use noct::{Key, KeyboardControllable, Noct};
use std::thread;
use std::time::Duration;
use std::time::Instant;
fn main() {
thread::sleep(Duration::from_secs(2));
let mut noct = Noct::new();
let now = Instant::now();
noct.key_sequence("Hello World! ❤️");
let time = now.elapsed();
println!("{:?}", time);
noct.key_down(Key::Control);
noct.key_click(Key::Layout('a'));
noct.key_up(Key::Control);
}