#include "include/private/SkVx.h"
#include "src/core/SkGeometry.h"
#include "include/core/SkMatrix.h"
#include "include/core/SkPoint3.h"
#include "include/private/SkNx.h"
#include "include/private/SkTPin.h"
#include "src/core/SkPointPriv.h"
#include "src/pathops/SkPathOpsCubic.h"
#include <algorithm>
#include <tuple>
#include <utility>
namespace pk {
static SkVector to_vector(const Sk2s& x) {
SkVector vector;
x.store(&vector);
return vector;
}
static int is_not_monotonic(SkScalar a, SkScalar b, SkScalar c) {
SkScalar ab = a - b;
SkScalar bc = b - c;
if (ab < 0) {
bc = -bc;
}
return ab == 0 || bc < 0;
}
static int valid_unit_divide(SkScalar numer, SkScalar denom, SkScalar* ratio) {
if (numer < 0) {
numer = -numer;
denom = -denom;
}
if (denom == 0 || numer == 0 || numer >= denom) {
return 0;
}
SkScalar r = numer / denom;
if (SkScalarIsNaN(r)) {
return 0;
}
PkASSERTF(r >= 0 && r < PK_Scalar1, "numer %f, denom %f, r %f", numer, denom, r);
if (r == 0) { return 0;
}
*ratio = r;
return 1;
}
static int return_check_zero(int value) {
if (value == 0) {
return 0;
}
return value;
}
int SkFindUnitQuadRoots(SkScalar A, SkScalar B, SkScalar C, SkScalar roots[2]) {
if (A == 0) {
return return_check_zero(valid_unit_divide(-C, B, roots));
}
SkScalar* r = roots;
double dr = (double)B * B - 4 * (double)A * C;
if (dr < 0) {
return return_check_zero(0);
}
dr = sqrt(dr);
SkScalar R = PkDoubleToScalar(dr);
if (!SkScalarIsFinite(R)) {
return return_check_zero(0);
}
SkScalar Q = (B < 0) ? -(B - R) / 2 : -(B + R) / 2;
r += valid_unit_divide(Q, A, r);
r += valid_unit_divide(C, Q, r);
if (r - roots == 2) {
if (roots[0] > roots[1]) {
using std::swap;
swap(roots[0], roots[1]);
} else if (roots[0] == roots[1]) { r -= 1; }
}
return return_check_zero((int)(r - roots));
}
void SkEvalQuadAt(const SkPoint src[3], SkScalar t, SkPoint* pt, SkVector* tangent) {
if (pt) {
*pt = SkEvalQuadAt(src, t);
}
if (tangent) {
*tangent = SkEvalQuadTangentAt(src, t);
}
}
SkPoint SkEvalQuadAt(const SkPoint src[3], SkScalar t) {
return to_point(SkQuadCoeff(src).eval(t));
}
SkVector SkEvalQuadTangentAt(const SkPoint src[3], SkScalar t) {
if ((t == 0 && src[0] == src[1]) || (t == 1 && src[1] == src[2])) {
return src[2] - src[0];
}
Sk2s P0 = from_point(src[0]);
Sk2s P1 = from_point(src[1]);
Sk2s P2 = from_point(src[2]);
Sk2s B = P1 - P0;
Sk2s A = P2 - P1 - B;
Sk2s T = A * Sk2s(t) + B;
return to_vector(T + T);
}
static inline Sk2s interp(const Sk2s& v0, const Sk2s& v1, const Sk2s& t) {
return v0 + (v1 - v0) * t;
}
void SkChopQuadAt(const SkPoint src[3], SkPoint dst[5], SkScalar t) {
Sk2s p0 = from_point(src[0]);
Sk2s p1 = from_point(src[1]);
Sk2s p2 = from_point(src[2]);
Sk2s tt(t);
Sk2s p01 = interp(p0, p1, tt);
Sk2s p12 = interp(p1, p2, tt);
dst[0] = to_point(p0);
dst[1] = to_point(p01);
dst[2] = to_point(interp(p01, p12, tt));
dst[3] = to_point(p12);
dst[4] = to_point(p2);
}
void SkChopQuadAtHalf(const SkPoint src[3], SkPoint dst[5]) { SkChopQuadAt(src, dst, 0.5f); }
SkVector SkFindBisector(SkVector a, SkVector b) {
std::array<SkVector, 2> v;
if (a.dot(b) >= 0) {
v = {a, b};
} else if (a.cross(b) >= 0) {
v[0].set(-a.fY, +a.fX);
v[1].set(+b.fY, -b.fX);
} else {
v[0].set(+a.fY, -a.fX);
v[1].set(-b.fY, +b.fX);
}
Sk2f x0_x1, y0_y1;
Sk2f::Load2(v.data(), &x0_x1, &y0_y1);
Sk2f invLengths = 1.0f / (x0_x1 * x0_x1 + y0_y1 * y0_y1).sqrt();
x0_x1 *= invLengths;
y0_y1 *= invLengths;
return SkPoint{x0_x1[0] + x0_x1[1], y0_y1[0] + y0_y1[1]};
}
int SkFindQuadExtrema(SkScalar a, SkScalar b, SkScalar c, SkScalar tValue[1]) {
return valid_unit_divide(a - b, a - b - b + c, tValue);
}
static inline void flatten_double_quad_extrema(SkScalar coords[14]) {
coords[2] = coords[6] = coords[4];
}
int SkChopQuadAtYExtrema(const SkPoint src[3], SkPoint dst[5]) {
SkScalar a = src[0].fY;
SkScalar b = src[1].fY;
SkScalar c = src[2].fY;
if (is_not_monotonic(a, b, c)) {
SkScalar tValue;
if (valid_unit_divide(a - b, a - b - b + c, &tValue)) {
SkChopQuadAt(src, dst, tValue);
flatten_double_quad_extrema(&dst[0].fY);
return 1;
}
b = PkScalarAbs(a - b) < PkScalarAbs(b - c) ? a : c;
}
dst[0].set(src[0].fX, a);
dst[1].set(src[1].fX, b);
dst[2].set(src[2].fX, c);
return 0;
}
SkScalar SkFindQuadMaxCurvature(const SkPoint src[3]) {
SkScalar Ax = src[1].fX - src[0].fX;
SkScalar Ay = src[1].fY - src[0].fY;
SkScalar Bx = src[0].fX - src[1].fX - src[1].fX + src[2].fX;
SkScalar By = src[0].fY - src[1].fY - src[1].fY + src[2].fY;
SkScalar numer = -(Ax * Bx + Ay * By);
SkScalar denom = Bx * Bx + By * By;
if (denom < 0) {
numer = -numer;
denom = -denom;
}
if (numer <= 0) {
return 0;
}
if (numer >= denom) { return 1;
}
SkScalar t = numer / denom;
return t;
}
int SkChopQuadAtMaxCurvature(const SkPoint src[3], SkPoint dst[5]) {
SkScalar t = SkFindQuadMaxCurvature(src);
if (t > 0 && t < 1) {
SkChopQuadAt(src, dst, t);
return 2;
} else {
memcpy(dst, src, 3 * sizeof(SkPoint));
return 1;
}
}
static SkVector eval_cubic_derivative(const SkPoint src[4], SkScalar t) {
SkQuadCoeff coeff;
Sk2s P0 = from_point(src[0]);
Sk2s P1 = from_point(src[1]);
Sk2s P2 = from_point(src[2]);
Sk2s P3 = from_point(src[3]);
coeff.fA = P3 + Sk2s(3) * (P1 - P2) - P0;
coeff.fB = times_2(P2 - times_2(P1) + P0);
coeff.fC = P1 - P0;
return to_vector(coeff.eval(t));
}
static SkVector eval_cubic_2ndDerivative(const SkPoint src[4], SkScalar t) {
Sk2s P0 = from_point(src[0]);
Sk2s P1 = from_point(src[1]);
Sk2s P2 = from_point(src[2]);
Sk2s P3 = from_point(src[3]);
Sk2s A = P3 + Sk2s(3) * (P1 - P2) - P0;
Sk2s B = P2 - times_2(P1) + P0;
return to_vector(A * Sk2s(t) + B);
}
void SkEvalCubicAt(
const SkPoint src[4], SkScalar t, SkPoint* loc, SkVector* tangent, SkVector* curvature) {
if (loc) {
*loc = to_point(SkCubicCoeff(src).eval(t));
}
if (tangent) {
if ((t == 0 && src[0] == src[1]) || (t == 1 && src[2] == src[3])) {
if (t == 0) {
*tangent = src[2] - src[0];
} else {
*tangent = src[3] - src[1];
}
if (!tangent->fX && !tangent->fY) {
*tangent = src[3] - src[0];
}
} else {
*tangent = eval_cubic_derivative(src, t);
}
}
if (curvature) {
*curvature = eval_cubic_2ndDerivative(src, t);
}
}
int SkFindCubicExtrema(SkScalar a, SkScalar b, SkScalar c, SkScalar d, SkScalar tValues[2]) {
SkScalar A = d - a + 3 * (b - c);
SkScalar B = 2 * (a - b - b + c);
SkScalar C = b - a;
return SkFindUnitQuadRoots(A, B, C, tValues);
}
template <int N, typename T>
inline static skvx::Vec<N, T> unchecked_mix(const skvx::Vec<N, T>& a,
const skvx::Vec<N, T>& b,
const skvx::Vec<N, T>& t) {
return (b - a) * t + a;
}
void SkChopCubicAt(const SkPoint src[4], SkPoint dst[7], SkScalar t) {
using float2 = skvx::Vec<2, float>;
if (t == 1) {
memcpy(dst, src, sizeof(SkPoint) * 4);
dst[4] = dst[5] = dst[6] = src[3];
return;
}
float2 p0 = skvx::bit_pun<float2>(src[0]);
float2 p1 = skvx::bit_pun<float2>(src[1]);
float2 p2 = skvx::bit_pun<float2>(src[2]);
float2 p3 = skvx::bit_pun<float2>(src[3]);
float2 T = t;
float2 ab = unchecked_mix(p0, p1, T);
float2 bc = unchecked_mix(p1, p2, T);
float2 cd = unchecked_mix(p2, p3, T);
float2 abc = unchecked_mix(ab, bc, T);
float2 bcd = unchecked_mix(bc, cd, T);
float2 abcd = unchecked_mix(abc, bcd, T);
dst[0] = skvx::bit_pun<SkPoint>(p0);
dst[1] = skvx::bit_pun<SkPoint>(ab);
dst[2] = skvx::bit_pun<SkPoint>(abc);
dst[3] = skvx::bit_pun<SkPoint>(abcd);
dst[4] = skvx::bit_pun<SkPoint>(bcd);
dst[5] = skvx::bit_pun<SkPoint>(cd);
dst[6] = skvx::bit_pun<SkPoint>(p3);
}
void SkChopCubicAt(const SkPoint src[4], SkPoint dst[10], float t0, float t1) {
using float4 = skvx::Vec<4, float>;
using float2 = skvx::Vec<2, float>;
if (t1 == 1) {
SkChopCubicAt(src, dst, t0);
dst[7] = dst[8] = dst[9] = src[3];
return;
}
float4 p00, p11, p22, p33, T;
p00.lo = p00.hi = skvx::bit_pun<float2>(src[0]);
p11.lo = p11.hi = skvx::bit_pun<float2>(src[1]);
p22.lo = p22.hi = skvx::bit_pun<float2>(src[2]);
p33.lo = p33.hi = skvx::bit_pun<float2>(src[3]);
T.lo = t0;
T.hi = t1;
float4 ab = unchecked_mix(p00, p11, T);
float4 bc = unchecked_mix(p11, p22, T);
float4 cd = unchecked_mix(p22, p33, T);
float4 abc = unchecked_mix(ab, bc, T);
float4 bcd = unchecked_mix(bc, cd, T);
float4 abcd = unchecked_mix(abc, bcd, T);
float4 middle = unchecked_mix(abc, bcd, skvx::shuffle<2, 3, 0, 1>(T));
dst[0] = skvx::bit_pun<SkPoint>(p00.lo);
dst[1] = skvx::bit_pun<SkPoint>(ab.lo);
dst[2] = skvx::bit_pun<SkPoint>(abc.lo);
dst[3] = skvx::bit_pun<SkPoint>(abcd.lo);
middle.store(dst + 4);
dst[6] = skvx::bit_pun<SkPoint>(abcd.hi);
dst[7] = skvx::bit_pun<SkPoint>(bcd.hi);
dst[8] = skvx::bit_pun<SkPoint>(cd.hi);
dst[9] = skvx::bit_pun<SkPoint>(p33.hi);
}
void SkChopCubicAt(const SkPoint src[4], SkPoint dst[], const SkScalar tValues[], int tCount) {
using float2 = skvx::Vec<2, float>;
if (dst) {
if (tCount == 0) { memcpy(dst, src, 4 * sizeof(SkPoint));
} else {
int i = 0;
for (; i < tCount - 1; i += 2) {
float2 tt = float2::Load(tValues + i);
if (i != 0) {
float lastT = tValues[i - 1];
tt = skvx::pin((tt - lastT) / (1 - lastT), float2(0), float2(1));
}
SkChopCubicAt(src, dst, tt[0], tt[1]);
src = dst = dst + 6;
}
if (i < tCount) {
float t = tValues[i];
if (i != 0) {
float lastT = tValues[i - 1];
t = SkTPin(sk_ieee_float_divide(t - lastT, 1 - lastT), 0.f, 1.f);
}
SkChopCubicAt(src, dst, t);
}
}
}
}
void SkChopCubicAtHalf(const SkPoint src[4], SkPoint dst[7]) { SkChopCubicAt(src, dst, 0.5f); }
static float solve_quadratic_equation_for_midtangent(float a, float b, float c, float discr) {
float q = -.5f * (b + copysignf(sqrtf(discr), b));
float _5qa = -.5f * q * a;
float T = fabsf(q * q + _5qa) < fabsf(a * c + _5qa) ? sk_ieee_float_divide(q, a)
: sk_ieee_float_divide(c, q);
if (!(T > 0 && T < 1)) { T = .5;
}
return T;
}
static float solve_quadratic_equation_for_midtangent(float a, float b, float c) {
return solve_quadratic_equation_for_midtangent(a, b, c, b * b - 4 * a * c);
}
static void flatten_double_cubic_extrema(SkScalar coords[14]) { coords[4] = coords[8] = coords[6]; }
int SkChopCubicAtYExtrema(const SkPoint src[4], SkPoint dst[10]) {
SkScalar tValues[2];
int roots = SkFindCubicExtrema(src[0].fY, src[1].fY, src[2].fY, src[3].fY, tValues);
SkChopCubicAt(src, dst, tValues, roots);
if (dst && roots > 0) {
flatten_double_cubic_extrema(&dst[0].fY);
if (roots == 2) {
flatten_double_cubic_extrema(&dst[3].fY);
}
}
return roots;
}
int SkFindCubicInflections(const SkPoint src[4], SkScalar tValues[]) {
SkScalar Ax = src[1].fX - src[0].fX;
SkScalar Ay = src[1].fY - src[0].fY;
SkScalar Bx = src[2].fX - 2 * src[1].fX + src[0].fX;
SkScalar By = src[2].fY - 2 * src[1].fY + src[0].fY;
SkScalar Cx = src[3].fX + 3 * (src[1].fX - src[2].fX) - src[0].fX;
SkScalar Cy = src[3].fY + 3 * (src[1].fY - src[2].fY) - src[0].fY;
return SkFindUnitQuadRoots(Bx * Cy - By * Cx, Ax * Cy - Ay * Cx, Ax * By - Ay * Bx, tValues);
}
static double calc_dot_cross_cubic(const SkPoint& p0, const SkPoint& p1, const SkPoint& p2) {
const double xComp = (double)p0.fX * ((double)p1.fY - (double)p2.fY);
const double yComp = (double)p0.fY * ((double)p2.fX - (double)p1.fX);
const double wComp = (double)p1.fX * (double)p2.fY - (double)p1.fY * (double)p2.fX;
return (xComp + yComp + wComp);
}
inline static double previous_inverse_pow2(double n) {
uint64_t bits;
memcpy(&bits, &n, sizeof(double));
bits = ((1023llu * 2 << 52) + ((1llu << 52) - 1)) - bits; bits &= (0x7ffllu) << 52; memcpy(&n, &bits, sizeof(double));
return n;
}
inline static void write_cubic_inflection_roots(
double t0, double s0, double t1, double s1, double* t, double* s) {
t[0] = t0;
s[0] = s0;
t[1] = -copysign(t1, t1 * s1);
s[1] = -fabs(s1);
if (copysign(s[1], s[0]) * t[0] > -fabs(s[0]) * t[1]) {
using std::swap;
swap(t[0], t[1]);
swap(s[0], s[1]);
}
}
SkCubicType SkClassifyCubic(const SkPoint P[4], double t[2], double s[2], double d[4]) {
double A1 = calc_dot_cross_cubic(P[0], P[3], P[2]);
double A2 = calc_dot_cross_cubic(P[1], P[0], P[3]);
double A3 = calc_dot_cross_cubic(P[2], P[1], P[0]);
double D3 = 3 * A3;
double D2 = D3 - A2;
double D1 = D2 - A2 + A1;
double Dmax = std::max(std::max(fabs(D1), fabs(D2)), fabs(D3));
double norm = previous_inverse_pow2(Dmax);
D1 *= norm;
D2 *= norm;
D3 *= norm;
if (d) {
d[3] = D3;
d[2] = D2;
d[1] = D1;
d[0] = 0;
}
if (0 != D1) {
double discr = 3 * D2 * D2 - 4 * D1 * D3;
if (discr > 0) { if (t && s) {
double q = 3 * D2 + copysign(sqrt(3 * discr), D2);
write_cubic_inflection_roots(q, 6 * D1, 2 * D3, q, t, s);
}
return SkCubicType::kSerpentine;
} else if (discr < 0) { if (t && s) {
double q = D2 + copysign(sqrt(-discr), D2);
write_cubic_inflection_roots(q, 2 * D1, 2 * (D2 * D2 - D3 * D1), D1 * q, t, s);
}
return SkCubicType::kLoop;
} else { if (t && s) {
write_cubic_inflection_roots(D2, 2 * D1, D2, 2 * D1, t, s);
}
return SkCubicType::kLocalCusp;
}
} else {
if (0 != D2) { if (t && s) {
write_cubic_inflection_roots(D3, 3 * D2, 1, 0, t, s); }
return SkCubicType::kCuspAtInfinity;
} else { if (t && s) {
write_cubic_inflection_roots(1, 0, 1, 0, t, s); }
return 0 != D3 ? SkCubicType::kQuadratic : SkCubicType::kLineOrPoint;
}
}
}
template <typename T> void bubble_sort(T array[], int count) {
for (int i = count - 1; i > 0; --i)
for (int j = i; j > 0; --j)
if (array[j] < array[j - 1]) {
T tmp(array[j]);
array[j] = array[j - 1];
array[j - 1] = tmp;
}
}
static int collaps_duplicates(SkScalar array[], int count) {
for (int n = count; n > 1; --n) {
if (array[0] == array[1]) {
for (int i = 1; i < n; ++i) {
array[i - 1] = array[i];
}
count -= 1;
} else {
array += 1;
}
}
return count;
}
static SkScalar SkScalarCubeRoot(SkScalar x) { return PkScalarPow(x, 0.3333333f); }
static int solve_cubic_poly(const SkScalar coeff[4], SkScalar tValues[3]) {
if (SkScalarNearlyZero(coeff[0])) { return SkFindUnitQuadRoots(coeff[1], coeff[2], coeff[3], tValues);
}
SkScalar a, b, c, Q, R;
{
SkScalar inva = PkScalarInvert(coeff[0]);
a = coeff[1] * inva;
b = coeff[2] * inva;
c = coeff[3] * inva;
}
Q = (a * a - b * 3) / 9;
R = (2 * a * a * a - 9 * a * b + 27 * c) / 54;
SkScalar Q3 = Q * Q * Q;
SkScalar R2MinusQ3 = R * R - Q3;
SkScalar adiv3 = a / 3;
if (R2MinusQ3 < 0) { SkScalar theta = PkScalarACos(SkTPin(R / PkScalarSqrt(Q3), -1.0f, 1.0f));
SkScalar neg2RootQ = -2 * PkScalarSqrt(Q);
tValues[0] = SkTPin(neg2RootQ * PkScalarCos(theta / 3) - adiv3, 0.0f, 1.0f);
tValues[1] =
SkTPin(neg2RootQ * PkScalarCos((theta + 2 * PK_ScalarPI) / 3) - adiv3, 0.0f, 1.0f);
tValues[2] =
SkTPin(neg2RootQ * PkScalarCos((theta - 2 * PK_ScalarPI) / 3) - adiv3, 0.0f, 1.0f);
bubble_sort(tValues, 3);
return collaps_duplicates(tValues, 3);
} else { SkScalar A = PkScalarAbs(R) + PkScalarSqrt(R2MinusQ3);
A = SkScalarCubeRoot(A);
if (R > 0) {
A = -A;
}
if (A != 0) {
A += Q / A;
}
tValues[0] = SkTPin(A - adiv3, 0.0f, 1.0f);
return 1;
}
}
static void formulate_F1DotF2(const SkScalar src[], SkScalar coeff[4]) {
SkScalar a = src[2] - src[0];
SkScalar b = src[4] - 2 * src[2] + src[0];
SkScalar c = src[6] + 3 * (src[2] - src[4]) - src[0];
coeff[0] = c * c;
coeff[1] = 3 * b * c;
coeff[2] = 2 * b * b + c * a;
coeff[3] = a * b;
}
int SkFindCubicMaxCurvature(const SkPoint src[4], SkScalar tValues[3]) {
SkScalar coeffX[4], coeffY[4];
int i;
formulate_F1DotF2(&src[0].fX, coeffX);
formulate_F1DotF2(&src[0].fY, coeffY);
for (i = 0; i < 4; i++) {
coeffX[i] += coeffY[i];
}
int numRoots = solve_cubic_poly(coeffX, tValues);
return numRoots;
}
static SkScalar calc_cubic_precision(const SkPoint src[4]) {
return (SkPointPriv::DistanceToSqd(src[1], src[0]) +
SkPointPriv::DistanceToSqd(src[2], src[1]) +
SkPointPriv::DistanceToSqd(src[3], src[2])) *
1e-8f;
}
static bool on_same_side(const SkPoint src[4], int testIndex, int lineIndex) {
SkPoint origin = src[lineIndex];
SkVector line = src[lineIndex + 1] - origin;
SkScalar crosses[2];
for (int index = 0; index < 2; ++index) {
SkVector testLine = src[testIndex + index] - origin;
crosses[index] = line.cross(testLine);
}
return crosses[0] * crosses[1] >= 0;
}
SkScalar SkFindCubicCusp(const SkPoint src[4]) {
if (src[0] == src[1]) {
return -1;
}
if (src[2] == src[3]) {
return -1;
}
if (on_same_side(src, 0, 2) || on_same_side(src, 2, 0)) {
return -1;
}
SkScalar maxCurvature[3];
int roots = SkFindCubicMaxCurvature(src, maxCurvature);
for (int index = 0; index < roots; ++index) {
SkScalar testT = maxCurvature[index];
if (0 >= testT || testT >= 1) { continue;
}
SkVector dPt = eval_cubic_derivative(src, testT);
SkScalar dPtMagnitude = SkPointPriv::LengthSqd(dPt);
SkScalar precision = calc_cubic_precision(src);
if (dPtMagnitude < precision) {
return testT;
}
}
return -1;
}
typedef int (SkDCubic::*InterceptProc)(double intercept, double roots[3]) const;
static void conic_deriv_coeff(const SkScalar src[], SkScalar w, SkScalar coeff[3]) {
const SkScalar P20 = src[4] - src[0];
const SkScalar P10 = src[2] - src[0];
const SkScalar wP10 = w * P10;
coeff[0] = w * P20 - P20;
coeff[1] = P20 - 2 * wP10;
coeff[2] = wP10;
}
static bool conic_find_extrema(const SkScalar src[], SkScalar w, SkScalar* t) {
SkScalar coeff[3];
conic_deriv_coeff(src, w, coeff);
SkScalar tValues[2];
int roots = SkFindUnitQuadRoots(coeff[0], coeff[1], coeff[2], tValues);
if (1 == roots) {
*t = tValues[0];
return true;
}
return false;
}
static void p3d_interp(const SkScalar src[7], SkScalar dst[7], SkScalar t) {
SkScalar ab = SkScalarInterp(src[0], src[3], t);
SkScalar bc = SkScalarInterp(src[3], src[6], t);
dst[0] = ab;
dst[3] = SkScalarInterp(ab, bc, t);
dst[6] = bc;
}
static void ratquad_mapTo3D(const SkPoint src[3], SkScalar w, SkPoint3 dst[3]) {
dst[0].set(src[0].fX * 1, src[0].fY * 1, 1);
dst[1].set(src[1].fX * w, src[1].fY * w, w);
dst[2].set(src[2].fX * 1, src[2].fY * 1, 1);
}
static SkPoint project_down(const SkPoint3& src) { return {src.fX / src.fZ, src.fY / src.fZ}; }
bool SkConic::chopAt(SkScalar t, SkConic dst[2]) const {
SkPoint3 tmp[3], tmp2[3];
ratquad_mapTo3D(fPts, fW, tmp);
p3d_interp(&tmp[0].fX, &tmp2[0].fX, t);
p3d_interp(&tmp[0].fY, &tmp2[0].fY, t);
p3d_interp(&tmp[0].fZ, &tmp2[0].fZ, t);
dst[0].fPts[0] = fPts[0];
dst[0].fPts[1] = project_down(tmp2[0]);
dst[0].fPts[2] = project_down(tmp2[1]);
dst[1].fPts[0] = dst[0].fPts[2];
dst[1].fPts[1] = project_down(tmp2[2]);
dst[1].fPts[2] = fPts[2];
SkScalar root = PkScalarSqrt(tmp2[1].fZ);
dst[0].fW = tmp2[0].fZ / root;
dst[1].fW = tmp2[2].fZ / root;
return SkScalarsAreFinite(&dst[0].fPts[0].fX, 7 * 2);
}
void SkConic::chopAt(SkScalar t1, SkScalar t2, SkConic* dst) const {
if (0 == t1 || 1 == t2) {
if (0 == t1 && 1 == t2) {
*dst = *this;
return;
} else {
SkConic pair[2];
if (this->chopAt(t1 ? t1 : t2, pair)) {
*dst = pair[SkToBool(t1)];
return;
}
}
}
SkConicCoeff coeff(*this);
Sk2s tt1(t1);
Sk2s aXY = coeff.fNumer.eval(tt1);
Sk2s aZZ = coeff.fDenom.eval(tt1);
Sk2s midTT((t1 + t2) / 2);
Sk2s dXY = coeff.fNumer.eval(midTT);
Sk2s dZZ = coeff.fDenom.eval(midTT);
Sk2s tt2(t2);
Sk2s cXY = coeff.fNumer.eval(tt2);
Sk2s cZZ = coeff.fDenom.eval(tt2);
Sk2s bXY = times_2(dXY) - (aXY + cXY) * Sk2s(0.5f);
Sk2s bZZ = times_2(dZZ) - (aZZ + cZZ) * Sk2s(0.5f);
dst->fPts[0] = to_point(aXY / aZZ);
dst->fPts[1] = to_point(bXY / bZZ);
dst->fPts[2] = to_point(cXY / cZZ);
Sk2s ww = bZZ / (aZZ * cZZ).sqrt();
dst->fW = ww[0];
}
SkPoint SkConic::evalAt(SkScalar t) const { return to_point(SkConicCoeff(*this).eval(t)); }
SkVector SkConic::evalTangentAt(SkScalar t) const {
if ((t == 0 && fPts[0] == fPts[1]) || (t == 1 && fPts[1] == fPts[2])) {
return fPts[2] - fPts[0];
}
Sk2s p0 = from_point(fPts[0]);
Sk2s p1 = from_point(fPts[1]);
Sk2s p2 = from_point(fPts[2]);
Sk2s ww(fW);
Sk2s p20 = p2 - p0;
Sk2s p10 = p1 - p0;
Sk2s C = ww * p10;
Sk2s A = ww * p20 - p20;
Sk2s B = p20 - C - C;
return to_vector(SkQuadCoeff(A, B, C).eval(t));
}
void SkConic::evalAt(SkScalar t, SkPoint* pt, SkVector* tangent) const {
if (pt) {
*pt = this->evalAt(t);
}
if (tangent) {
*tangent = this->evalTangentAt(t);
}
}
static SkScalar subdivide_w_value(SkScalar w) {
return PkScalarSqrt(PK_ScalarHalf + w * PK_ScalarHalf);
}
void SkConic::chop(SkConic* PK_RESTRICT dst) const {
Sk2s scale = Sk2s(PkScalarInvert(PK_Scalar1 + fW));
SkScalar newW = subdivide_w_value(fW);
Sk2s p0 = from_point(fPts[0]);
Sk2s p1 = from_point(fPts[1]);
Sk2s p2 = from_point(fPts[2]);
Sk2s ww(fW);
Sk2s wp1 = ww * p1;
Sk2s m = (p0 + times_2(wp1) + p2) * scale * Sk2s(0.5f);
SkPoint mPt = to_point(m);
if (!mPt.isFinite()) {
double w_d = fW;
double w_2 = w_d * 2;
double scale_half = 1 / (1 + w_d) * 0.5;
mPt.fX = PkDoubleToScalar((fPts[0].fX + w_2 * fPts[1].fX + fPts[2].fX) * scale_half);
mPt.fY = PkDoubleToScalar((fPts[0].fY + w_2 * fPts[1].fY + fPts[2].fY) * scale_half);
}
dst[0].fPts[0] = fPts[0];
dst[0].fPts[1] = to_point((p0 + wp1) * scale);
dst[0].fPts[2] = dst[1].fPts[0] = mPt;
dst[1].fPts[1] = to_point((wp1 + p2) * scale);
dst[1].fPts[2] = fPts[2];
dst[0].fW = dst[1].fW = newW;
}
#define AS_QUAD_ERROR_SETUP \
SkScalar a = fW - 1; \
SkScalar k = a / (4 * (2 + a)); \
SkScalar x = k * (fPts[0].fX - 2 * fPts[1].fX + fPts[2].fX); \
SkScalar y = k * (fPts[0].fY - 2 * fPts[1].fY + fPts[2].fY);
void SkConic::computeAsQuadError(SkVector* err) const {
AS_QUAD_ERROR_SETUP
err->set(x, y);
}
bool SkConic::asQuadTol(SkScalar tol) const {
AS_QUAD_ERROR_SETUP
return (x * x + y * y) <= tol * tol;
}
#define kMaxConicToQuadPOW2 5
int SkConic::computeQuadPOW2(SkScalar tol) const {
if (tol < 0 || !SkScalarIsFinite(tol) || !SkPointPriv::AreFinite(fPts, 3)) {
return 0;
}
AS_QUAD_ERROR_SETUP
SkScalar error = PkScalarSqrt(x * x + y * y);
int pow2;
for (pow2 = 0; pow2 < kMaxConicToQuadPOW2; ++pow2) {
if (error <= tol) {
break;
}
error *= 0.25f;
}
return pow2;
}
static bool between(SkScalar a, SkScalar b, SkScalar c) { return (a - b) * (c - b) <= 0; }
static SkPoint* subdivide(const SkConic& src, SkPoint pts[], int level) {
if (0 == level) {
memcpy(pts, &src.fPts[1], 2 * sizeof(SkPoint));
return pts + 2;
} else {
SkConic dst[2];
src.chop(dst);
const SkScalar startY = src.fPts[0].fY;
SkScalar endY = src.fPts[2].fY;
if (between(startY, src.fPts[1].fY, endY)) {
SkScalar midY = dst[0].fPts[2].fY;
if (!between(startY, midY, endY)) {
SkScalar closerY = SkTAbs(midY - startY) < SkTAbs(midY - endY) ? startY : endY;
dst[0].fPts[2].fY = dst[1].fPts[0].fY = closerY;
}
if (!between(startY, dst[0].fPts[1].fY, dst[0].fPts[2].fY)) {
dst[0].fPts[1].fY = startY;
}
if (!between(dst[1].fPts[0].fY, dst[1].fPts[1].fY, endY)) {
dst[1].fPts[1].fY = endY;
}
}
--level;
pts = subdivide(dst[0], pts, level);
return subdivide(dst[1], pts, level);
}
}
int SkConic::chopIntoQuadsPOW2(SkPoint pts[], int pow2) const {
*pts = fPts[0];
if (pow2 == kMaxConicToQuadPOW2) { SkConic dst[2];
this->chop(dst);
if (SkPointPriv::EqualsWithinTolerance(dst[0].fPts[1], dst[0].fPts[2]) &&
SkPointPriv::EqualsWithinTolerance(dst[1].fPts[0], dst[1].fPts[1])) {
pts[1] = pts[2] = pts[3] = dst[0].fPts[1]; pts[4] = dst[1].fPts[2];
pow2 = 1;
goto commonFinitePtCheck;
}
}
subdivide(*this, pts + 1, pow2);
commonFinitePtCheck:
const int quadCount = 1 << pow2;
const int ptCount = 2 * quadCount + 1;
if (!SkPointPriv::AreFinite(pts, ptCount)) {
for (int i = 1; i < ptCount - 1; ++i) {
pts[i] = fPts[1];
}
}
return 1 << pow2;
}
float SkConic::findMidTangent() const {
SkVector tan0 = fPts[1] - fPts[0];
SkVector tan1 = fPts[2] - fPts[1];
SkVector bisector = SkFindBisector(tan0, -tan1);
SkVector A = (fPts[2] - fPts[0]) * (fW - 1);
SkVector B = (fPts[2] - fPts[0]) - (fPts[1] - fPts[0]) * (fW * 2);
SkVector C = (fPts[1] - fPts[0]) * fW;
float a = bisector.dot(A);
float b = bisector.dot(B);
float c = bisector.dot(C);
return solve_quadratic_equation_for_midtangent(a, b, c);
}
bool SkConic::findXExtrema(SkScalar* t) const { return conic_find_extrema(&fPts[0].fX, fW, t); }
bool SkConic::findYExtrema(SkScalar* t) const { return conic_find_extrema(&fPts[0].fY, fW, t); }
bool SkConic::chopAtXExtrema(SkConic dst[2]) const {
SkScalar t;
if (this->findXExtrema(&t)) {
if (!this->chopAt(t, dst)) {
return false;
}
SkScalar value = dst[0].fPts[2].fX;
dst[0].fPts[1].fX = value;
dst[1].fPts[0].fX = value;
dst[1].fPts[1].fX = value;
return true;
}
return false;
}
bool SkConic::chopAtYExtrema(SkConic dst[2]) const {
SkScalar t;
if (this->findYExtrema(&t)) {
if (!this->chopAt(t, dst)) {
return false;
}
SkScalar value = dst[0].fPts[2].fY;
dst[0].fPts[1].fY = value;
dst[1].fPts[0].fY = value;
dst[1].fPts[1].fY = value;
return true;
}
return false;
}
void SkConic::computeTightBounds(SkRect* bounds) const {
SkPoint pts[4];
pts[0] = fPts[0];
pts[1] = fPts[2];
int count = 2;
SkScalar t;
if (this->findXExtrema(&t)) {
this->evalAt(t, &pts[count++]);
}
if (this->findYExtrema(&t)) {
this->evalAt(t, &pts[count++]);
}
bounds->setBounds(pts, count);
}
void SkConic::computeFastBounds(SkRect* bounds) const { bounds->setBounds(fPts, 3); }
#if 0#endif
SkScalar SkConic::TransformW(const SkPoint pts[], SkScalar w, const SkMatrix& matrix) {
if (!matrix.hasPerspective()) {
return w;
}
SkPoint3 src[3], dst[3];
ratquad_mapTo3D(pts, w, src);
matrix.mapHomogeneousPoints(dst, src, 3);
double w0 = dst[0].fZ;
double w1 = dst[1].fZ;
double w2 = dst[2].fZ;
return pk_double_to_float(sqrt(sk_ieee_double_divide(w1 * w1, w0 * w2)));
}
int SkConic::BuildUnitArc(const SkVector& uStart,
const SkVector& uStop,
SkRotationDirection dir,
const SkMatrix* userMatrix,
SkConic dst[kMaxConicsForArc]) {
SkScalar x = SkPoint::DotProduct(uStart, uStop);
SkScalar y = SkPoint::CrossProduct(uStart, uStop);
SkScalar absY = PkScalarAbs(y);
if (absY <= PK_ScalarNearlyZero && x > 0 &&
((y >= 0 && kCW_SkRotationDirection == dir) ||
(y <= 0 && kCCW_SkRotationDirection == dir))) {
return 0;
}
if (dir == kCCW_SkRotationDirection) {
y = -y;
}
int quadrant = 0;
if (0 == y) {
quadrant = 2; } else if (0 == x) {
quadrant = y > 0 ? 1 : 3; } else {
if (y < 0) {
quadrant += 2;
}
if ((x < 0) != (y < 0)) {
quadrant += 1;
}
}
const SkPoint quadrantPts[] = {
{1, 0}, {1, 1}, {0, 1}, {-1, 1}, {-1, 0}, {-1, -1}, {0, -1}, {1, -1}};
const SkScalar quadrantWeight = PK_ScalarRoot2Over2;
int conicCount = quadrant;
for (int i = 0; i < conicCount; ++i) {
dst[i].set(&quadrantPts[i * 2], quadrantWeight);
}
const SkPoint finalP = {x, y};
const SkPoint& lastQ = quadrantPts[quadrant * 2]; const SkScalar dot = SkVector::DotProduct(lastQ, finalP);
if (dot < 1) {
SkVector offCurve = {lastQ.x() + x, lastQ.y() + y};
const SkScalar cosThetaOver2 = PkScalarSqrt((1 + dot) / 2);
offCurve.setLength(PkScalarInvert(cosThetaOver2));
if (!SkPointPriv::EqualsWithinTolerance(lastQ, offCurve)) {
dst[conicCount].set(lastQ, offCurve, finalP, cosThetaOver2);
conicCount += 1;
}
}
SkMatrix matrix;
matrix.setSinCos(uStart.fY, uStart.fX);
if (dir == kCCW_SkRotationDirection) {
matrix.preScale(PK_Scalar1, -PK_Scalar1);
}
if (userMatrix) {
matrix.postConcat(*userMatrix);
}
for (int i = 0; i < conicCount; ++i) {
matrix.mapPoints(dst[i].fPts, 3);
}
return conicCount;
}
}