture creation parameters.
  • Describes how to render textured objects.

Enums

  • Sampling filter
  • Texture format.
  • For OpenGL version 3.3 and above, the GLSL version is the same as the OpenGL version.
  • Wrap mode

Traits

Type Aliases

  • Glyph cache implementation for OpenGL backend.