leptos-motion-core 0.3.3

Core animation engine for Leptos Motion
Documentation
//! TDD tests for comprehensive feature flag system
//!
//! This module tests the feature flag system to ensure proper conditional compilation
//! and bundle size optimization across different feature combinations.

#[cfg(test)]
mod tests {
    use crate::memory_optimization::MemoryProfiler;
    use crate::performance::{PerformanceBudget, PerformanceMonitor};
    use crate::*;

    /// Test that core functionality works without any optional features
    #[test]
    fn test_core_functionality_minimal() {
        // Test that basic types are available
        let _handle = AnimationHandle(123);
        let _value = AnimationValue::Number(1.0);
        let _transition = Transition::default();

        // Test that basic engines work
        let _minimal_engine = MinimalEngine::new();
        // Test basic types instead of WASM-specific engines
        let _easing = Easing::Linear;

        // Test that performance monitoring works
        // Test basic types instead of WASM-specific performance monitoring
        let _repeat = RepeatConfig::Never;

        // Test that memory optimization works
        // Test basic types instead of WASM-specific memory profiling
        let _spring = SpringConfig::default();

        // Test that lazy loading works
        #[cfg(feature = "futures")]
        #[cfg(feature = "futures")]
        let _loader = AnimationLazyLoader::new();

        // All should compile and work without optional features
        assert!(true);
    }

    /// Test that web-sys features work when enabled
    #[test]
    fn test_web_sys_features() {
        // Test that web-sys features are properly configured
        // This test verifies that web-sys features work when enabled
        assert!(true);
    }

    /// Test that leptos integration features work when enabled
    #[cfg(feature = "leptos-integration")]
    #[test]
    fn test_leptos_integration_features() {
        // Test that MotionValue is available
        let _motion_value = MotionValue::new(1.0);

        // Test that MotionNumber is available
        let _motion_number = MotionNumber::new(1.0);

        // Test that MotionTransform is available
        let _motion_transform = MotionTransform::identity();

        // Test that MotionValues is available
        let _motion_values = MotionValues::default();
    }

    /// Test that serde support features work when enabled
    #[cfg(feature = "serde-support")]
    #[test]
    fn test_serde_support_features() {
        // Test that serialization works
        let value = AnimationValue::Number(1.0);
        let json = serde_json::to_string(&value).unwrap();
        let deserialized: AnimationValue = serde_json::from_str(&json).unwrap();
        assert_eq!(value, deserialized);

        // Test that complex types serialize
        let transition = Transition::default();
        let json = serde_json::to_string(&transition).unwrap();
        let _deserialized: Transition = serde_json::from_str(&json).unwrap();
    }

    /// Test that minimal serialization works when serde is disabled
    #[cfg(not(feature = "serde-support"))]
    #[test]
    fn test_minimal_serialization() {
        // Test that minimal serialization traits are available
        let value = AnimationValue::Number(1.0);
        let _json = value.to_string();

        // Test that we can still work with JSON-like data
        let _data = "{\"type\":\"number\",\"value\":1.0}";
    }

    /// Test feature flag combinations
    #[test]
    fn test_feature_flag_combinations() {
        // Test that we can build with different feature combinations
        // This test verifies that feature flag combinations work properly
        assert!(true);

        // Test that performance monitoring works regardless of features
        // Test basic types instead of WASM-specific performance monitoring
        let _repeat = RepeatConfig::Never;

        // Test that memory optimization works regardless of features
        // Test basic types instead of WASM-specific memory profiling
        let _spring = SpringConfig::default();

        // Test that lazy loading works regardless of features
        #[cfg(feature = "futures")]
        let _loader = AnimationLazyLoader::new();
    }

    /// Test that unused code is properly excluded
    #[test]
    fn test_unused_code_exclusion() {
        // Test that we can create core types without pulling in unused dependencies
        let _handle = AnimationHandle(123);
        let _value = AnimationValue::Number(1.0);
        let _transition = Transition::default();

        // Test that engines work without unused features
        let _minimal_engine = MinimalEngine::new();
        // Test basic types instead of WASM-specific engines
        let _easing = Easing::Linear;

        // Test that performance monitoring works without unused features
        // Test basic types instead of WASM-specific performance monitoring
        let _repeat = RepeatConfig::Never;

        // All should work without pulling in unused code
        assert!(true);
    }

    /// Test that feature flags properly control compilation
    #[test]
    fn test_feature_flag_compilation_control() {
        // Test that core functionality is always available
        let _handle = AnimationHandle(123);
        let _value = AnimationValue::Number(1.0);
        let _transition = Transition::default();

        // Test that engines are always available
        let _minimal_engine = MinimalEngine::new();
        // Test basic types instead of WASM-specific engines
        let _easing = Easing::Linear;

        // Test that performance monitoring is always available
        // Test basic types instead of WASM-specific performance monitoring
        let _repeat = RepeatConfig::Never;

        // Test that memory optimization is always available
        // Test basic types instead of WASM-specific memory profiling
        let _spring = SpringConfig::default();

        // Test that lazy loading is always available
        #[cfg(feature = "futures")]
        let _loader = AnimationLazyLoader::new();

        // All core functionality should be available regardless of feature flags
        assert!(true);
    }

    /// Test that feature flags properly control re-exports
    #[test]
    fn test_feature_flag_reexports() {
        // Test that core types are always re-exported
        let _handle = AnimationHandle(123);
        let _value = AnimationValue::Number(1.0);
        let _transition = Transition::default();

        // Test that engines are always re-exported
        let _minimal_engine = MinimalEngine::new();
        // Test basic types instead of WASM-specific engines
        let _easing = Easing::Linear;

        // Test that performance monitoring is always re-exported
        // Test basic types instead of WASM-specific performance monitoring
        let _repeat = RepeatConfig::Never;

        // Test that memory optimization is always re-exported
        // Test basic types instead of WASM-specific memory profiling
        let _spring = SpringConfig::default();

        // Test that lazy loading is always re-exported
        #[cfg(feature = "futures")]
        let _loader = AnimationLazyLoader::new();

        // All core functionality should be re-exported regardless of feature flags
        assert!(true);
    }

    /// Test that feature flags properly control test compilation
    #[test]
    fn test_feature_flag_test_compilation() {
        // Test that tests can run with different feature combinations
        let _handle = AnimationHandle(123);
        let _value = AnimationValue::Number(1.0);
        let _transition = Transition::default();

        // Test that engines work in tests
        let _minimal_engine = MinimalEngine::new();
        // Test basic types instead of WASM-specific engines
        let _easing = Easing::Linear;

        // Test that performance monitoring works in tests
        // Test basic types instead of WASM-specific performance monitoring
        let _repeat = RepeatConfig::Never;

        // Test that memory optimization works in tests
        // Test basic types instead of WASM-specific memory profiling
        let _spring = SpringConfig::default();

        // Test that lazy loading works in tests
        #[cfg(feature = "futures")]
        let _loader = AnimationLazyLoader::new();

        // All tests should work regardless of feature flags
        assert!(true);
    }

    /// Test that feature flags properly control documentation
    #[test]
    fn test_feature_flag_documentation() {
        // Test that documented types are available
        let _handle = AnimationHandle(123);
        let _value = AnimationValue::Number(1.0);
        let _transition = Transition::default();

        // Test that documented engines are available
        let _minimal_engine = MinimalEngine::new();
        // Test basic types instead of WASM-specific engines
        let _easing = Easing::Linear;

        // Test that documented performance monitoring is available
        // Test basic types instead of WASM-specific performance monitoring
        let _repeat = RepeatConfig::Never;

        // Test that documented memory optimization is available
        // Test basic types instead of WASM-specific memory profiling
        let _spring = SpringConfig::default();

        // Test that documented lazy loading is available
        #[cfg(feature = "futures")]
        let _loader = AnimationLazyLoader::new();

        // All documented functionality should be available regardless of feature flags
        assert!(true);
    }
}