use std::io;
use std::net::{SocketAddr, ToSocketAddrs};
use std::os::windows::io::AsRawSocket;
#[cfg(feature = "io_timeout")]
use std::time::Duration;
use super::super::miow::send_to_overlapped;
use super::super::{co_io_result, EventData};
use crate::coroutine_impl::{is_coroutine, CoroutineImpl, EventSource};
use crate::net::UdpSocket;
use crate::scheduler::get_scheduler;
use windows_sys::Win32::Foundation::*;
pub struct UdpSendTo<'a> {
io_data: EventData,
buf: &'a [u8],
socket: &'a ::std::net::UdpSocket,
addr: SocketAddr,
#[cfg(feature = "io_timeout")]
timeout: Option<Duration>,
pub(crate) is_coroutine: bool,
}
impl<'a> UdpSendTo<'a> {
pub fn new<A: ToSocketAddrs>(
socket: &'a UdpSocket,
buf: &'a [u8],
addr: A,
) -> io::Result<Self> {
addr.to_socket_addrs()?
.next()
.ok_or_else(|| io::Error::other("no socket addresses resolved"))
.map(|addr| UdpSendTo {
io_data: EventData::new(socket.as_raw_socket() as HANDLE),
buf,
socket: socket.inner(),
addr,
#[cfg(feature = "io_timeout")]
timeout: socket.write_timeout().unwrap(),
is_coroutine: is_coroutine(),
})
}
pub fn done(&mut self) -> io::Result<usize> {
co_io_result(&self.io_data, self.is_coroutine)
}
}
impl EventSource for UdpSendTo<'_> {
fn subscribe(&mut self, co: CoroutineImpl) {
let s = get_scheduler();
#[cfg(feature = "io_timeout")]
if let Some(dur) = self.timeout {
s.get_selector().add_io_timer(&mut self.io_data, dur);
}
self.io_data.co = Some(co);
co_try!(s, self.io_data.co.take().expect("can't get co"), unsafe {
send_to_overlapped(
self.socket.as_raw_socket(),
self.buf,
&self.addr,
self.io_data.get_overlapped(),
)
});
}
}