#![allow(
non_snake_case,
clippy::too_many_arguments,
clippy::missing_safety_doc,
dead_code
)]
use core::ffi::c_void;
pub unsafe trait Assistant12Methods: Sized {
fn inner(&self) -> *mut c_void;
unsafe fn QueryInterface(
&self,
iid: *const windows::core::GUID,
out: *mut *mut c_void,
) -> windows::core::HRESULT;
unsafe fn AddRef(&self) -> u32;
unsafe fn Release(&self) -> u32;
unsafe fn GetLUID(&self, a0: *mut windows::Win32::Foundation::LUID) {
unsafe { real::GetLUID(self.inner(), a0) }
}
unsafe fn GetSwapChainObject(
&self,
a0: *const windows::core::GUID,
a1: *mut *mut core::ffi::c_void,
) -> windows::core::HRESULT {
unsafe { real::GetSwapChainObject(self.inner(), a0, a1) }
}
unsafe fn GetCurrentResourceAndCommandQueue(
&self,
a0: *const windows::core::GUID,
a1: *mut *mut core::ffi::c_void,
a2: *const windows::core::GUID,
a3: *mut *mut core::ffi::c_void,
) -> windows::core::HRESULT {
unsafe { real::GetCurrentResourceAndCommandQueue(self.inner(), a0, a1, a2, a3) }
}
unsafe fn InsertImplicitSync(&self) -> windows::core::HRESULT {
unsafe { real::InsertImplicitSync(self.inner()) }
}
}
pub mod real {
use core::ffi::c_void;
pub unsafe fn GetLUID(inner: *mut c_void, a0: *mut windows::Win32::Foundation::LUID) {
unsafe {
((*(*(inner
as *const *const windows::Win32::Graphics::Direct3D12::ID3D12SwapChainAssistant_Vtbl)))
.GetLUID)(inner, a0)
}
}
pub unsafe fn GetSwapChainObject(
inner: *mut c_void,
a0: *const windows::core::GUID,
a1: *mut *mut core::ffi::c_void,
) -> windows::core::HRESULT {
unsafe {
((*(*(inner
as *const *const windows::Win32::Graphics::Direct3D12::ID3D12SwapChainAssistant_Vtbl)))
.GetSwapChainObject)(inner, a0, a1)
}
}
pub unsafe fn GetCurrentResourceAndCommandQueue(
inner: *mut c_void,
a0: *const windows::core::GUID,
a1: *mut *mut core::ffi::c_void,
a2: *const windows::core::GUID,
a3: *mut *mut core::ffi::c_void,
) -> windows::core::HRESULT {
unsafe {
((*(*(inner
as *const *const windows::Win32::Graphics::Direct3D12::ID3D12SwapChainAssistant_Vtbl)))
.GetCurrentResourceAndCommandQueue)(inner, a0, a1, a2, a3)
}
}
pub unsafe fn InsertImplicitSync(inner: *mut c_void) -> windows::core::HRESULT {
unsafe {
((*(*(inner
as *const *const windows::Win32::Graphics::Direct3D12::ID3D12SwapChainAssistant_Vtbl)))
.InsertImplicitSync)(inner)
}
}
}
unsafe extern "system" fn QueryInterface<T: Assistant12Methods>(
this: *mut c_void,
iid: *const windows::core::GUID,
out: *mut *mut c_void,
) -> windows::core::HRESULT {
unsafe { (*(this as *const T)).QueryInterface(iid, out) }
}
unsafe extern "system" fn AddRef<T: Assistant12Methods>(this: *mut c_void) -> u32 {
unsafe { (*(this as *const T)).AddRef() }
}
unsafe extern "system" fn Release<T: Assistant12Methods>(this: *mut c_void) -> u32 {
unsafe { (*(this as *const T)).Release() }
}
unsafe extern "system" fn GetLUID<T: Assistant12Methods>(
this: *mut c_void,
a0: *mut windows::Win32::Foundation::LUID,
) {
unsafe { (*(this as *const T)).GetLUID(a0) }
}
unsafe extern "system" fn GetSwapChainObject<T: Assistant12Methods>(
this: *mut c_void,
a0: *const windows::core::GUID,
a1: *mut *mut core::ffi::c_void,
) -> windows::core::HRESULT {
unsafe { (*(this as *const T)).GetSwapChainObject(a0, a1) }
}
unsafe extern "system" fn GetCurrentResourceAndCommandQueue<T: Assistant12Methods>(
this: *mut c_void,
a0: *const windows::core::GUID,
a1: *mut *mut core::ffi::c_void,
a2: *const windows::core::GUID,
a3: *mut *mut core::ffi::c_void,
) -> windows::core::HRESULT {
unsafe { (*(this as *const T)).GetCurrentResourceAndCommandQueue(a0, a1, a2, a3) }
}
unsafe extern "system" fn InsertImplicitSync<T: Assistant12Methods>(
this: *mut c_void,
) -> windows::core::HRESULT {
unsafe { (*(this as *const T)).InsertImplicitSync() }
}
#[allow(clippy::let_and_return)] unsafe impl Assistant12Methods for crate::d3d12::Object {
fn inner(&self) -> *mut c_void {
self.real()
}
unsafe fn QueryInterface(
&self,
iid: *const windows::core::GUID,
out: *mut *mut c_void,
) -> windows::core::HRESULT {
unsafe { self.query(iid, out) }
}
unsafe fn AddRef(&self) -> u32 {
self.add_ref()
}
unsafe fn Release(&self) -> u32 {
unsafe { self.release() }
}
unsafe fn GetLUID(&self, a0: *mut windows::Win32::Foundation::LUID) {
unsafe {
real::GetLUID(self.real(), a0);
}
}
unsafe fn GetSwapChainObject(
&self,
a0: *const windows::core::GUID,
a1: *mut *mut core::ffi::c_void,
) -> windows::core::HRESULT {
unsafe {
let result = real::GetSwapChainObject(self.real(), a0, a1);
crate::d3d12::wrap_output(result, a0, a1);
result
}
}
unsafe fn GetCurrentResourceAndCommandQueue(
&self,
a0: *const windows::core::GUID,
a1: *mut *mut core::ffi::c_void,
a2: *const windows::core::GUID,
a3: *mut *mut core::ffi::c_void,
) -> windows::core::HRESULT {
unsafe {
let result = real::GetCurrentResourceAndCommandQueue(self.real(), a0, a1, a2, a3);
crate::d3d12::wrap_output(result, a0, a1);
crate::d3d12::wrap_output(result, a2, a3);
result
}
}
unsafe fn InsertImplicitSync(&self) -> windows::core::HRESULT {
unsafe {
let result = real::InsertImplicitSync(self.real());
result
}
}
}
pub const fn vtable<T: Assistant12Methods>()
-> windows::Win32::Graphics::Direct3D12::ID3D12SwapChainAssistant_Vtbl {
windows::Win32::Graphics::Direct3D12::ID3D12SwapChainAssistant_Vtbl {
base__: windows::core::IUnknown_Vtbl {
QueryInterface: QueryInterface::<T>,
AddRef: AddRef::<T>,
Release: Release::<T>,
},
GetLUID: GetLUID::<T>,
GetSwapChainObject: GetSwapChainObject::<T>,
GetCurrentResourceAndCommandQueue: GetCurrentResourceAndCommandQueue::<T>,
InsertImplicitSync: InsertImplicitSync::<T>,
}
}