use crate::engine::ecs::ComponentId;
use crate::engine::ecs::component::Component;
#[derive(Debug, Clone, Copy)]
pub struct AmbientLightComponent {
pub rgb: [f32; 3],
}
impl AmbientLightComponent {
pub fn new() -> Self {
Self {
rgb: [0.0, 0.0, 0.0],
}
}
pub fn rgb(r: f32, g: f32, b: f32) -> Self {
Self { rgb: [r, g, b] }
}
pub fn with_rgb(mut self, r: f32, g: f32, b: f32) -> Self {
self.rgb = [r, g, b];
self
}
}
impl Default for AmbientLightComponent {
fn default() -> Self {
Self::new()
}
}
impl Component for AmbientLightComponent {
fn name(&self) -> &'static str {
"ambient_light"
}
fn as_any(&self) -> &dyn std::any::Any {
self
}
fn as_any_mut(&mut self) -> &mut dyn std::any::Any {
self
}
fn init(&mut self, emit: &mut dyn crate::engine::ecs::SignalEmitter, component: ComponentId) {
emit.push_intent_now(
component,
crate::engine::ecs::IntentValue::RegisterAmbientLight {
component_id: component,
},
);
}
fn to_mms_ast(
&self,
_world: &crate::engine::ecs::World,
) -> crate::scripting::ast::ComponentExpression {
use crate::engine::ecs::component::ce_helpers::*;
ce_call(
"AmbientLight",
"rgb",
nums(self.rgb.iter().map(|&v| v as f64)),
)
}
}