#[cfg(feature = "std")]
use crate::app::{App, RendererFactory};
use crate::components::Text;
use crate::ecs::{Entity, World};
#[cfg(feature = "std")]
use crate::plugins::input_feedback::InputFeedbackPlugin;
use crate::prelude::*;
#[cfg(feature = "std")]
use crate::surface::Surface;
use crate::types::Fixed;
use crate::widget::Style;
pub fn build_widgets(world: &mut World, parent: Entity) {
if let Some(style) = world.get_mut::<Style>(parent) {
style.bg_color = Some(Color::rgb(20, 22, 30).into());
style.layout = LayoutStyle {
direction: FlexDirection::Column,
padding: Padding::all(24),
grow: Fixed::ONE,
..Default::default()
};
}
ui! {
:(
parent: parent
world: world
:)
Column (grow: 1.0) {
View (
bg_color: Color::rgb(38, 50, 70),
text_color: Color::rgb(220, 220, 240),
border_radius: 12,
padding: Padding::all(16)
) {
Text ("mirui hello") {}
}
View (height: 16) {}
View (
bg_color: Color::rgb(60, 80, 110),
border_color: Color::rgb(120, 160, 220),
border_width: 2,
border_radius: 16,
padding: Padding::all(20),
grow: 1.0
) {
Text (
"tap to interact",
text_color: Color::rgb(240, 240, 255)
) {}
}
}
};
}
#[cfg(feature = "std")]
pub fn setup_app<B, F>(app: &mut App<B, F>, parent: Entity)
where
B: Surface,
F: RendererFactory<B>,
{
app.add_plugin(InputFeedbackPlugin::new());
build_widgets(&mut app.world, parent);
}
#[cfg(test)]
mod tests {
use super::*;
use crate::widget::Children;
use crate::widget::IdMap;
use crate::widget::builder::WidgetBuilder;
#[test]
fn build_widgets_smoke() {
let mut world = World::new();
world.insert_resource(IdMap::new());
let parent = WidgetBuilder::new(&mut world).id();
build_widgets(&mut world, parent);
assert!(
world
.get::<Children>(parent)
.is_some_and(|c| !c.0.is_empty()),
"demo did not add any children to parent",
);
}
}