use modelio::prelude::*;
#[test]
fn submesh_sets_material_and_exposes_index_buffers() {
let mesh = Mesh::new_box([1.0, 1.0, 1.0], [1, 1, 1], false, GeometryType::Triangles)
.expect("box mesh");
let submesh = mesh.submesh(0).expect("submesh");
let material = Material::new("SubmeshMaterial", true).expect("material");
submesh.set_material(Some(&material));
assert!(submesh.index_count() > 0);
assert!(!submesh
.index_buffer()
.expect("index buffer")
.bytes()
.expect("bytes")
.is_empty());
assert!(submesh
.index_buffer_as_type(IndexBitDepth::UInt32)
.is_some());
assert!(submesh.material().is_some());
let topology = SubmeshTopology::new(&submesh).expect("submesh topology");
assert!(topology.face_count() > 0);
submesh.set_topology(Some(&topology));
assert!(submesh.topology().is_some());
}