use minecraft_net_proc::{Field, Packet};
Field!(Steps, {
x: Double,
y: Double,
z: Double,
velocity_x: Double,
velocity_y: Double,
velocity_z: Double,
yaw: Angle,
pitch: Angle,
weight: Float,
});
Packet!(MoveMinecartAlongTrack, 0x31, {
entity_id: VarInt,
steps: PrefixedArray<Steps>,
});