use crate::card::valid_filter;
use crate::game::GameState;
use crate::ids::PlayerId;
use crate::spellability::SpellAbility;
use crate::staticability::StaticMode;
pub fn cant_discard(
game: &GameState,
player: PlayerId,
cause: Option<&SpellAbility>,
is_effect: bool,
) -> bool {
for card in game
.cards
.iter()
.filter(|c| c.zone.is_static_ability_source())
{
for st_ab in card
.static_abilities
.iter()
.filter(|sa| sa.check_mode(&StaticMode::CantDiscard) && sa.zones_check(card.zone))
{
if apply_cant_discard_ability(st_ab, player, card.controller, cause, is_effect) {
return true;
}
}
}
false
}
pub fn apply_cant_discard_ability(
st_ab: &crate::staticability::StaticAbility,
player: PlayerId,
source_controller: PlayerId,
cause: Option<&SpellAbility>,
is_effect: bool,
) -> bool {
if !valid_filter::matches_valid_player_selector_opt(
st_ab.ir.valid_player.as_ref(),
player,
source_controller,
) {
return false;
}
if let Some(for_cost) = st_ab.ir.for_cost {
if for_cost == is_effect {
return false;
}
}
if !super::static_ability_cant_sacrifice::matches_valid_cause(
st_ab.ir.valid_cause_text.as_deref(),
cause,
) {
return false;
}
true
}