use std::io;
use std::os::windows::io::{AsRawSocket, RawSocket};
#[cfg(feature = "io_timeout")]
use std::time::Duration;
use super::super::miow::socket_write;
use super::super::{co_io_result, EventData};
use crate::coroutine_impl::{is_coroutine, CoroutineImpl, EventSource};
use crate::scheduler::get_scheduler;
use windows_sys::Win32::Foundation::*;
pub struct SocketWrite<'a> {
io_data: EventData,
buf: &'a [u8],
socket: RawSocket,
#[cfg(feature = "io_timeout")]
timeout: Option<Duration>,
pub(crate) is_coroutine: bool,
}
impl<'a> SocketWrite<'a> {
pub fn new<T: AsRawSocket>(
s: &T,
buf: &'a [u8],
#[cfg(feature = "io_timeout")] timeout: Option<Duration>,
) -> Self {
let socket = s.as_raw_socket();
SocketWrite {
io_data: EventData::new(socket as HANDLE),
buf,
socket,
#[cfg(feature = "io_timeout")]
timeout,
is_coroutine: is_coroutine(),
}
}
pub fn done(&mut self) -> io::Result<usize> {
co_io_result(&self.io_data, self.is_coroutine)
}
}
impl EventSource for SocketWrite<'_> {
fn subscribe(&mut self, co: CoroutineImpl) {
let s = get_scheduler();
#[cfg(feature = "io_timeout")]
if let Some(dur) = self.timeout {
s.get_selector().add_io_timer(&mut self.io_data, dur);
}
self.io_data.co = Some(co);
co_try!(s, self.io_data.co.take().expect("can't get co"), unsafe {
socket_write(self.socket, self.buf, self.io_data.get_overlapped())
});
}
}