oml-audio 0.5.1

Very basic, and thin abstraction of audio handling meant for games.
Documentation
[[bin]]
name = "oml-audio"
path = "src/oml_audio_main.rs"

[dependencies.miniaudio]
features = ["ma-no-decoding", "ma-log-level-verbose"]
version = "0.10.0"

[dependencies.ringbuf]
version = "0.2.6"

[features]
apple = []
default = []

[package]
categories = ["multimedia", "game-development"]
description = "Very basic, and thin abstraction of audio handling meant for games."
edition = "2021"
homepage = "https://github.com/AndreasOM/oml-audio"
keywords = ["tools", "gamedev"]
license = "MIT"
name = "oml-audio"
readme = "README.md"
repository = "https://github.com/AndreasOM/oml-audio"
resolver = "2"
version = "0.5.1"

[target.'cfg(target_os = "macos")'.dependencies.objc]
version = "0.2.7"