use minecraft_net_proc::Packet;
use crate::fields::general::TeleportFlags;
Packet!(SynchronizePlayerPosition, 0x42, {
teleport_id: VarInt,
x: Double,
y: Double,
z: Double,
velocity_x: Double,
velocity_y: Double,
velocity_z: Double,
yaw: Float,
pitch: Float,
flags: TeleportFlags,
});