litehtml-sys 0.2.4

Raw FFI bindings for litehtml (C++ HTML/CSS rendering engine)
Documentation
#include "utf8_strings.h"

namespace litehtml
{

// consume one utf-8 char and increment index accordingly
// if str[index] == 0 index is not incremented
char32_t read_utf8_char(const string& str, int& index)
{
	auto getb = [&]() -> byte
	{
		if (!str[index]) return 0;
		return str[index++];
	};

	byte b1 = getb();

	// Determine whether we are dealing
	// with a one-, two-, three-, or four-
	// byte sequence.
	if ((b1 & 0x80) == 0)
	{
		// 1-byte sequence: 000000000xxxxxxx = 0xxxxxxx
		return b1;
	}
	else if ((b1 & 0xe0) == 0xc0)
	{
		// 2-byte sequence: 00000yyyyyxxxxxx = 110yyyyy 10xxxxxx
		char32_t r = (b1 & 0x1f) << 6;
		r |= getb() & 0x3f;
		return r;
	}
	else if ((b1 & 0xf0) == 0xe0)
	{
		// 3-byte sequence: zzzzyyyyyyxxxxxx = 1110zzzz 10yyyyyy 10xxxxxx
		char32_t r = (b1 & 0x0f) << 12;
		r |= (getb() & 0x3f) << 6;
		r |= getb() & 0x3f;
		return r;
	}
	else if ((b1 & 0xf8) == 0xf0)
	{
		// 4-byte sequence: uuuzzzzzzyyyyyyxxxxxx = 11110uuu 10zzzzzz 10yyyyyy 10xxxxxx
		byte b2 = getb() & 0x3f;
		byte b3 = getb() & 0x3f;
		byte b4 = getb() & 0x3f;
		return ((b1 & 7) << 18) | (b2 << 12) | (b3 << 6) | b4;
	}

	return 0xFFFD;
}

// No error handling, str must be valid UTF-8 (it is ensured by document::parse_html and css_parser::parse_stylesheet).
// Currently used only in css parser, where actual char value is not needed, so it returns void.
void prev_utf8_char(const string& str, int& index)
{
	while (index && ((byte)str[--index] >> 6) == 0b10); // skip continuation bytes
}

void append_char(string& str, char32_t code)
{
	if (code <= 0x7F)
	{
		str += (char)code;
	}
	else if (code <= 0x7FF)
	{
		str += char((code >> 6) + 192);
		str += (code & 63) + 128;
	}
	else if (0xd800 <= code && code <= 0xdfff)
	{
		// error: unexpected surrogate (code is UTF-32, not UTF-16)
	}
	else if (code <= 0xFFFF)
	{
		str += char((code >> 12) + 224);
		str += ((code >> 6) & 63) + 128;
		str += (code & 63) + 128;
	}
	else if (code <= 0x10FFFF)
	{
		str += char((code >> 18) + 240);
		str += ((code >> 12) & 63) + 128;
		str += ((code >> 6) & 63) + 128;
		str += (code & 63) + 128;
	}
}

utf8_to_utf32::utf8_to_utf32(const string& val)
{
	int index = 0;
	while (char32_t ch = read_utf8_char(val, index))
		m_str += ch;
}

utf32_to_utf8::utf32_to_utf8(const std::u32string& val)
{
	for (auto ch : val)
		append_char(m_str, ch);
}

} // namespace litehtml