#pragma once
#include <limits>
#include "include/core/SkTypes.h"
#include "include/private/SkTFitsIn.h"
namespace pk {
class SkSafeMath {
public:
SkSafeMath() = default;
bool ok() const { return fOK; }
explicit operator bool() const { return fOK; }
size_t mul(size_t x, size_t y) {
return sizeof(size_t) == sizeof(uint64_t) ? mul64(x, y) : mul32(x, y);
}
size_t add(size_t x, size_t y) {
size_t result = x + y;
fOK &= result >= x;
return result;
}
int addInt(int a, int b) {
if (b < 0 && a < std::numeric_limits<int>::min() - b) {
fOK = false;
return a;
} else if (b > 0 && a > std::numeric_limits<int>::max() - b) {
fOK = false;
return a;
}
return a + b;
}
size_t alignUp(size_t x, size_t alignment) {
return add(x, alignment - 1) & ~(alignment - 1);
}
template <typename T> T castTo(size_t value) {
if (!SkTFitsIn<T>(value)) {
fOK = false;
}
return static_cast<T>(value);
}
static size_t Add(size_t x, size_t y);
static size_t Mul(size_t x, size_t y);
static size_t Align4(size_t x) {
SkSafeMath safe;
return safe.alignUp(x, 4);
}
private:
uint32_t mul32(uint32_t x, uint32_t y) {
uint64_t bx = x;
uint64_t by = y;
uint64_t result = bx * by;
fOK &= result >> 32 == 0;
return result;
}
uint64_t mul64(uint64_t x, uint64_t y) {
if (x <= std::numeric_limits<uint64_t>::max() >> 32
&& y <= std::numeric_limits<uint64_t>::max() >> 32) {
return x * y;
} else {
auto hi = [](uint64_t x) { return x >> 32; };
auto lo = [](uint64_t x) { return x & 0xFFFFFFFF; };
uint64_t lx_ly = lo(x) * lo(y);
uint64_t hx_ly = hi(x) * lo(y);
uint64_t lx_hy = lo(x) * hi(y);
uint64_t hx_hy = hi(x) * hi(y);
uint64_t result = 0;
result = this->add(lx_ly, (hx_ly << 32));
result = this->add(result, (lx_hy << 32));
fOK &= (hx_hy + (hx_ly >> 32) + (lx_hy >> 32)) == 0;
return result;
}
}
bool fOK = true;
};
}