1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
//! `p5-sys` crate(library) is bindings to [p5.js](https://p5js.org/) for Rust/Wasm.
//!
//! *** Nightly rustc is required ***
//!
//! Currently,almost all global function works. The instance methods and properties don't work.
//! For example, `vector.add()` will not work. You are advised to use rust types for such tasks.
//! Also functions that take arrays and modify them will not work.
//!
//! The documentation is taken from p5.js reference and are not ported to rust yet.
//!
//! # Example
//! ```no_run
//! use p5::*;
//!
//! pub struct State {
//! x: f64,
//! }
//!
//! #[wasm_bindgen]
//! pub fn setup() -> State {
//! createCanvas(400., 400., RENDERER::Webgl);
//! background(123., 234., 124.);
//! return State {
//! x: 10.,
//! }
//! }
//!
//! #[wasm_bindgen]
//! pub fn draw(state: &mut State) {
//! state.x += 1;
//! rect(state.x, 40., 100., 120.);
//! }
//! ```
//!
//! We don't have mutable global variable in Rust, so we have to use state.
//! setup creates the state. draw and other event handlers recieve
//! a mutable reference to it, means that they can change it.
pub use *;
pub use *;
pub use *;
pub use *;