lolapi
Rate limited League of Legends API wrapper for Rust (WIP)
Important
Rate limiting is implemented within LolApiClient
, so you should only create one client per region, and you should reuse it instead of creating a new one for each request.
Links
Currently supports
- CHAMPION-MASTERY-V3
- CHAMPION-V3
- LEAGUE-V3
- LOL-STATIC-DATA-V3
- LOL-STATUS-V3
- MATCH-V3 (partial support)
- SPECTATOR-V3
- SUMMONER-V3
- TOURNAMENT-STUB-V3
- TOURNAMENT-V3