use crate::core::alignment;
use crate::core::border;
use crate::core::keyboard;
use crate::core::keyboard::key;
use crate::core::layout;
use crate::core::mouse;
use crate::core::renderer;
use crate::core::text;
use crate::core::theme::palette;
use crate::core::touch;
use crate::core::widget;
use crate::core::widget::operation::accessible::{Accessible, Role};
use crate::core::widget::operation::focusable::{self, Focusable};
use crate::core::widget::tree::{self, Tree};
use crate::core::window;
use crate::core::{
Background, Border, Color, Element, Event, Layout, Length, Pixels, Rectangle, Shadow, Shell,
Size, Theme, Widget,
};
pub struct Toggler<'a, Message, Theme = crate::Theme, Renderer = crate::Renderer>
where
Theme: Catalog,
Renderer: text::Renderer,
{
is_toggled: bool,
on_toggle: Option<Box<dyn Fn(bool) -> Message + 'a>>,
label: Option<text::Fragment<'a>>,
width: Length,
size: f32,
text_size: Option<Pixels>,
line_height: text::LineHeight,
alignment: text::Alignment,
text_shaping: text::Shaping,
wrapping: text::Wrapping,
spacing: f32,
font: Option<Renderer::Font>,
class: Theme::Class<'a>,
last_status: Option<Status>,
}
impl<'a, Message, Theme, Renderer> Toggler<'a, Message, Theme, Renderer>
where
Theme: Catalog,
Renderer: text::Renderer,
{
pub const DEFAULT_SIZE: f32 = 16.0;
pub fn new(is_toggled: bool) -> Self {
Toggler {
is_toggled,
on_toggle: None,
label: None,
width: Length::Shrink,
size: Self::DEFAULT_SIZE,
text_size: None,
line_height: text::LineHeight::default(),
alignment: text::Alignment::Default,
text_shaping: text::Shaping::default(),
wrapping: text::Wrapping::default(),
spacing: Self::DEFAULT_SIZE / 2.0,
font: None,
class: Theme::default(),
last_status: None,
}
}
pub fn label(mut self, label: impl text::IntoFragment<'a>) -> Self {
self.label = Some(label.into_fragment());
self
}
pub fn on_toggle(mut self, on_toggle: impl Fn(bool) -> Message + 'a) -> Self {
self.on_toggle = Some(Box::new(on_toggle));
self
}
pub fn on_toggle_maybe(mut self, on_toggle: Option<impl Fn(bool) -> Message + 'a>) -> Self {
self.on_toggle = on_toggle.map(|on_toggle| Box::new(on_toggle) as _);
self
}
pub fn size(mut self, size: impl Into<Pixels>) -> Self {
self.size = size.into().0;
self
}
pub fn width(mut self, width: impl Into<Length>) -> Self {
self.width = width.into();
self
}
pub fn text_size(mut self, text_size: impl Into<Pixels>) -> Self {
self.text_size = Some(text_size.into());
self
}
pub fn line_height(mut self, line_height: impl Into<text::LineHeight>) -> Self {
self.line_height = line_height.into();
self
}
pub fn alignment(mut self, alignment: impl Into<text::Alignment>) -> Self {
self.alignment = alignment.into();
self
}
pub fn shaping(mut self, shaping: text::Shaping) -> Self {
self.text_shaping = shaping;
self
}
pub fn wrapping(mut self, wrapping: text::Wrapping) -> Self {
self.wrapping = wrapping;
self
}
pub fn spacing(mut self, spacing: impl Into<Pixels>) -> Self {
self.spacing = spacing.into().0;
self
}
pub fn font(mut self, font: impl Into<Renderer::Font>) -> Self {
self.font = Some(font.into());
self
}
#[must_use]
pub fn style(mut self, style: impl Fn(&Theme, Status) -> Style + 'a) -> Self
where
Theme::Class<'a>: From<StyleFn<'a, Theme>>,
{
self.class = (Box::new(style) as StyleFn<'a, Theme>).into();
self
}
#[cfg(feature = "advanced")]
#[must_use]
pub fn class(mut self, class: impl Into<Theme::Class<'a>>) -> Self {
self.class = class.into();
self
}
}
#[derive(Debug, Clone, Default)]
struct State<P: text::Paragraph> {
is_focused: bool,
focus_visible: bool,
label: widget::text::State<P>,
}
impl<P: text::Paragraph> focusable::Focusable for State<P> {
fn is_focused(&self) -> bool {
self.is_focused
}
fn focus(&mut self) {
self.is_focused = true;
self.focus_visible = true;
}
fn unfocus(&mut self) {
self.is_focused = false;
self.focus_visible = false;
}
}
impl<Message, Theme, Renderer> Widget<Message, Theme, Renderer>
for Toggler<'_, Message, Theme, Renderer>
where
Theme: Catalog,
Renderer: text::Renderer,
{
fn tag(&self) -> tree::Tag {
tree::Tag::of::<State<Renderer::Paragraph>>()
}
fn state(&self) -> tree::State {
tree::State::new(State::<Renderer::Paragraph>::default())
}
fn size(&self) -> Size<Length> {
Size {
width: self.width,
height: Length::Shrink,
}
}
fn layout(
&mut self,
tree: &mut Tree,
renderer: &Renderer,
limits: &layout::Limits,
) -> layout::Node {
let limits = limits.width(self.width);
layout::next_to_each_other(
&limits,
if self.label.is_some() {
self.spacing
} else {
0.0
},
|_| {
let size = if renderer::CRISP {
let scale_factor = renderer.scale_factor().unwrap_or(1.0);
(self.size * scale_factor).round() / scale_factor
} else {
self.size
};
layout::Node::new(Size::new(2.0 * size, size))
},
|limits| {
if let Some(label) = self.label.as_deref() {
let state = tree.state.downcast_mut::<State<Renderer::Paragraph>>();
widget::text::layout(
&mut state.label,
renderer,
limits,
label,
widget::text::Format {
width: self.width,
height: Length::Shrink,
line_height: self.line_height,
size: self.text_size,
font: self.font,
align_x: self.alignment,
align_y: alignment::Vertical::Top,
shaping: self.text_shaping,
wrapping: self.wrapping,
ellipsis: text::Ellipsis::None,
},
)
} else {
layout::Node::new(Size::ZERO)
}
},
)
}
fn operate(
&mut self,
tree: &mut Tree,
layout: Layout<'_>,
_renderer: &Renderer,
operation: &mut dyn widget::Operation,
) {
let state = tree.state.downcast_mut::<State<Renderer::Paragraph>>();
operation.accessible(
None,
layout.bounds(),
&Accessible {
role: Role::Switch,
label: self.label.as_deref(),
toggled: Some(self.is_toggled),
disabled: self.on_toggle.is_none(),
..Accessible::default()
},
);
if self.on_toggle.is_some() {
operation.focusable(None, layout.bounds(), state);
} else {
state.unfocus();
}
}
fn update(
&mut self,
tree: &mut Tree,
event: &Event,
layout: Layout<'_>,
cursor: mouse::Cursor,
_renderer: &Renderer,
shell: &mut Shell<'_, Message>,
_viewport: &Rectangle,
) {
let Some(on_toggle) = &self.on_toggle else {
return;
};
match event {
Event::Mouse(mouse::Event::ButtonPressed(mouse::Button::Left))
| Event::Touch(touch::Event::FingerPressed { .. }) => {
let state = tree.state.downcast_mut::<State<Renderer::Paragraph>>();
if cursor.is_over(layout.bounds()) {
state.is_focused = true;
state.focus_visible = false;
shell.publish(on_toggle(!self.is_toggled));
shell.capture_event();
} else {
state.is_focused = false;
state.focus_visible = false;
}
}
Event::Keyboard(keyboard::Event::KeyPressed {
key: keyboard::Key::Named(key::Named::Space),
..
}) => {
let state = tree.state.downcast_ref::<State<Renderer::Paragraph>>();
if state.is_focused {
shell.publish(on_toggle(!self.is_toggled));
shell.capture_event();
}
}
Event::Keyboard(keyboard::Event::KeyPressed {
key: keyboard::Key::Named(key::Named::Escape),
..
}) => {
let state = tree.state.downcast_mut::<State<Renderer::Paragraph>>();
if state.is_focused {
state.is_focused = false;
state.focus_visible = false;
shell.capture_event();
}
}
_ => {}
}
let current_status = if self.on_toggle.is_none() {
Status::Disabled {
is_toggled: self.is_toggled,
}
} else {
let state = tree.state.downcast_ref::<State<Renderer::Paragraph>>();
if state.focus_visible {
Status::Focused {
is_toggled: self.is_toggled,
}
} else if cursor.is_over(layout.bounds()) {
Status::Hovered {
is_toggled: self.is_toggled,
}
} else {
Status::Active {
is_toggled: self.is_toggled,
}
}
};
if let Event::Window(window::Event::RedrawRequested(_now)) = event {
self.last_status = Some(current_status);
} else if self
.last_status
.is_some_and(|status| status != current_status)
{
shell.request_redraw();
}
}
fn mouse_interaction(
&self,
_tree: &Tree,
layout: Layout<'_>,
cursor: mouse::Cursor,
_viewport: &Rectangle,
_renderer: &Renderer,
) -> mouse::Interaction {
if cursor.is_over(layout.bounds()) {
if self.on_toggle.is_some() {
mouse::Interaction::Pointer
} else {
mouse::Interaction::NotAllowed
}
} else {
mouse::Interaction::default()
}
}
fn draw(
&self,
tree: &Tree,
renderer: &mut Renderer,
theme: &Theme,
defaults: &renderer::Style,
layout: Layout<'_>,
_cursor: mouse::Cursor,
viewport: &Rectangle,
) {
let mut children = layout.children();
let toggler_layout = children.next().unwrap();
let style = theme.style(
&self.class,
self.last_status.unwrap_or(Status::Disabled {
is_toggled: self.is_toggled,
}),
);
if self.label.is_some() {
let label_layout = children.next().unwrap();
let state: &State<Renderer::Paragraph> = tree.state.downcast_ref();
crate::text::draw(
renderer,
defaults,
label_layout.bounds(),
state.label.raw(),
crate::text::Style {
color: style.text_color,
},
viewport,
);
}
let scale_factor = renderer.scale_factor().unwrap_or(1.0);
let bounds = toggler_layout.bounds();
let border_radius = style
.border_radius
.unwrap_or_else(|| border::Radius::new(bounds.height / 2.0));
renderer.fill_quad(
renderer::Quad {
bounds,
border: Border {
radius: border_radius,
width: style.background_border_width,
color: style.background_border_color,
},
shadow: style.shadow,
..renderer::Quad::default()
},
style.background,
);
let toggle_bounds = {
let bounds = if renderer::CRISP {
(bounds * scale_factor).round()
} else {
bounds
};
let padding = (style.padding_ratio * bounds.height).round();
Rectangle {
x: bounds.x
+ if self.is_toggled {
bounds.width - bounds.height + padding
} else {
padding
},
y: bounds.y + padding,
width: bounds.height - (2.0 * padding),
height: bounds.height - (2.0 * padding),
} * (1.0 / scale_factor)
};
renderer.fill_quad(
renderer::Quad {
bounds: toggle_bounds,
border: Border {
radius: border_radius,
width: style.foreground_border_width,
color: style.foreground_border_color,
},
..renderer::Quad::default()
},
style.foreground,
);
}
}
impl<'a, Message, Theme, Renderer> From<Toggler<'a, Message, Theme, Renderer>>
for Element<'a, Message, Theme, Renderer>
where
Message: 'a,
Theme: Catalog + 'a,
Renderer: text::Renderer + 'a,
{
fn from(
toggler: Toggler<'a, Message, Theme, Renderer>,
) -> Element<'a, Message, Theme, Renderer> {
Element::new(toggler)
}
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum Status {
Active {
is_toggled: bool,
},
Hovered {
is_toggled: bool,
},
Focused {
is_toggled: bool,
},
Disabled {
is_toggled: bool,
},
}
#[derive(Debug, Clone, Copy, PartialEq)]
pub struct Style {
pub background: Background,
pub background_border_width: f32,
pub background_border_color: Color,
pub foreground: Background,
pub foreground_border_width: f32,
pub foreground_border_color: Color,
pub text_color: Option<Color>,
pub border_radius: Option<border::Radius>,
pub padding_ratio: f32,
pub shadow: Shadow,
}
pub trait Catalog: Sized {
type Class<'a>;
fn default<'a>() -> Self::Class<'a>;
fn style(&self, class: &Self::Class<'_>, status: Status) -> Style;
}
pub type StyleFn<'a, Theme> = Box<dyn Fn(&Theme, Status) -> Style + 'a>;
impl Catalog for Theme {
type Class<'a> = StyleFn<'a, Self>;
fn default<'a>() -> Self::Class<'a> {
Box::new(default)
}
fn style(&self, class: &Self::Class<'_>, status: Status) -> Style {
class(self, status)
}
}
pub fn default(theme: &Theme, status: Status) -> Style {
let palette = theme.palette();
let background = match status {
Status::Active { is_toggled }
| Status::Hovered { is_toggled }
| Status::Focused { is_toggled } => {
if is_toggled {
palette.primary.base.color
} else {
palette.background.strong.color
}
}
Status::Disabled { is_toggled } => {
if is_toggled {
palette.background.strong.color
} else {
palette.background.weak.color
}
}
};
let foreground = match status {
Status::Active { is_toggled } | Status::Focused { is_toggled } => {
if is_toggled {
palette.primary.base.text
} else {
palette.background.base.color
}
}
Status::Hovered { is_toggled } => {
if is_toggled {
Color {
a: 0.5,
..palette.primary.base.text
}
} else {
palette.background.weak.color
}
}
Status::Disabled { .. } => palette.background.weakest.color,
};
let page_bg = palette.background.base.color;
let accent = palette.primary.strong.color;
let (background_border_width, background_border_color) = match status {
Status::Focused { is_toggled } => {
let widget_bg = if is_toggled {
palette.primary.base.color
} else {
palette.background.strong.color
};
(2.0, palette::focus_border_color(widget_bg, accent, page_bg))
}
_ => (0.0, Color::TRANSPARENT),
};
let shadow = match status {
Status::Focused { .. } => palette::focus_shadow(accent, page_bg),
_ => Shadow::default(),
};
Style {
background: background.into(),
foreground: foreground.into(),
foreground_border_width: 0.0,
foreground_border_color: Color::TRANSPARENT,
background_border_width,
background_border_color,
text_color: None,
border_radius: None,
padding_ratio: 0.1,
shadow,
}
}
#[cfg(test)]
mod tests {
use super::*;
use crate::core::widget::operation::focusable::Focusable;
type TestState = State<()>;
#[test]
fn focusable_trait() {
let mut state = TestState::default();
assert!(!state.is_focused());
assert!(!state.focus_visible);
state.focus();
assert!(state.is_focused());
assert!(state.focus_visible);
state.unfocus();
assert!(!state.is_focused());
assert!(!state.focus_visible);
}
}