lolapi
Rate limited League of Legends API wrapper for Rust (WIP)
Important
Rate limiting is implemented within LolApiClient, so you should only create one client per region, and you should reuse it instead of creating a new one for each request.
Links
Currently supports
- CHAMPION-MASTERY-V3
- CHAMPION-V3
- LEAGUE-V3
- LOL-STATIC-DATA-V3
- LOL-STATUS-V3
- MATCH-V3 (partial support)
- SPECTATOR-V3
- SUMMONER-V3
- TOURNAMENT-STUB-V3
- TOURNAMENT-V3