oml-audio 0.5.1

Very basic, and thin abstraction of audio handling meant for games.
Documentation
# TODO

## In Progress

## TODO

- [ ] Implement capturing for apple
- [ ] Ensure cross compile to linux and windows works

## DONE

- [x] Implement SoundBank for miniaudio (might just need SoundPoolMiniaudio)
- [x] Add example to README
- [x] Use feature flag to enable apple specific implementation
- [x] Load sounds via sound bank
- [x] Fix sound reuse bug
- [x] Add native music player for macOS
- [x] Add native sound player for macOS

## Released