lolapi 0.2.0

Rate limited League of Legends API wrapper (WIP)
Documentation

lolapi


Important

Rate limiting is implemented within LolApiClient, so you should only create one client per region, and you should reuse it instead of creating a new one for each request. Personally, I'd recommend making it global with lazy_static.


Links

Currently supports

  • CHAMPION-MASTERY-V3
  • CHAMPION-V3
  • LEAGUE-V3
  • LOL-STATIC-DATA-V3
  • LOL-STATUS-V3
  • MASTERIES-V3
  • MATCH-V3
  • RUNES-V3
  • SPECTATOR-V3
  • SUMMONER-V3
  • TOURNAMENT-STUB-V3
  • TOURNAMENT-V3