#![allow(dead_code)]
pub struct RoughnessMetalnessMap {
pub width: u32,
pub height: u32,
pub roughness: Vec<f32>,
pub metalness: Vec<f32>,
}
pub fn new_roughness_metalness_map(w: u32, h: u32) -> RoughnessMetalnessMap {
let n = (w * h) as usize;
RoughnessMetalnessMap {
width: w,
height: h,
roughness: vec![0.5; n],
metalness: vec![0.0; n],
}
}
pub fn rm_set(m: &mut RoughnessMetalnessMap, x: u32, y: u32, r: f32, met: f32) {
if x < m.width && y < m.height {
let idx = (y * m.width + x) as usize;
m.roughness[idx] = r.clamp(0.0, 1.0);
m.metalness[idx] = met.clamp(0.0, 1.0);
}
}
pub fn rm_get(m: &RoughnessMetalnessMap, x: u32, y: u32) -> (f32, f32) {
if x < m.width && y < m.height {
let idx = (y * m.width + x) as usize;
(m.roughness[idx], m.metalness[idx])
} else {
(0.5, 0.0)
}
}
pub fn rm_mean_roughness(m: &RoughnessMetalnessMap) -> f32 {
if m.roughness.is_empty() {
return 0.0;
}
m.roughness.iter().sum::<f32>() / m.roughness.len() as f32
}
pub fn rm_to_bytes(m: &RoughnessMetalnessMap) -> Vec<u8> {
let mut b = Vec::new();
b.extend_from_slice(&m.width.to_le_bytes());
b.extend_from_slice(&m.height.to_le_bytes());
for (&r, &met) in m.roughness.iter().zip(m.metalness.iter()) {
b.push((r * 255.0) as u8);
b.push((met * 255.0) as u8);
}
b
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_new_roughness_metalness_map() {
let m = new_roughness_metalness_map(4, 4);
assert_eq!(m.width, 4);
assert_eq!(m.roughness.len(), 16);
}
#[test]
fn test_rm_set_get() {
let mut m = new_roughness_metalness_map(4, 4);
rm_set(&mut m, 1, 1, 0.8, 0.3);
let (r, met) = rm_get(&m, 1, 1);
assert!((r - 0.8).abs() < 1e-5);
assert!((met - 0.3).abs() < 1e-5);
}
#[test]
fn test_rm_mean_roughness() {
let m = new_roughness_metalness_map(2, 2);
assert!((rm_mean_roughness(&m) - 0.5).abs() < 1e-5);
}
#[test]
fn test_rm_to_bytes() {
let m = new_roughness_metalness_map(2, 2);
let b = rm_to_bytes(&m);
assert!(!b.is_empty());
}
#[test]
fn test_rm_get_oob() {
let m = new_roughness_metalness_map(2, 2);
let (r, _) = rm_get(&m, 99, 99);
assert!((r - 0.5).abs() < 1e-5);
}
}