litehtml-sys 0.2.4

Raw FFI bindings for litehtml (C++ HTML/CSS rendering engine)
Documentation
/* 
 * strtod.c --
 *
 *	Source code for the "strtod" library procedure.
 *
 * Copyright (c) 1988-1993 The Regents of the University of California.
 * Copyright (c) 1994 Sun Microsystems, Inc.
 *
 * Permission to use, copy, modify, and distribute this
 * software and its documentation for any purpose and without
 * fee is hereby granted, provided that the above copyright
 * notice appear in all copies.  The University of California
 * makes no representations about the suitability of this
 * software for any purpose.  It is provided "as is" without
 * express or implied warranty.
 *
 * RCS: @(#) $Id$
 */

#include "html.h"
#include <cstdlib>
#include <cctype>
#include <cerrno>

#ifndef TRUE
#define TRUE 1
#define FALSE 0
#endif
#ifndef NULL
#define NULL 0
#endif

static int maxExponent = 511;	/* Largest possible base 10 exponent.  Any
				 * exponent larger than this will already
				 * produce underflow or overflow, so there's
				 * no need to worry about additional digits.
				 */
static double powersOf10[] = {	/* Table giving binary powers of 10.  Entry */
    10.,			/* is 10^2^i.  Used to convert decimal */
    100.,			/* exponents into floating-point numbers. */
    1.0e4,
    1.0e8,
    1.0e16,
    1.0e32,
    1.0e64,
    1.0e128,
    1.0e256
};

/*
 *----------------------------------------------------------------------
 *
 * strtod --
 *
 *	This procedure converts a floating-point number from an ASCII
 *	decimal representation to internal double-precision format.
 *
 * Results:
 *	The return value is the double-precision floating-point
 *	representation of the characters in string.  If endPtr isn't
 *	NULL, then *endPtr is filled in with the address of the
 *	next character after the last one that was part of the
 *	floating-point number.
 *
 * Side effects:
 *	None.
 *
 *----------------------------------------------------------------------
 */

double litehtml::t_strtod(const char* string, char** endPtr)
{
    int sign, expSign = FALSE;
    double fraction, dblExp, *d;
    const char *p;
    int c;
    int exp = 0;		/* Exponent read from "EX" field. */
    int fracExp = 0;		/* Exponent that derives from the fractional
				 * part.  Under normal circumstatnces, it is
				 * the negative of the number of digits in F.
				 * However, if I is very long, the last digits
				 * of I get dropped (otherwise a long I with a
				 * large negative exponent could cause an
				 * unnecessary overflow on I alone).  In this
				 * case, fracExp is incremented one for each
				 * dropped digit. */
    int mantSize;		/* Number of digits in mantissa. */
    int decPt;			/* Number of mantissa digits BEFORE decimal
				 * point. */
    const char *pExp;		/* Temporarily holds location of exponent
				 * in string. */

    /*
     * Strip off leading blanks and check for a sign.
     */

    p = string;
    while (isspace(*p))
    {
	    p += 1;
    }
    if (*p == '-')
    {
	    sign = TRUE;
	    p += 1;
    } else
    {
	    if (*p == '+')
        {
	        p += 1;
	    }
	    sign = FALSE;
    }

    /*
     * Count the number of digits in the mantissa (including the decimal
     * point), and also locate the decimal point.
     */

    decPt = -1;
    for (mantSize = 0; ; mantSize += 1)
    {
        c = *p;
        if (!t_isdigit(c))
        {
            if ((c != '.') || (decPt >= 0))
            {
                break;
            }
            decPt = mantSize;
	    }
	    p += 1;
    }

    /*
     * Now suck up the digits in the mantissa.  Use two integers to
     * collect 9 digits each (this is faster than using floating-point).
     * If the mantissa has more than 18 digits, ignore the extras, since
     * they can't affect the value anyway.
     */
    
    pExp  = p;
    p -= mantSize;
    if (decPt < 0)
    {
	    decPt = mantSize;
    } else
    {
	    mantSize -= 1;			/* One of the digits was the point. */
    }
    if (mantSize > 18)
    {
	    fracExp = decPt - 18;
	    mantSize = 18;
    } else
    {
	    fracExp = decPt - mantSize;
    }
    if (mantSize == 0)
    {
	    fraction = 0.0;
	    p = string;
	    goto done;
    } else
    {
	    int frac1, frac2;
	    frac1 = 0;
	    for ( ; mantSize > 9; mantSize -= 1)
	    {
	        c = *p;
	        p += 1;
	        if (c == '.')
            {
		        c = *p;
		        p += 1;
	        }
	        frac1 = 10*frac1 + (c - '0');
	    }
	    frac2 = 0;
	    for (; mantSize > 0; mantSize -= 1)
	    {
	        c = *p;
	        p += 1;
	        if (c == '.')
            {
		        c = *p;
		        p += 1;
	        }
	        frac2 = 10*frac2 + (c - '0');
	    }
	    fraction = (1.0e9 * frac1) + frac2;
    }

    /*
     * Skim off the exponent.
     */

    p = pExp;
    if ((*p == 'E') || (*p == 'e'))
    {
	    p += 1;
	    if (*p == '-')
        {
	        expSign = TRUE;
	        p += 1;
	    } else
        {
	        if (*p == '+')
            {
		        p += 1;
	        }
	        expSign = FALSE;
	    }
	    while (isdigit(*p))
        {
	        exp = exp * 10 + (*p - '0');
	        p += 1;
	    }
    }
    if (expSign)
    {
	    exp = fracExp - exp;
    } else
    {
	    exp = fracExp + exp;
    }

    /*
     * Generate a floating-point number that represents the exponent.
     * Do this by processing the exponent one bit at a time to combine
     * many powers of 2 of 10. Then combine the exponent with the
     * fraction.
     */
    
    if (exp < 0)
    {
	    expSign = TRUE;
	    exp = -exp;
    } else
    {
	    expSign = FALSE;
    }
    if (exp > maxExponent)
    {
	    exp = maxExponent;
	    errno = ERANGE;
    }
    dblExp = 1.0;
    for (d = powersOf10; exp != 0; exp >>= 1, d += 1)
    {
	    if (exp & 01)
        {
	        dblExp *= *d;
	    }
    }
    if (expSign)
    {
	    fraction /= dblExp;
    } else
    {
	    fraction *= dblExp;
    }

done:
    if (endPtr != nullptr)
    {
	    *endPtr = (char *) p;
    }

    if (sign)
    {
	    return -fraction;
    }
    return fraction;
}