miniquad 0.3.13

Cross-platform window context and rendering library.
Documentation
use miniquad::*;

struct Stage {}
impl EventHandler for Stage {
    fn update(&mut self, _ctx: &mut Context) {}

    fn draw(&mut self, ctx: &mut Context) {
        ctx.clear(Some((0., 1., 0., 1.)), None, None);
    }
}

fn main() {
    miniquad::start(
        conf::Conf {
            window_title: "Miniquad".to_string(),
            window_width: 1024,
            window_height: 768,
            fullscreen: true,
            ..Default::default()
        },
        |_ctx| Box::new(Stage {}),
    );
}