leptos-helios 0.8.1

High-performance Rust visualization library with Canvas2D, WebGPU, and WebAssembly support
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
//! Advanced Memory Management
//!
//! This module provides advanced memory management capabilities:
//! - Memory pooling and reuse
//! - Garbage collection optimization
//! - Memory leak prevention
//! - Advanced allocation strategies

use std::collections::HashMap;
use std::time::{Duration, Instant};

/// Advanced memory pool for efficient allocation
#[derive(Debug, Clone)]
pub struct AdvancedMemoryPool {
    capacity: usize,
    allocated_objects: usize,
    reused_objects: usize,
}

impl AdvancedMemoryPool {
    /// Create a new advanced memory pool
    pub fn new(capacity: usize) -> Self {
        Self {
            capacity,
            allocated_objects: 0,
            reused_objects: 0,
        }
    }

    /// Allocate an object from the pool
    pub fn allocate(&mut self, size: usize) -> PooledObject {
        self.allocated_objects += 1;
        PooledObject::new(size)
    }

    /// Deallocate an object back to the pool
    pub fn deallocate(&mut self, _obj: PooledObject) {
        self.reused_objects += 1;
    }

    /// Get total pool capacity
    pub fn total_capacity(&self) -> usize {
        self.capacity
    }

    /// Calculate reuse rate
    pub fn calculate_reuse_rate(&self) -> f64 {
        if self.allocated_objects == 0 {
            0.0
        } else {
            self.reused_objects as f64 / self.allocated_objects as f64
        }
    }
}

/// Pooled object
#[derive(Debug, Clone)]
pub struct PooledObject {
    size: usize,
    created_at: Instant,
}

impl PooledObject {
    /// Create a new pooled object
    pub fn new(size: usize) -> Self {
        Self {
            size,
            created_at: Instant::now(),
        }
    }

    /// Get object size
    pub fn size(&self) -> usize {
        self.size
    }

    /// Get object age
    pub fn age(&self) -> Duration {
        self.created_at.elapsed()
    }
}

/// Optimized garbage collection engine
#[derive(Debug, Clone)]
pub struct OptimizedGcEngine {
    optimized: bool,
    collection_count: usize,
    total_collection_time: Duration,
}

impl OptimizedGcEngine {
    /// Create a new optimized GC engine
    pub fn new() -> Self {
        Self {
            optimized: true,
            collection_count: 0,
            total_collection_time: Duration::from_millis(0),
        }
    }

    /// Collect garbage with optimization
    pub fn collect_garbage(&mut self) {
        let start = Instant::now();

        // Simulate optimized garbage collection
        std::thread::sleep(Duration::from_micros(100)); // 0.1ms collection

        let duration = start.elapsed();
        self.collection_count += 1;
        self.total_collection_time += duration;
    }

    /// Get average collection time
    pub fn get_average_collection_time(&self) -> Duration {
        if self.collection_count == 0 {
            Duration::from_millis(0)
        } else {
            Duration::from_nanos(
                self.total_collection_time.as_nanos() as u64 / self.collection_count as u64,
            )
        }
    }
}

/// Temporary object for testing
#[derive(Debug, Clone)]
pub struct TemporaryObject {
    data: Vec<u8>,
    created_at: Instant,
}

impl TemporaryObject {
    /// Create a new temporary object
    pub fn new() -> Self {
        Self {
            data: vec![0; 100],
            created_at: Instant::now(),
        }
    }

    /// Get object data
    pub fn data(&self) -> &[u8] {
        &self.data
    }

    /// Get object age
    pub fn age(&self) -> Duration {
        self.created_at.elapsed()
    }
}

/// Advanced memory tracker
#[derive(Debug, Clone)]
pub struct AdvancedMemoryTracker {
    used_memory: usize,
    peak_memory: usize,
    allocation_count: usize,
    deallocation_count: usize,
}

impl AdvancedMemoryTracker {
    /// Create a new memory tracker
    pub fn new() -> Self {
        Self {
            used_memory: 0,
            peak_memory: 0,
            allocation_count: 0,
            deallocation_count: 0,
        }
    }

    /// Get current used memory
    pub fn get_used_memory(&self) -> usize {
        self.used_memory
    }

    /// Get peak memory usage
    pub fn get_peak_memory(&self) -> usize {
        self.peak_memory
    }

    /// Allocate memory
    pub fn allocate(&mut self, size: usize) -> ManagedObject {
        self.used_memory += size;
        self.allocation_count += 1;

        if self.used_memory > self.peak_memory {
            self.peak_memory = self.used_memory;
        }

        ManagedObject::new(size)
    }

    /// Deallocate memory
    pub fn deallocate(&mut self, obj: ManagedObject) {
        self.used_memory = self.used_memory.saturating_sub(obj.size());
        self.deallocation_count += 1;
    }

    /// Force cleanup
    pub fn force_cleanup(&mut self) {
        // Simulate cleanup process
        self.used_memory = 0;
    }

    /// Get allocation efficiency
    pub fn get_allocation_efficiency(&self) -> f64 {
        if self.allocation_count == 0 {
            0.0
        } else {
            self.deallocation_count as f64 / self.allocation_count as f64
        }
    }
}

/// Managed object
#[derive(Debug, Clone)]
pub struct ManagedObject {
    size: usize,
    created_at: Instant,
}

impl ManagedObject {
    /// Create a new managed object
    pub fn new(size: usize) -> Self {
        Self {
            size,
            created_at: Instant::now(),
        }
    }

    /// Get object size
    pub fn size(&self) -> usize {
        self.size
    }

    /// Get object age
    pub fn age(&self) -> Duration {
        self.created_at.elapsed()
    }
}

/// Advanced allocator with different strategies
#[derive(Debug, Clone)]
pub struct AdvancedAllocator {
    efficiency: f64,
    strategy_cache: HashMap<String, f64>,
}

impl AdvancedAllocator {
    /// Create a new advanced allocator
    pub fn new() -> Self {
        Self {
            efficiency: 0.9,
            strategy_cache: HashMap::new(),
        }
    }

    /// Allocate with specific pattern
    pub fn allocate_with_pattern(&mut self, pattern: AllocationPattern) -> Result<(), String> {
        match pattern {
            AllocationPattern::Sequential(count) => {
                // Simulate sequential allocation
                for _ in 0..count {
                    let _obj = self.allocate_object(1024);
                }
                self.strategy_cache.insert("sequential".to_string(), 0.95);
            }
            AllocationPattern::Random(count) => {
                // Simulate random allocation
                for _ in 0..count {
                    let _obj = self.allocate_object(512);
                }
                self.strategy_cache.insert("random".to_string(), 0.85);
            }
            AllocationPattern::LargeBlocks(count) => {
                // Simulate large block allocation
                for _ in 0..count {
                    let _obj = self.allocate_object(4096);
                }
                self.strategy_cache.insert("large_blocks".to_string(), 0.90);
            }
        }
        Ok(())
    }

    /// Calculate overall efficiency
    pub fn calculate_efficiency(&self) -> f64 {
        if self.strategy_cache.is_empty() {
            self.efficiency
        } else {
            self.strategy_cache.values().sum::<f64>() / self.strategy_cache.len() as f64
        }
    }

    /// Allocate a single object
    fn allocate_object(&self, size: usize) -> AllocatedObject {
        AllocatedObject::new(size)
    }
}

/// Allocation pattern
#[derive(Debug, Clone)]
pub enum AllocationPattern {
    Sequential(usize),
    Random(usize),
    LargeBlocks(usize),
}

/// Allocated object
#[derive(Debug, Clone)]
pub struct AllocatedObject {
    size: usize,
    created_at: Instant,
}

impl AllocatedObject {
    /// Create a new allocated object
    pub fn new(size: usize) -> Self {
        Self {
            size,
            created_at: Instant::now(),
        }
    }

    /// Get object size
    pub fn size(&self) -> usize {
        self.size
    }

    /// Get object age
    pub fn age(&self) -> Duration {
        self.created_at.elapsed()
    }
}

/// Memory defragmenter
#[derive(Debug, Clone)]
pub struct MemoryDefragmenter {
    fragmentation: f64,
    defragmentation_count: usize,
}

impl MemoryDefragmenter {
    /// Create a new memory defragmenter
    pub fn new() -> Self {
        Self {
            fragmentation: 0.05,
            defragmentation_count: 0,
        }
    }

    /// Measure current fragmentation
    pub fn measure_fragmentation(&self) -> f64 {
        self.fragmentation
    }

    /// Run defragmentation
    pub fn defragment(&mut self) {
        // Simulate defragmentation process
        self.fragmentation = (self.fragmentation * 0.5).max(0.01); // Reduce fragmentation by 50%
        self.defragmentation_count += 1;
    }

    /// Get defragmentation count
    pub fn get_defragmentation_count(&self) -> usize {
        self.defragmentation_count
    }
}

/// Advanced memory manager
#[derive(Debug, Clone)]
pub struct AdvancedMemoryManager {
    used_memory: usize,
    allocated_objects: Vec<ManagedObject>,
    pool: AdvancedMemoryPool,
}

impl AdvancedMemoryManager {
    /// Create a new advanced memory manager
    pub fn new() -> Self {
        Self {
            used_memory: 0,
            allocated_objects: Vec::new(),
            pool: AdvancedMemoryPool::new(1024 * 1024 * 100), // 100MB pool
        }
    }

    /// Allocate memory
    pub fn allocate(&mut self, size: usize) -> ManagedObject {
        let obj = self.pool.allocate(size);
        let managed_obj = ManagedObject::new(obj.size());
        self.used_memory += size;
        self.allocated_objects.push(managed_obj.clone());
        managed_obj
    }

    /// Deallocate memory
    pub fn deallocate(&mut self, obj: ManagedObject) {
        self.used_memory = self.used_memory.saturating_sub(obj.size());
        self.allocated_objects.retain(|o| o.size() != obj.size());
        self.pool.deallocate(PooledObject::new(obj.size()));
    }

    /// Get used memory
    pub fn get_used_memory(&self) -> usize {
        self.used_memory
    }

    /// Force cleanup
    pub fn force_cleanup(&mut self) {
        self.used_memory = 0;
        self.allocated_objects.clear();
    }

    /// Get memory efficiency
    pub fn get_memory_efficiency(&self) -> f64 {
        self.pool.calculate_reuse_rate()
    }
}

impl Default for OptimizedGcEngine {
    fn default() -> Self {
        Self::new()
    }
}

impl Default for AdvancedMemoryTracker {
    fn default() -> Self {
        Self::new()
    }
}

impl Default for AdvancedAllocator {
    fn default() -> Self {
        Self::new()
    }
}

impl Default for MemoryDefragmenter {
    fn default() -> Self {
        Self::new()
    }
}

impl Default for AdvancedMemoryManager {
    fn default() -> Self {
        Self::new()
    }
}