use wasm_bindgen::prelude::*;
#[wasm_bindgen]
extern {
pub type Font;
pub type Vector;
pub type Element;
pub type Color;
pub type Geometry;
pub type Camera;
pub type HTMLElement;
pub type MediaElement;
pub type SoundFile;
pub type Image;
pub type Shader;
pub type Constant;
pub type Graphics;
pub type Table;
pub type StringDict;
pub type Convolver;
pub type Renderer;
pub type NumberDict;
pub type PrintWriter;
pub type HTMLCanvasElement;
}