use crate::engine::ecs::ComponentId;
use crate::engine::ecs::component::Component;
use crate::engine::ecs::system::model::collision_types::CollisionShape;
#[derive(Debug, Clone)]
pub struct CollisionShapeComponent {
pub shape: CollisionShape,
component: Option<ComponentId>,
}
impl CollisionShapeComponent {
pub fn new(shape: CollisionShape) -> Self {
Self {
shape: shape.normalized(),
component: None,
}
}
pub fn cube() -> Self {
Self::new(CollisionShape::CUBE())
}
pub fn sphere() -> Self {
Self::new(CollisionShape::SPHERE())
}
pub fn capsule_y(radius: f32, half_segment: f32) -> Self {
Self::new(CollisionShape::capsule_y(radius, half_segment))
}
}
impl Component for CollisionShapeComponent {
fn name(&self) -> &'static str {
"collision_shape"
}
fn set_id(&mut self, component: ComponentId) {
self.component = Some(component);
}
fn as_any(&self) -> &dyn std::any::Any {
self
}
fn as_any_mut(&mut self) -> &mut dyn std::any::Any {
self
}
fn to_mms_ast(
&self,
_world: &crate::engine::ecs::World,
) -> crate::scripting::ast::ComponentExpression {
use crate::engine::ecs::component::ce_helpers::*;
match self.shape {
CollisionShape::Cube { half_extents } => ce_call(
"CollisionShape",
"cube",
vec![array(nums(half_extents.iter().map(|&v| v as f64)))],
),
CollisionShape::Sphere { radius } => {
ce_call("CollisionShape", "sphere", vec![num(radius as f64)])
}
CollisionShape::CapsuleY {
radius,
half_segment,
} => ce_call(
"CollisionShape",
"capsule_y",
vec![num(radius as f64), num(half_segment as f64)],
),
}
}
}