use serde::{Deserialize, Serialize};
#[derive(Debug, Serialize, Deserialize)]
pub struct BlockListUpdated;
#[derive(Debug, Serialize, Deserialize)]
pub struct BlockUser {
#[serde(rename = "@UserId")]
pub user_id: u64,
#[serde(rename = "@UserIdToBlock")]
pub user_id_to_block: u64,
}
#[derive(Debug, Serialize, Deserialize)]
pub struct GetBlockList;
#[derive(Debug, Serialize, Deserialize)]
pub struct GetBlockListResponse {
#[serde(rename = "@Return")]
pub r#return: String,
#[serde(rename = "User", default)]
pub user: Vec<User>,
}
#[derive(Debug, Serialize, Deserialize)]
pub struct UnblockUser {
#[serde(rename = "@UserId")]
pub user_id: u64,
#[serde(rename = "@UserIdToUnblock")]
pub user_id_to_unblock: u64,
}
#[derive(Debug, Serialize, Deserialize)]
pub struct User {
#[serde(rename = "@EAID")]
pub eaid: String,
#[serde(rename = "@MAIL")]
pub mail: String,
#[serde(rename = "@UserId")]
pub user_id: u64,
#[serde(rename = "@PersonaId")]
pub persona_id: u64,
}