#[cfg(feature = "std")]
use crate::app::{App, RendererFactory};
use crate::ecs::{Entity, World};
use crate::event::GestureHandler;
use crate::event::gesture::GestureEvent;
use crate::prelude::*;
#[cfg(feature = "std")]
use crate::surface::Surface;
use crate::widget::Style;
use crate::widget::dirty::Dirty;
pub struct Toggle {
pub on: bool,
pub base: Color,
pub accent: Color,
}
fn toggle_handler(world: &mut World, entity: Entity, event: &GestureEvent) -> bool {
if let GestureEvent::Tap { .. } = event {
let new_color = {
let Some(t) = world.get_mut::<Toggle>(entity) else {
return false;
};
t.on = !t.on;
if t.on { t.accent } else { t.base }
};
if let Some(style) = world.get_mut::<Style>(entity) {
style.set_bg_color(new_color);
}
world.insert(entity, Dirty);
true
} else {
false
}
}
pub fn build_widgets(world: &mut World, parent: Entity) {
let colors = [
Color::rgb(88, 166, 255),
Color::rgb(63, 185, 80),
Color::rgb(248, 81, 73),
];
let accent = Color::rgb(210, 168, 255);
if let Some(style) = world.get_mut::<Style>(parent) {
style.bg_color = Some(Color::rgb(30, 30, 46).into());
style.layout = LayoutStyle {
direction: FlexDirection::Row,
justify: JustifyContent::SpaceEvenly,
align: AlignItems::Center,
width: Dimension::px(480),
height: Dimension::px(320),
padding: Padding {
top: 20.into(),
right: 20.into(),
bottom: 20.into(),
left: 20.into(),
},
grow: Fixed::ONE,
..Default::default()
};
}
ui! {
:(
parent: parent
world: world
:)
walk colors.iter() with color {
View (
bg_color: *color,
width: 120,
height: 80
) [
Toggle {
on: false,
base: *color,
accent,
},
GestureHandler {
on_gesture: toggle_handler,
},
] {}
}
};
}
#[cfg(feature = "std")]
pub fn setup_app<B, F>(app: &mut App<B, F>, parent: Entity)
where
B: Surface,
F: RendererFactory<B>,
{
build_widgets(&mut app.world, parent);
}
#[cfg(test)]
mod tests {
use super::*;
use crate::widget::Children;
use crate::widget::IdMap;
use crate::widget::builder::WidgetBuilder;
#[test]
fn build_widgets_smoke() {
let mut world = World::new();
world.insert_resource(IdMap::new());
let parent = WidgetBuilder::new(&mut world).id();
build_widgets(&mut world, parent);
assert!(
world
.get::<Children>(parent)
.is_some_and(|c| !c.0.is_empty()),
);
}
}