#![allow(
non_snake_case,
clippy::too_many_arguments,
clippy::missing_safety_doc,
dead_code
)]
use core::ffi::c_void;
pub unsafe trait Sdk12Methods: Sized {
fn inner(&self) -> *mut c_void;
unsafe fn QueryInterface(
&self,
iid: *const windows::core::GUID,
out: *mut *mut c_void,
) -> windows::core::HRESULT;
unsafe fn AddRef(&self) -> u32;
unsafe fn Release(&self) -> u32;
unsafe fn SetSDKVersion(&self, a0: u32, a1: windows::core::PCSTR) -> windows::core::HRESULT {
unsafe { real::SetSDKVersion(self.inner(), a0, a1) }
}
unsafe fn CreateDeviceFactory(
&self,
a0: u32,
a1: windows::core::PCSTR,
a2: *const windows::core::GUID,
a3: *mut *mut core::ffi::c_void,
) -> windows::core::HRESULT {
unsafe { real::CreateDeviceFactory(self.inner(), a0, a1, a2, a3) }
}
unsafe fn FreeUnusedSDKs(&self) {
unsafe { real::FreeUnusedSDKs(self.inner()) }
}
}
pub mod real {
use core::ffi::c_void;
pub unsafe fn SetSDKVersion(
inner: *mut c_void,
a0: u32,
a1: windows::core::PCSTR,
) -> windows::core::HRESULT {
unsafe {
((*(*(inner
as *const *const windows::Win32::Graphics::Direct3D12::ID3D12SDKConfiguration1_Vtbl)))
.base__
.SetSDKVersion)(inner, a0, a1)
}
}
pub unsafe fn CreateDeviceFactory(
inner: *mut c_void,
a0: u32,
a1: windows::core::PCSTR,
a2: *const windows::core::GUID,
a3: *mut *mut core::ffi::c_void,
) -> windows::core::HRESULT {
unsafe {
((*(*(inner
as *const *const windows::Win32::Graphics::Direct3D12::ID3D12SDKConfiguration1_Vtbl)))
.CreateDeviceFactory)(inner, a0, a1, a2, a3)
}
}
pub unsafe fn FreeUnusedSDKs(inner: *mut c_void) {
unsafe {
((*(*(inner
as *const *const windows::Win32::Graphics::Direct3D12::ID3D12SDKConfiguration1_Vtbl)))
.FreeUnusedSDKs)(inner)
}
}
}
unsafe extern "system" fn QueryInterface<T: Sdk12Methods>(
this: *mut c_void,
iid: *const windows::core::GUID,
out: *mut *mut c_void,
) -> windows::core::HRESULT {
unsafe { (*(this as *const T)).QueryInterface(iid, out) }
}
unsafe extern "system" fn AddRef<T: Sdk12Methods>(this: *mut c_void) -> u32 {
unsafe { (*(this as *const T)).AddRef() }
}
unsafe extern "system" fn Release<T: Sdk12Methods>(this: *mut c_void) -> u32 {
unsafe { (*(this as *const T)).Release() }
}
unsafe extern "system" fn SetSDKVersion<T: Sdk12Methods>(
this: *mut c_void,
a0: u32,
a1: windows::core::PCSTR,
) -> windows::core::HRESULT {
unsafe { (*(this as *const T)).SetSDKVersion(a0, a1) }
}
unsafe extern "system" fn CreateDeviceFactory<T: Sdk12Methods>(
this: *mut c_void,
a0: u32,
a1: windows::core::PCSTR,
a2: *const windows::core::GUID,
a3: *mut *mut core::ffi::c_void,
) -> windows::core::HRESULT {
unsafe { (*(this as *const T)).CreateDeviceFactory(a0, a1, a2, a3) }
}
unsafe extern "system" fn FreeUnusedSDKs<T: Sdk12Methods>(this: *mut c_void) {
unsafe { (*(this as *const T)).FreeUnusedSDKs() }
}
#[allow(clippy::let_and_return)] unsafe impl Sdk12Methods for crate::d3d12::Object {
fn inner(&self) -> *mut c_void {
self.real()
}
unsafe fn QueryInterface(
&self,
iid: *const windows::core::GUID,
out: *mut *mut c_void,
) -> windows::core::HRESULT {
unsafe { self.query(iid, out) }
}
unsafe fn AddRef(&self) -> u32 {
self.add_ref()
}
unsafe fn Release(&self) -> u32 {
unsafe { self.release() }
}
unsafe fn SetSDKVersion(&self, a0: u32, a1: windows::core::PCSTR) -> windows::core::HRESULT {
unsafe {
let result = real::SetSDKVersion(self.real(), a0, a1);
result
}
}
unsafe fn CreateDeviceFactory(
&self,
a0: u32,
a1: windows::core::PCSTR,
a2: *const windows::core::GUID,
a3: *mut *mut core::ffi::c_void,
) -> windows::core::HRESULT {
unsafe {
let result = real::CreateDeviceFactory(self.real(), a0, a1, a2, a3);
crate::d3d12::wrap_output(result, a2, a3);
result
}
}
unsafe fn FreeUnusedSDKs(&self) {
unsafe {
real::FreeUnusedSDKs(self.real());
}
}
}
pub const fn vtable<T: Sdk12Methods>() -> windows::Win32::Graphics::Direct3D12::ID3D12SDKConfiguration1_Vtbl {
windows::Win32::Graphics::Direct3D12::ID3D12SDKConfiguration1_Vtbl {
base__: windows::Win32::Graphics::Direct3D12::ID3D12SDKConfiguration_Vtbl {
base__: windows::core::IUnknown_Vtbl {
QueryInterface: QueryInterface::<T>,
AddRef: AddRef::<T>,
Release: Release::<T>,
},
SetSDKVersion: SetSDKVersion::<T>,
},
CreateDeviceFactory: CreateDeviceFactory::<T>,
FreeUnusedSDKs: FreeUnusedSDKs::<T>,
}
}