lolapi
Important
Rate limiting is implemented within LolApiClient, so you should only create one client per region, and you should reuse it instead of creating a new one for each request. Personally, I'd recommend making it global with lazy_static.
Links
Currently supports
- CHAMPION-MASTERY-V3
- CHAMPION-V3
- LEAGUE-V3
- LOL-STATIC-DATA-V3
- LOL-STATUS-V3
- MASTERIES-V3
- MATCH-V3
- RUNES-V3
- SPECTATOR-V3
- SUMMONER-V3
- TOURNAMENT-STUB-V3
- TOURNAMENT-V3