extern crate alloc;
#[cfg(feature = "std")]
use crate::app::{App, RendererFactory};
use crate::components::Image;
use crate::components::assets::*;
use crate::ecs::{Entity, World};
use crate::prelude::*;
#[cfg(feature = "std")]
use crate::surface::Surface;
use crate::widget::{Children, Parent, Style};
pub fn build_widgets(world: &mut World, parent: Entity) {
if let Some(style) = world.get_mut::<Style>(parent) {
style.bg_color = Some(Color::rgb(30, 30, 46).into());
style.layout = LayoutStyle {
direction: FlexDirection::Column,
width: Dimension::px(480),
height: Dimension::px(320),
justify: JustifyContent::Center,
align: AlignItems::Center,
grow: Fixed::ONE,
..Default::default()
};
}
let img_widget = WidgetBuilder::new(world)
.layout(LayoutStyle {
width: Dimension::px(IMG_THUMBS_UP.width as i32),
height: Dimension::px(IMG_THUMBS_UP.height as i32),
..Default::default()
})
.id();
world.insert(img_widget, Image::new(&IMG_THUMBS_UP));
world.insert(img_widget, Parent(parent));
if let Some(children) = world.get_mut::<Children>(parent) {
children.0.push(img_widget);
}
}
#[cfg(feature = "std")]
pub fn setup_app<B, F>(app: &mut App<B, F>, parent: Entity)
where
B: Surface,
F: RendererFactory<B>,
{
build_widgets(&mut app.world, parent);
}
#[cfg(test)]
mod tests {
use super::*;
use crate::widget::IdMap;
use crate::widget::builder::WidgetBuilder;
#[test]
fn build_widgets_smoke() {
let mut world = World::new();
world.insert_resource(IdMap::new());
let parent = WidgetBuilder::new(&mut world).id();
build_widgets(&mut world, parent);
assert!(
world
.get::<Children>(parent)
.is_some_and(|c| !c.0.is_empty()),
);
}
}