use wasm_bindgen::prelude::*;
#[wasm_bindgen]
#[derive(Copy, Clone, Debug)]
pub enum Renderer {
WebGl = "webgl",
P2D = "p2d",
}
function!{
pub fn create_canvas
js createCanvas
struct Canvas
{ width: u32, height: u32 }
{ renderer: Renderer = Renderer::P2D }
}