use miniquad::*;
struct Stage {}
impl EventHandler for Stage {
fn update(&mut self, _ctx: &mut Context) {}
fn draw(&mut self, ctx: &mut Context) {
ctx.clear(Some((0., 1., 0., 1.)), None, None);
}
}
fn main() {
miniquad::start(
conf::Conf {
window_title: "Miniquad".to_string(),
window_width: 1024,
window_height: 768,
fullscreen: true,
..Default::default()
},
|_ctx| Box::new(Stage {}),
);
}