#ifndef UWS_H3RESPONSEDATA_H
#define UWS_H3RESPONSEDATA_H
#include "MoveOnlyFunction.h"
#include "AsyncSocketData.h"
#include <string_view>
namespace uWS {
struct Http3ResponseData {
MoveOnlyFunction<void()> onAborted = nullptr;
MoveOnlyFunction<void(std::string_view, bool)> onData = nullptr;
MoveOnlyFunction<bool(uintmax_t)> onWritable = nullptr;
/* Status is always first header just like for h1 */
unsigned int headerOffset = 0;
/* Write offset */
uintmax_t offset = 0;
BackPressure backpressure;
};
}
#endif